The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Guilds/Coastal Plains/Cooking/Contributions

From A Tale in the Desert
Revision as of 11:55, 10 January 2009 by BlueGrass (talk | contribs) (New page: Back to Theory = Contribution Data = *The ingredients are presented in the same order, and with the same spelling, as a Chest display. *In the...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Back to Theory

Contribution Data

  • The ingredients are presented in the same order, and with the same spelling, as a Chest display.
  • In the Potency column, 33333 is an artificial don't know yet value.
  • In the X and Y columns, 0 is an artificial don't know yet value.
  • In the Tester and GameDate columns, data provided by persons other than Seshat was scrounged from various pages on the wiki, and from TwoKay's excellent herb database.

Potency is indicated for each ingredient.

  • Potency is time sensitive, so the GameDate (when the ingredient was last tested) is important information.
    • Potencies have changed dramatically since Quizzical did the initial research. Pale Russet for example, which isn't even rare, increased from 5208 to 19720.
  • For the various stats we are showing the contribution of the additive when it is paired with the most effective base.
  • The bases themselves are shown with a 1/9 contibution, with the nearest base as the approximate bulk.
    • Pay attention to nearby bases, and be very, very careful when you're fishing in a barrel.
  • To obtain the stats for a recipe, simply add the individual contributions and then take the signed square root.

1st is the Bulk of the most effective Additive:Base pair available to this Additive.

  • Bulk has no meaning for individual ingredients; it only applies to pairs.
  • The spreadsheet calculates the Bulk for about 50 pairs, and presents the four pairs that are the most effective.
    • We've overloaded the Tester's name to indicate corrections to previous indications.
      • ?798, on Reviva for example, means that we had enough herbs (2 each) to test potency and bulk, but not enough (3 more) to nail down a correct location. We need some Reviva (5 each) in order to determine correct values. At this point we only know that the indicated location is either wrong or else that we blew a test.
      • M10 means that we moved the ingredient 10 coordinates
      • The M900, on Golden Sweetgrass for example, likely means that somebody blew a minus sign. It's hard to miss by that far.
      • Our testing methods are pretty resilient, but we'd prefer independent verification in the indicated areas where we didn't have sufficient resources to investigate suspicious test results.
      • MP2:5 indicates a masterpiece that used a 2:5 ratio in a single base recipe.

The source Microsoft Excel spreadsheet may be downloaded, as indicated on the Insertpage.

  • The spreadsheet is most useful when sorted in Contribution order, if you're designing recipes.
  • The spreadsheet is most useful when sorted in MP3:4 order, if you're trying for Masterpiece combinations.
  • The spreadsheet calculates the Stats contribution of each Additive, using the current Potency and the most effective Base pairing.
  • Autofilters may then be used to narrow down the additives to be considered.
    • Use the f column to flag the additives and bases of interest, and then filter on nonblank to include the subtotal rows.
  • Subtotals indicate the Stats of the considered recipe, based on the filtered data that's currently displayed.
   Please don't directly update the data on this page. Rather, post your new data on the Tests page.
   We'll include the new data into the working data set, and we'll refresh the Contributions page whenever anything interesting happens.
Ingredient****************** **st** **de** **en** **sp** **co** **fo** **pe** pot **X** **Y** tester**** ***gamedate*** Inv 1st Base1**********************