The Wiki for Tale 7 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Test of the Fisherman
Test of the Fisherman
Summary
In this test you will have to capture at least 4 of the 7 kinds of fish offered from a list of 7 fish given by the university of the human body. The fish will need to have a minimum size and to be installed on a piece mounted as a trophy and then the 4 fish mounts turned in at the university. To pass the test you will need to complete 7 lists.
University Text
Egypt is home to dozens of species of fish. The Test of the Fisherman is taken in 7 stages, and involves catching and mounting many of the diverse fish of Egypt.
Fish mount
Materials needed to build a fish mount:
- Random treated boards
- Paint colors
- Silver nails
- Wire (steel, copper, lead, brass)
- Paper (drying material)
- Flax (filling fish material)
To assembly a fish mount, go to skills -> assembly -> fish mount.
Advancement
As you finish each list you will get a permanent point in each stat
- 1st list gives you 1 point of strength
- 2th list 1 dexterity point
- 3th list 1 endurance point
- 4th list 1 speed point
- 5th list 1 constitution point
- 6th list 1 focus point
- 7th list 1 perception point
Fishing rod design
After passing the Test you can continue to pick up new lists from the university, but this time you will have to catch all the 7 fish that is asked for on the list.
- Each of the lists will give the ability to design a special fly rod.
- Seven lists for 7 lvls of fly rods.