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	<id>http://www.atitd.org/wiki/t4w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Henat</id>
	<title>A Tale in the Desert - User contributions [en]</title>
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	<updated>2026-04-03T20:53:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=168624</id>
		<title>Guilds/SWPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=168624"/>
		<updated>2009-12-29T07:39:58Z</updated>

		<summary type="html">&lt;p&gt;Henat: Little important detail on the silver mines.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stillwater Public Works is a guild for new players and older players who like to mentor or just help out. We have many resources, most of which are listed below.&lt;br /&gt;
&lt;br /&gt;
At the moment most mines are open to all levels of guild membership. We only ask that if you break the mine you fix it. There are resources in camp to do this but donations of leather for this purpose is always appreciated.&lt;br /&gt;
&lt;br /&gt;
Stillwater Research Guild - '''[[Guilds/Scientist_of_Stillwater|S.O.S.]]''' If you are interested in helping out with research in Stillwater this is the guild to join.&lt;br /&gt;
&lt;br /&gt;
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/&gt;
&lt;br /&gt;
(D)1396, 3249, (1396, 3249) Public low-altitude drying racks&lt;br /&gt;
(D)1447, 3951, (1447, 3951) Public high-altitude drying racks&lt;br /&gt;
(O)1701, 3622, (1701, 3622) Sheep pens Warehouse beside holds jugs and onion seeds; tower nearest to that gives 36 onions per seed.&lt;br /&gt;
(A)912, 3619,Aluminum /Quartz  rep:0 use: Initiate&lt;br /&gt;
(C)1616, 3605,Copper /Quartz  rep:0 use: Public  1616, 3605&lt;br /&gt;
(C)804, 3607,Copper /Quartz  rep:0 use: Public  804, 3607&lt;br /&gt;
(C)1617, 3564,Copper /Quartz  rep:0 use:Initiate  1617, 3564&lt;br /&gt;
(C)1617, 3573,Copper /Quartz  rep:0 use:Initiate  1617, 3573&lt;br /&gt;
(C)1617, 3581,Copper /Quartz  rep:0 use:Initiate  1617, 3581&lt;br /&gt;
(C)1617, 3590,Copper /Quartz  rep:0 use:Initiate  1617, 3590&lt;br /&gt;
(I)1588, 3681,Iron /Quartz  rep:0 use: Public  1588, 3681&lt;br /&gt;
(I)836, 3543,Iron /Quartz  rep:0 use: Initiate  836, 3543&lt;br /&gt;
(I)839, 3535,Iron /Quartz  rep:0 use: Initiate  839, 3535&lt;br /&gt;
(I)847, 3532,Iron /Quartz  rep:0 use: Initiate  847, 3532&lt;br /&gt;
(I)1703, 3747,Iron /Quartz  rep:0 use: Initiate  1703, 3747&lt;br /&gt;
(I)1617, 3718,Iron /Quartz  rep:0 use: Initiate  1617, 3718&lt;br /&gt;
(I)1636, 3726,Iron /Quartz  rep:0 use: Initiate  1636, 3726&lt;br /&gt;
(G)1692, 3863,Sand /Topaz  rep0 use:Member  1692, 3863&lt;br /&gt;
(G)1692, 3872,Sand /Topaz  rep0 use:Member  1692, 3872&lt;br /&gt;
(S)1719, 752,Silver /Quartz  rep0 use:Initiate  1719, 752&lt;br /&gt;
(S)1728, 762,Silver /Ruby  rep0 use:Initiate  1728, 762&lt;br /&gt;
(S)1740, 774,Silver /Ruby  rep0 use:Initiate  1740, 774&lt;br /&gt;
(S)1719, 752,Silver /Quartz  rep0 use:Initiate  1719, 752&lt;br /&gt;
(T)813, 3570,Tin /Quartz  rep0 use:Initiate  813, 3570&lt;br /&gt;
(T)803, 3570,Tin /Quartz  rep0 use:Initiate  803, 3570&lt;br /&gt;
(T)803, 3578,Tin /Quartz  rep1 use:Patriarch  803, 3578&lt;br /&gt;
(N)1046, 944,Titanium /Quartz  rep1 use:Initiate  1046, 944&lt;br /&gt;
(U)615, 4278,Tungsten /Quartz  rep1 use:Initiate  615, 4278&lt;br /&gt;
(U)615, 4287,Tungsten /Quartz  rep1 use:Initiate  615, 4287&lt;br /&gt;
(guildhall)1644, 3546, Guildhall  1644, 3546&lt;br /&gt;
(bee)1632, 3635,(1632, 3635) 10 Public Beehives&lt;br /&gt;
(bee)1397, 4164,(1397, 4164) 20 Public Beehives&lt;br /&gt;
(D)1447, 3951,(1447, 3951) Public Drying Racks&lt;br /&gt;
(D)1396, 4249, (1396, 4249) Public Flax Hammocks&lt;br /&gt;
Follow the brick racks to get up, starting from the guild hall side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(I) = iron ||(C) = copper ||(T) = tin ||(L) = lead ||(A) = aluminium &lt;br /&gt;
|-&lt;br /&gt;
|(H) = lithium ||(M) = magnesium ||(P) = platinum ||(S) = silver ||(R) = strontium &lt;br /&gt;
|-&lt;br /&gt;
|(N) = titanium ||(U) = tungsten ||(Z) = zinc ||(G) = sand/gem ||(W) - SWPW Guildhall&lt;br /&gt;
|-&lt;br /&gt;
|(B) = Beehives || (D) Drying Racks || (O) Sheep Pens || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The silver mines, although technically in Saqqarrah, are a shorter run from the Shabbat Ab chariots.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
!Location !! Region !! Type of Resource !! Gem Type !! Repaired !! Level Access&lt;br /&gt;
|-&lt;br /&gt;
| 1644, 3546 || SW || Stillwater Public Works || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1632, 3635 || SW || Public Beehives || N/A || N/A || 10 Public&lt;br /&gt;
|-&lt;br /&gt;
| 1397, 4164 || SW || Public Beehives || N/A || N/A || 20 Public&lt;br /&gt;
|-&lt;br /&gt;
| 1447, 3951 || SW || Public Drying Racks || N/A || N/A || Public (some papy seeds)&lt;br /&gt;
|-&lt;br /&gt;
| 1396, 4249 || SW || Public Flax Hammocks || N/A || N/A || Public (lots of papy seeds)&lt;br /&gt;
|-&lt;br /&gt;
| 912, 3619|| SW || Aluminum || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1616, 3605 || SW || Copper || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 804, 3607 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3564 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3573 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3581 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3590 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1588, 3681 || SW || Iron || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 836, 3543 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 839, 3535 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 847, 3532 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1703, 3747 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3718 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1636, 3726 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1692, 3863|| SW || Sand || Topaz || 0 || Member&lt;br /&gt;
|-&lt;br /&gt;
| 1692, 3872|| SW || Sand || Topaz || 0 || Member&lt;br /&gt;
|-&lt;br /&gt;
| 1719, 752|| Saqq || Silver || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1728, 762|| Saqq || Silver || Ruby || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1740, 774|| Saqq || Silver || Ruby || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 813, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3578 || SW || Tin || Quartz || 1 || Patriarch&lt;br /&gt;
|-&lt;br /&gt;
| 1046, 944|| SW || Titanium || Quartz || 1 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 615, 4278|| SW || Tungsten || Quartz || 1 || Initate&lt;br /&gt;
|-&lt;br /&gt;
| 615, 4287|| SW || Tungsten || Quartz || 1 || Initate&lt;br /&gt;
|-&lt;br /&gt;
| 604, 3244|| SW || Sand || Ruby || 0 || Initate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
{{DEFAULTSORT:SWPW}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Stats&amp;diff=164948</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Stats&amp;diff=164948"/>
		<updated>2009-12-16T22:27:40Z</updated>

		<summary type="html">&lt;p&gt;Henat: Just marking some stuff as specifically being from T3.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is taken from the Tale 3 Wiki found [http://www.atitd.org/wiki/tale3/Stats here]. All information is subject to change.&lt;br /&gt;
&lt;br /&gt;
 See also [[Stat Timers]], which actually includes T4 information.&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
There are seven character attributes: Strength, Dexterity, Endurance, Speed, Constitution, Focus, and Perception. Each attribute starts at zero. Attributes may be increased temporarily by eating raw herbs from the ground, by eating grilled foods, or by eating [[Cooking | cooked]] food from a kitchen. Catching a whiff of [[Incense]] will provide a short term stat +1 boost to one attribute and decrease another by -1. Permanent attribute increases are mostly gained by passing [[Tests]] in the Discipline of the Human Body. &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;b&amp;gt;Grilled Foods&amp;lt;/b&amp;gt; give you boost for 10 Teppy Mins (about 11:06 real time). You grill food on a [[Firepit]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
*'''Permanent boost''': You gain 1 STR for every 4 animals you add to the logbook of the [[Test_of_the_Safari|Test of the Safari]]. Maximum permanent Strength is 7. &lt;br /&gt;
*Temporary boost: Eating &amp;lt;b&amp;gt;Grilled Cucumbers&amp;lt;/b&amp;gt; gives a temporary boost +2 &lt;br /&gt;
*Controls how much weight you may carry. If you have positive or 0 strength, you can carry 500 * (1 + str) weight. If you have negative or 0 strength, you can carry 500 / (1 - str) weight. &lt;br /&gt;
*Governs the timer used when seperating Coconut Meat and Coconut Water in a kitchen. &lt;br /&gt;
*Strength score is added to the amount a Deep Well is wound from one pull. &lt;br /&gt;
*Controls one of the timers in Mining. &lt;br /&gt;
*Controls timer for stirring cement in clinker vat along with endurance.&lt;br /&gt;
&lt;br /&gt;
===Dexterity===&lt;br /&gt;
*'''Permanent boost''': You gain 1 DEX for every four [[Test_of_the_Acrobat|Acrobat]] moves you learn. Maximum permanent Dexterity is 7. &lt;br /&gt;
*Temporary boost: Eating &amp;lt;b&amp;gt;Grilled Eggplant&amp;lt;/b&amp;gt; gives a temporary boost +2 &lt;br /&gt;
*Controls how much bulk you may carry. Formulas are the same as for Strength and Weight. &lt;br /&gt;
*Increases your off-road running speed by 3%(?) per Dexterity point (cap unknown). Bonus may dissipate when carrying too much bulk.&lt;br /&gt;
*Increases your chance of getting a Rabbit Pelt when slaughtering a [[rabbit]] in a [[Rabbit_Hutch|Rabbit Hutch]].&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
* (T3) '''Permanent boost''': adding pearls to your necklace doing the [[Test_of_the_Oyster_Catcher|Test of the Oyster catcher]] &lt;br /&gt;
*Temporary boost: Eating &amp;lt;b&amp;gt;[[Grilled_Onions|Grilled Onions]]&amp;lt;/b&amp;gt; (increases endurance by +2 for a few minutes) or a [[Grilled_Fish|Grilled Fish]] (increases endurance by +1 for a few minutes). &lt;br /&gt;
*Controls timers for [[flax]] processing &lt;br /&gt;
*Controls timer for digging (with [[Shovel|shovels]], at a hole) &lt;br /&gt;
*Controls timers for gathering [[dirt]] and [[limestone]] &lt;br /&gt;
*Controls timer for [[Deep_Well|Deep Well]] mines (but strength is more important for that) &lt;br /&gt;
*Controls timer for stirring [[cement]] in a [[Clinker_Vat|Clinker Vat]] along with strength.&lt;br /&gt;
&lt;br /&gt;
===Speed===&lt;br /&gt;
*'''Permanent boost''': You gain 1 speed every time you're in the top 21 of the [[Test_of_the_Singing_Cicada|Test Of The Singing Cicada]]. Maximum speed is 21. &lt;br /&gt;
*Temporary boost: Eating &amp;lt;b&amp;gt;[[Grilled_Cabbage|Grilled Cabbage]]&amp;lt;/b&amp;gt; increases speed by +2 for a few minutes. &lt;br /&gt;
*Increases your on-road running speed. &lt;br /&gt;
*Increases the size of [[fishing]] catches. &lt;br /&gt;
*Gives you a chance of not losing bees when harvesting from an [[apiary]]. &lt;br /&gt;
&lt;br /&gt;
===Constitution===&lt;br /&gt;
*'''Permanent boost''': You gain 1 constitution each time you check off a stage in the [[Test_of_Darkest_Night|Test Of The Darkest Night]]. &lt;br /&gt;
*Governs the timer used when making substances in a [[Chemistry_Laboratory|Chemistry Laboratory]] or [[Toxin_Kitchen|Toxin Kitchen]]. &lt;br /&gt;
*Governs the timer used for [[Fumeology]].&lt;br /&gt;
&lt;br /&gt;
===Focus===&lt;br /&gt;
*'''Permanent boost''': You gain focus from success in the [[Test_of_th_Archaelologist|Test Of The Archaeologist]]. &lt;br /&gt;
*Temporary boost: Eating &amp;lt;b&amp;gt;[[Grilled_Garlic|Grilled Garlic]]&amp;lt;/b&amp;gt; increases focus by +2 for a few minutes. &lt;br /&gt;
*Governs the timer used when [[dowsing]]. &lt;br /&gt;
*Governs the timer used when [[carving]]. &lt;br /&gt;
*Governs the timer used when inspecting installed blades in a [[Carpentry_Shop|carpentry shop]]. &lt;br /&gt;
*(T3) Helps removing [[pearls]] from your necklace (See [[Test_Of_The_Oyster_Catcher|Test Of The Oyster Catcher]]). &lt;br /&gt;
&lt;br /&gt;
===Perception===&lt;br /&gt;
*'''Permanent boost''': Gained from [[Gastronomy|Food]], [[Wine]], [[Beer]] and [[Fumeology|Herb Smoking]]. &lt;br /&gt;
*Finishing one of the Wine Notebooks and turning in to School of Body gives +1 PER. &lt;br /&gt;
*Temporary boost: Eating &amp;lt;b&amp;gt;[[Grilled_Carrots|Grilled Carrots]]&amp;lt;/b&amp;gt; increases perception by +2 for a few minutes. &lt;br /&gt;
*Used when [[Dowsing]] for metal veins (higher Perception allows detection of more metal types). &lt;br /&gt;
*Required for finding marble deposits - see [[Rocks_of_the_Ages|Rocks of the Ages]] &lt;br /&gt;
*Random boost to harvesting from trees. &lt;br /&gt;
*Controls one of the timers in [[Mining]].&lt;br /&gt;
&lt;br /&gt;
==Timers==&lt;br /&gt;
Various activities require a period of recovery before they can be performed again. For example, you must rest between uses of a loom. The length of time you must wait is controlled by a timer based on one of the seven statistics.&lt;br /&gt;
&lt;br /&gt;
Icons in the upper-right corner of the screen indicate what timers are currently active for you. &lt;br /&gt;
&lt;br /&gt;
[[ATITD_Timer]] is a 3rd party program that can be used to time in-game events in Real time or estimated Teppy or Game time. &lt;br /&gt;
&lt;br /&gt;
The reuse time of a stat-based activity is: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 base reuse time * 7 / (7 + stat)&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Activity&lt;br /&gt;
!Stat&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|Capturing a bullfrog (Safari)&lt;br /&gt;
|Endurance&lt;br /&gt;
|300s&lt;br /&gt;
|-&lt;br /&gt;
|Carving (barrel tap)&lt;br /&gt;
|Focus&lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (crudely carved handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (large crude handle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|60s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (rawhide strips)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (sharpened stick)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (tinder)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden peg)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Carving (wooden pestle)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|10s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting dirt (shovel)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|20s  &lt;br /&gt;
|-&lt;br /&gt;
|Collecting limestone ([[Heavy Mallet]] &amp;amp; [[Lead Chisel]])  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Digging for stones (hole &amp;amp; shovel)  &lt;br /&gt;
|Endurance (+58 to solo)  &lt;br /&gt;
|40s  &lt;br /&gt;
|-&lt;br /&gt;
|Dowsing  &lt;br /&gt;
|Focus  &lt;br /&gt;
|600s  &lt;br /&gt;
|-&lt;br /&gt;
|Inspect a blade (Carpentry Shop)  &lt;br /&gt;
|Focus  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Gunpowder  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|12s  &lt;br /&gt;
|-&lt;br /&gt;
|Make Ink  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|4s  &lt;br /&gt;
|-&lt;br /&gt;
|Mining  &lt;br /&gt;
|Strength &amp;amp; Perception  &lt;br /&gt;
|5s  &lt;br /&gt;
|-&lt;br /&gt;
|Quarrying marble  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|30s  &lt;br /&gt;
|-&lt;br /&gt;
|Raking flax, female avatar  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|60s  &lt;br /&gt;
|-&lt;br /&gt;
|Raking flax, male avatar  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|50s  &lt;br /&gt;
|-&lt;br /&gt;
|Search for falcon roosts (Safari)  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Separating a coconut  &lt;br /&gt;
|Strength  &lt;br /&gt;
|6s  &lt;br /&gt;
|-&lt;br /&gt;
|Smoking a Hookah Pipe  &lt;br /&gt;
|Constitution  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Stirring cement  &lt;br /&gt;
|Strength &amp;amp; Endurance (+21 on both to solo)  &lt;br /&gt;
|45s  &lt;br /&gt;
|-&lt;br /&gt;
|Weaving, female avatar  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|60s  &lt;br /&gt;
|-&lt;br /&gt;
|Weaving, male avatar  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|80s  &lt;br /&gt;
|-&lt;br /&gt;
|Winding barrel grinder  &lt;br /&gt;
|Endurance (+36 to solo)  &lt;br /&gt;
|120s  &lt;br /&gt;
|-&lt;br /&gt;
|Winding deep well  &lt;br /&gt;
|Endurance  &lt;br /&gt;
|180s  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Timers that still need to be measured: tapping bore rods (lead hammer) and other pyramid block operations &lt;br /&gt;
&lt;br /&gt;
Changes in time for modified stats: &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Stat Bonus  &lt;br /&gt;
!40s  &lt;br /&gt;
!45s  &lt;br /&gt;
!60s  &lt;br /&gt;
!80s  &lt;br /&gt;
!90s&lt;br /&gt;
!120s &lt;br /&gt;
!180s  &lt;br /&gt;
!10m  &lt;br /&gt;
!30m&lt;br /&gt;
|-  &lt;br /&gt;
|7  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|45s  &lt;br /&gt;
|60s  &lt;br /&gt;
|90s  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|15.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|14  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|27s  &lt;br /&gt;
|30s  &lt;br /&gt;
|40s  &lt;br /&gt;
|60s  &lt;br /&gt;
|3m20  &lt;br /&gt;
|10.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|21  &lt;br /&gt;
|10s  &lt;br /&gt;
|11s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|23s  &lt;br /&gt;
|30s  &lt;br /&gt;
|45s  &lt;br /&gt;
|2m30  &lt;br /&gt;
|7.5m  &lt;br /&gt;
|-  &lt;br /&gt;
|28  &lt;br /&gt;
|8s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|16s  &lt;br /&gt;
|18s  &lt;br /&gt;
|24s  &lt;br /&gt;
|36s  &lt;br /&gt;
|2.0m  &lt;br /&gt;
|6.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|35  &lt;br /&gt;
|7s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|13s  &lt;br /&gt;
|15s  &lt;br /&gt;
|20s  &lt;br /&gt;
|30s  &lt;br /&gt;
|1m40  &lt;br /&gt;
|5.0m  &lt;br /&gt;
|-  &lt;br /&gt;
|42  &lt;br /&gt;
|6s  &lt;br /&gt;
|7s  &lt;br /&gt;
|9s  &lt;br /&gt;
|12s  &lt;br /&gt;
|13s  &lt;br /&gt;
|17s  &lt;br /&gt;
|26s  &lt;br /&gt;
|1m26  &lt;br /&gt;
|4.3m  &lt;br /&gt;
|-  &lt;br /&gt;
|49  &lt;br /&gt;
|5s  &lt;br /&gt;
|6s  &lt;br /&gt;
|8s  &lt;br /&gt;
|10s  &lt;br /&gt;
|12s  &lt;br /&gt;
|15s  &lt;br /&gt;
|23s  &lt;br /&gt;
|1m20  &lt;br /&gt;
|3.8m  &lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Minimum stat needed for various timings. E.g, To get a 60s timer down to 10s you need stat 32 food. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Timer  &lt;br /&gt;
!10  &lt;br /&gt;
!12  &lt;br /&gt;
!30  &lt;br /&gt;
!40  &lt;br /&gt;
!45  &lt;br /&gt;
!60  &lt;br /&gt;
!80  &lt;br /&gt;
!120  &lt;br /&gt;
!1800&lt;br /&gt;
|-  &lt;br /&gt;
! |120 &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|98  &lt;br /&gt;
|-  &lt;br /&gt;
! |100  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|2  &lt;br /&gt;
|118  &lt;br /&gt;
|-  &lt;br /&gt;
! |80  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|4  &lt;br /&gt;
|149  &lt;br /&gt;
|-  &lt;br /&gt;
!60  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|3  &lt;br /&gt;
|7  &lt;br /&gt;
|200  &lt;br /&gt;
|-  &lt;br /&gt;
!50  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|0  &lt;br /&gt;
|2  &lt;br /&gt;
|4  &lt;br /&gt;
|10  &lt;br /&gt;
|241  &lt;br /&gt;
|-  &lt;br /&gt;
!40  &lt;br /&gt;
|0  &lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
==Additional Timers==&lt;br /&gt;
Some activities have their own timers, which are not tied into the stat timers: &lt;br /&gt;
&lt;br /&gt;
*Lessons for teaching a University learned skill to another player - 5 minutes (Number of lessons/skill varies by skill and mentor-leadership mods) &lt;br /&gt;
*Attempting to repair a building with the [[Structure_Repair|Structure Repair]] skill - 60 secs if you fail&lt;br /&gt;
*Upgrading a [[Guild_Hall|guild hall]] with camp decoration - 1 week (unconfirmed) &lt;br /&gt;
{{Languages}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164873</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164873"/>
		<updated>2009-12-16T20:20:11Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Henat/Herb Planting]]&lt;br /&gt;
&lt;br /&gt;
==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
(X)466, 7071, (466, 7071) Expedition Site&lt;br /&gt;
(X)1580, 3019, (1580, 3019) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
(O)1440, 3099, (1440, 3099) Coconut Tree&lt;br /&gt;
(O)1439, 2941, (1439, 2941) Coconut Tree&lt;br /&gt;
(O)2018, 3775, (2018, 3775) Coconut Tree&lt;br /&gt;
&lt;br /&gt;
(F)1509, 2266, (1509, 2266) Fish/Tilapia/Chromis 2044&lt;br /&gt;
  2274 - Catfish&lt;br /&gt;
  2280 - Tilapia&lt;br /&gt;
  2310 - Catfish&lt;br /&gt;
  2320 to 2340 - Abdju&lt;br /&gt;
  2330 to 2390 - Perch&lt;br /&gt;
  2380 to 2410 - Carp&lt;br /&gt;
  2388 - Oxyrynchus&lt;br /&gt;
  2420 - Dead&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Sacrificial_Bonfire&amp;diff=164445</id>
		<title>Sacrificial Bonfire</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Sacrificial_Bonfire&amp;diff=164445"/>
		<updated>2009-12-15T16:22:36Z</updated>

		<summary type="html">&lt;p&gt;Henat: Providing an image and some tips.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=Tale4-sacrificial-bonfire.jpg|size=240x225|where=[[where::Outside]]&lt;br /&gt;
|description=Sacrificial Bonfire, built as part of a vigil. }} &lt;br /&gt;
==Overview==&lt;br /&gt;
A bonfire built to hold a Vigil for the [[Test of the Vigil]]. It must be built near a [[Common Altar]].&lt;br /&gt;
&lt;br /&gt;
Bonfires are commonly used for wood storage. As their size is dependent on how much wood is in them, it's advisable to put them in an area where they can grow. If you accidentally light one on fire, tearing it down immediately will recover all the wood.&lt;br /&gt;
&lt;br /&gt;
In previous tales the bonfire was also used to produce [[ash]] and [[lime]]. This is now supplied by the [[firepit]].&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
This building becomes available once you have started the [[Test of the Vigil]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*2500 [[requires::Wood]]&lt;br /&gt;
*250 [[requires::Oil]]&lt;br /&gt;
*1000 [[requires::Firebricks]] &lt;br /&gt;
*1 [[requires::Silver Bowl]]&lt;br /&gt;
 &lt;br /&gt;
Built in a [[Small Construction Site]], near a [[Common Altar]]&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Tale4-sacrificial-bonfire.jpg&amp;diff=164444</id>
		<title>File:Tale4-sacrificial-bonfire.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Tale4-sacrificial-bonfire.jpg&amp;diff=164444"/>
		<updated>2009-12-15T16:18:16Z</updated>

		<summary type="html">&lt;p&gt;Henat: Picture of the sacrificial bonfire from Tale 4.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture of the sacrificial bonfire from Tale 4.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Sacrificial_Bonfire&amp;diff=164443</id>
		<title>Sacrificial Bonfire</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Sacrificial_Bonfire&amp;diff=164443"/>
		<updated>2009-12-15T16:08:57Z</updated>

		<summary type="html">&lt;p&gt;Henat: Some links for people coming from older tales.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:BuildingInfo|image=PinkBox.png|size=n/a|where=[[where::Outside]]&lt;br /&gt;
|description=Sacrificial Bonfire, built as part of a vigil. }} &lt;br /&gt;
==Overview==&lt;br /&gt;
A bonfire built to hold a Vigil for the [[Test of the Vigil]]. It must be built near a [[Common Altar]].&lt;br /&gt;
&lt;br /&gt;
In previous tales the bonfire was also used to produce [[ash]] and [[lime]]. This is now supplied by the [[firepit]].&lt;br /&gt;
&lt;br /&gt;
==Source==&lt;br /&gt;
This building becomes available once you have started the [[Test of the Vigil]].&lt;br /&gt;
&lt;br /&gt;
==Cost==&lt;br /&gt;
*2500 [[requires::Wood]]&lt;br /&gt;
*250 [[requires::Oil]]&lt;br /&gt;
*1000 [[requires::Firebricks]] &lt;br /&gt;
*1 [[requires::Silver Bowl]]&lt;br /&gt;
 &lt;br /&gt;
Built in a [[Small Construction Site]], near a [[Common Altar]]&lt;br /&gt;
[[Category:Buildings]]&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164386</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164386"/>
		<updated>2009-12-15T09:20:15Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Henat/Herb Planting]]&lt;br /&gt;
&lt;br /&gt;
==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
(X)466, 7071, (466, 7071) Expedition Site&lt;br /&gt;
(X)1580, 3019, (1580, 3019) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
(O)1440, 3099, (1440, 3099) Coconut Tree&lt;br /&gt;
(O)1439, 2941, (1439, 2941) Coconut Tree&lt;br /&gt;
(O)2018, 3775, (2018, 3775) Coconut Tree&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164385</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164385"/>
		<updated>2009-12-15T08:23:33Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Henat/Herb Planting]]&lt;br /&gt;
&lt;br /&gt;
==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
(X)466, 7071, (466, 7071) Expedition Site&lt;br /&gt;
(X)1580, 3019, (1580, 3019) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
(O)1440, 3099, (1440, 3099) Coconut Tree&lt;br /&gt;
(O)1439, 2941, (1439, 2941) Coconut Tree&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164384</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164384"/>
		<updated>2009-12-15T07:45:18Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Henat/Herb Planting]]&lt;br /&gt;
&lt;br /&gt;
==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
(X)466, 7071, (466, 7071) Expedition Site&lt;br /&gt;
(X)1580, 3019, (1580, 3019) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
(O)1440, 3099, (1440, 3099) Coconut Tree&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164383</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164383"/>
		<updated>2009-12-15T07:34:52Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Henat/Herb Planting]]&lt;br /&gt;
&lt;br /&gt;
==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
(X)466, 7071, (466, 7071) Expedition Site&lt;br /&gt;
(X)1580, 3019, (1580, 3019) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164374</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164374"/>
		<updated>2009-12-15T06:32:05Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Henat/Herb Planting]]&lt;br /&gt;
&lt;br /&gt;
==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
(X)466, 7071, (466, 7071) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164373</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164373"/>
		<updated>2009-12-15T06:31:33Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:Henat/Herb Planting]]&lt;br /&gt;
&lt;br /&gt;
==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat/Herb_Planting&amp;diff=164196</id>
		<title>User:Henat/Herb Planting</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat/Herb_Planting&amp;diff=164196"/>
		<updated>2009-12-14T08:19:23Z</updated>

		<summary type="html">&lt;p&gt;Henat: New page: {|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;80%&amp;quot; |+Simplified herb information (CATOS = Cut away the outer stem, CTS = Crush the stems, PBST = Peel back the stem base, PTL = Pluck t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|+Simplified herb information (CATOS = Cut away the outer stem, CTS = Crush the stems, PBST = Peel back the stem base, PTL = Pluck the leaves, SATLH = Scrape away the leaf hair, SOTS = Squeeze out the sap, SOTSP = Scrape off the stem pith, TTRF = Trim the root fibres)&lt;br /&gt;
!Herb!!Harvest Method&lt;br /&gt;
|-&lt;br /&gt;
| Beetle Leaf || PBST&lt;br /&gt;
|-&lt;br /&gt;
| Buckler-Leaf || SOTS&lt;br /&gt;
|-&lt;br /&gt;
| Common Basil || PTL&lt;br /&gt;
|-&lt;br /&gt;
| Common Rosemary || CATOS&lt;br /&gt;
|-&lt;br /&gt;
| Common Sage || SOTS&lt;br /&gt;
|-&lt;br /&gt;
| Dusty Blue Sage || PTL&lt;br /&gt;
|-&lt;br /&gt;
| Jugwort || SATLH&lt;br /&gt;
|-&lt;br /&gt;
| Tiny Clover || CTS&lt;br /&gt;
|-&lt;br /&gt;
| Yigory || SOTSP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Allegedly towers 1699, 3601 to 1789, 3721 success with TTRF and SOTS.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot; lat=1580 lon=3566 zoom=5&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(DPOr)1399, 3497, (1399, 3497) Constitution/Cabbage&lt;br /&gt;
  Dies: CATOS, CTS, PBST, SATLH, SOTS, SOTSP. Beetle Leaf, Common Rosemary, Common Sage, Jugwort, Tiny Clover, Yigory.&lt;br /&gt;
  Vegetables: Cabbage (57), Carrots (13)&lt;br /&gt;
(DP)1419, 3497, (1419, 3497) Constitution&lt;br /&gt;
(DP)1439, 3497, (1439, 3497) Strength&lt;br /&gt;
(DPOr)1459, 3496, (1459, 3496) Speed&lt;br /&gt;
  Dies: CATOS, CTS, PBST, SATLH, SOTS, SOTSP. Beetle Leaf, Common Rosemary, Common Sage, Jugwort, Tiny Clover, Yigory.&lt;br /&gt;
(DP)1469, 3541, (1469, 3541) Constitution&lt;br /&gt;
(DP)1479, 3531, (1479, 3531) Strength&lt;br /&gt;
(DP)1489, 3548, (1489, 3548) Perception&lt;br /&gt;
(DPOr)1500, 3566, (1500, 3566) Strength&lt;br /&gt;
  Dies: CATOS, PBST, SATLH, SOTS, SOTSP. Beetle Leaf, Common Rosemary, Common Sage, Jugwort, Yigory.&lt;br /&gt;
(DP)1509, 3548, (1509, 3548) Endurance&lt;br /&gt;
(DP)1520, 3566, (1520, 3566) Endurance/Leek&lt;br /&gt;
(DPOr)1529, 3549, (1529, 3549) Dexterity&lt;br /&gt;
  Dies: CATOS, CTS, PBST, PTL, SATLH, SOTS, SOTSP. Beetle Leaf, Common Rosemary, Common Sage, Dusy Blue Sage, Jugwort, Tiny Clover, Yigory.&lt;br /&gt;
(DPOr)1539, 3566, (1539, 3566) Endurance&lt;br /&gt;
  Dies: PTL. Dusy Blue Sage.&lt;br /&gt;
(DPOr)1549, 3549, (1549, 3549) Dexterity&lt;br /&gt;
  Dies: PTL. Dusy Blue Sage.&lt;br /&gt;
(DPOr)1559, 3566, (1559, 3566) Focus&lt;br /&gt;
  Dies: PTL. Dusy Blue Sage.&lt;br /&gt;
(DPOr)1570, 3549, (1570, 3549) Speed&lt;br /&gt;
  Dies: PTL. Dusy Blue Sage.&lt;br /&gt;
(DPOr)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPOr)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPOr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPOr)1639, 3566, (1639, 3566) Strength&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPOr)1649, 3583, (1649, 3583) Dexterity&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPOr)1670, 3583, (1670, 3583) Constitution&lt;br /&gt;
  Dies: PTL; Common Basil.&lt;br /&gt;
(DPBl)1670, 3653, (1670, 3653) Focus&lt;br /&gt;
(DPGr)1680, 3635, (1680, 3635) Dexterity&lt;br /&gt;
  Thrives: SOTS; Buckler-Leaf.&lt;br /&gt;
(DPOr)1689, 3583, (1689, 3583) Strength/Carrot&lt;br /&gt;
  Dies: Common Basil (PTL).&lt;br /&gt;
(DPGr)1690, 3618, (1690, 3618) Perception&lt;br /&gt;
  Thrives: Buckler-Leaf (SOTS).&lt;br /&gt;
(DPGr)1699, 3601, (1699, 3601) Speed&lt;br /&gt;
  Thrives: Buckler-Leaf (SOTS).&lt;br /&gt;
  Dies: Yigory (SOTSP).&lt;br /&gt;
(DPGr)1699, 3635, (1699, 3635) Focus/Onion&lt;br /&gt;
  Thrives: Buckler-Leaf (SOTS).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164195</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164195"/>
		<updated>2009-12-14T08:19:20Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1444 || 3350 || West || 2102 || 3463 || 3529 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || 3400 || West || 2005 || 3534 || 3612 || 31&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || 3450 || West || 1907 || 3549 || 3639 || 73&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164174</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=164174"/>
		<updated>2009-12-14T04:51:01Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
(X)1581, 3020, (1581, 3020) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163884</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163884"/>
		<updated>2009-12-13T10:14:14Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
&lt;br /&gt;
(A)1665, 3560, (1665, 3560) Common Altar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163880</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163880"/>
		<updated>2009-12-13T10:09:47Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Personal Map */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(DPVi)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPOr)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPBl)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(DPGr)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
(X)1169, -1039, (1169, -1039) Expedition Site&lt;br /&gt;
(X)1668, -989, (1668, -989) Expedition Site&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163867</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163867"/>
		<updated>2009-12-13T09:07:03Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Personal Map ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163866</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163866"/>
		<updated>2009-12-13T09:05:17Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Open Chariot Routes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1580 lon=3566 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Open Chariot Routes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(CirLbR) 778, -349, (778, -349) University of Art &amp;amp; Music, Saqqarah&lt;br /&gt;
(CirLbL) 958, -1837, (958, -1837) University of Leadership, Saqqarah&lt;br /&gt;
(CirLbT) 1114, -589, (1114, -589) University of Thought, Saqqarah&lt;br /&gt;
(CirLbB) 1330, -301, (1330, -301) University of The Human Body, Saqqarah&lt;br /&gt;
(CirLbW) 1574, -1025, (1574, -1025) University of Worship, Saqqarah&lt;br /&gt;
(CirLbH) 1649, -612, (1649, -612) University of Harmony, Saqqarah&lt;br /&gt;
(CirLbC) 2110, -781, (2110, -781) University of Architecture, Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163862</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163862"/>
		<updated>2009-12-13T08:57:56Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Open Chariot Routes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1580 lon=3566 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Open Chariot Routes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512 zoom=1 stroke=1 icon=&amp;quot;http://www.divineu.com/markers/marker.png&amp;quot; icons=&amp;quot;http://www.divineu.com/markers/marker{label}.png&amp;quot; iconsize=&amp;quot;32x32&amp;quot; iconanchor'&amp;quot;9x32&amp;quot; iconlabels=&amp;quot; &amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Queen's Retreat&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Shabbat Ab&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Sinai&lt;br /&gt;
(Rdstar) 0, 0, (0, 0) Chariots - Stillwater&lt;br /&gt;
(Rdstar) 735, -761, (735, -761) Chariots - Saqqarah&lt;br /&gt;
  Meroe&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
(Rdstar) 824, -3655, (0, 0) Chariots - Meroe&lt;br /&gt;
  Falcon Bay&lt;br /&gt;
  Khmun&lt;br /&gt;
  Queen's Retreat&lt;br /&gt;
  Saqqarah&lt;br /&gt;
(Rdstar) 4292, -632, (4292, -632) Chariots - Falcon Bay&lt;br /&gt;
  Meroe&lt;br /&gt;
  Shabbat Ab&lt;br /&gt;
  Sinai&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163853</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163853"/>
		<updated>2009-12-13T08:35:46Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1580 lon=3566 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Open Chariot Routes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
0, 0, (0, 0) Meroe&lt;br /&gt;
0, 0, (0, 0) Shabbat Ab&lt;br /&gt;
0, 0, (0, 0) Sinai&lt;br /&gt;
4292, -632, (4292, -632) Falcon Bay&lt;br /&gt;
&lt;br /&gt;
6#FF330000&lt;br /&gt;
4292, -632&lt;br /&gt;
0, 0&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163849</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163849"/>
		<updated>2009-12-13T08:01:12Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || 3500 || West || 0508 || 3629 || 3695 || 28&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163846</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163846"/>
		<updated>2009-12-13T07:41:09Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || 3550 || West || 0412 || 3645 || 3752 || 90&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3645 || 3660&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163841</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163841"/>
		<updated>2009-12-13T07:20:02Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. These appear just north of a land bridge and an inlet and disconnected ponds on the west, so it may be intended to keep papyrus from growing there.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163838</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163838"/>
		<updated>2009-12-13T07:18:56Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. This appears north of two &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316 || 3774 || 3850 || 27 || Medium-populated banks, island in centre of Nile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163837</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163837"/>
		<updated>2009-12-13T07:08:26Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3561. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a section where papyrus never grows. This appears north of two &lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Planting site tests; 15 seeds each.&lt;br /&gt;
|-&lt;br /&gt;
! X !! Y !! Side !! Time !! Start !! End !! Yield !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || 3600 || West || 0205 || 3711 || 3799 || 113&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || 3650 || West || 0316&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Bald regions - papyrus can't seem to grow here.&lt;br /&gt;
|-&lt;br /&gt;
! Start !! End !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3669 || 3694 || Land bridge immediately south.&lt;br /&gt;
|-&lt;br /&gt;
| 3768 || 3781 || Inlet with disconnected ponds immediately south.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163836</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163836"/>
		<updated>2009-12-13T06:30:51Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a vertical section where papyrus never grows from 3669 to 3694. If my theory about papyrus generators is correct, then such sections likely show up all along the Nile and should therefore be avoided. So my yields would probably be quite a lot better (and more consistent) if I'd missed that section.&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163835</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163835"/>
		<updated>2009-12-13T06:30:24Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|-&lt;br /&gt;
|0107||0137||0||0||16||100||6.25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
One definite conclusion is that papyrus takes exactly 30 teppy minutes to grow. Another is that time dependence either doesn't exist or works so oddly that it can be discounted.&lt;br /&gt;
&lt;br /&gt;
Another note is that there is a vertical section where papyrus never grows from 3669 to 3694. If my theory about papyrus generators is correct, then such sections likely show up all along the Nile and should therefore be avoided. So my yields would probably be quite a lot better if I'd missed that section.&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163821</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163821"/>
		<updated>2009-12-13T06:11:14Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|-&lt;br /&gt;
|0007||0037||0||0||17||126||7.4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163811</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163811"/>
		<updated>2009-12-13T05:34:35Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Towers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed. Therefore the ideal seed spacing is likely to be around 100 coordinates (allowing strategic selection of planting points), but the number of seeds per dump will be around 8.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(P)1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(Z)1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(F)1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
(S)1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163810</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163810"/>
		<updated>2009-12-13T05:33:51Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed. Therefore the ideal seed spacing is likely to be around 100 coordinates (allowing strategic selection of planting points), but the number of seeds per dump will be around 8.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;br /&gt;
&lt;br /&gt;
== Towers ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1580, 3566, (1580, 3566) Perception&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
1590, 3549, (1590, 3549) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
1599, 3566, (1599, 3566) Speed&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
1610, 3548, (1610, 3548) Focus/Cabbage&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
1630, 3548, (1630, 3548) Strength&lt;br /&gt;
  Dies: Common Basil.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Marriage&amp;diff=163794</id>
		<title>Test of Marriage</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Marriage&amp;diff=163794"/>
		<updated>2009-12-13T04:34:56Z</updated>

		<summary type="html">&lt;p&gt;Henat: Oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of Marriage&lt;br /&gt;
    |discipline = Harmony&lt;br /&gt;
    |level = 7&lt;br /&gt;
    |requirements = &lt;br /&gt;
    |principles =&lt;br /&gt;
* Witness a wedding&lt;br /&gt;
* Introduce yourself to a potential mate&lt;br /&gt;
* Be introduced to a potential mate&lt;br /&gt;
* Perform the ceremony (below)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
''The Test of Marriage is perhaps the easiest challenge you will have. Be forewarned, however: A spouse can use and dispose of your goods as they see fit, and can even log in as you!''&lt;br /&gt;
&lt;br /&gt;
*'''New for T4''': Same-sex marriages!&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
* Witness a wedding (see The Ceremony) requirement.)&lt;br /&gt;
* Introduce yourself to a potential mate (click on a player avatar of the opposite gender)&lt;br /&gt;
* Have a potential mate introduce themselves &lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Completing a marriage ceremony as a bride/groom participant also satisfies the principle. &lt;br /&gt;
&lt;br /&gt;
=== Demonstrate the Principle ===&lt;br /&gt;
What it took to unlock the test for Egypt:&lt;br /&gt;
&lt;br /&gt;
''Demonstrated by PetruxII in Nomad's Paradise on 2009-01-11.''&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
The Test of Marriage is passed by being part of a (or a series of - see [[#Casanova Passes|Casanova Passes]]) 'successful' marriage(s). See the Scoring section for more detailed information.&lt;br /&gt;
&lt;br /&gt;
Being married allows your spouse to:&lt;br /&gt;
&lt;br /&gt;
* ''Spouse Warp'' to your location without the need for use of Travel Time. (If the spouse is offline, you travel to their last location)&lt;br /&gt;
* Freely access your belongings and buildings.&lt;br /&gt;
* Log into your avatar through the Utilities menu, and play as you with no limitations or restrictions, other than being unable to access the billing menu and password functions. &lt;br /&gt;
&lt;br /&gt;
=== Marriage Ceremony ===&lt;br /&gt;
At a [[Common Altar]]:&lt;br /&gt;
&lt;br /&gt;
* One person should clear the altar of any items, and meditate at it in order to clear and reset any previous interactions with it.&lt;br /&gt;
* The first partner places a medium diamond on the focus on the statue's left hand. &lt;br /&gt;
* The second partner places a medium diamond on the focus on the statue's right hand.&lt;br /&gt;
* Five witnesses click on the altar and choose to 'meditate'. The witnesses all need to meditate within a few seconds of each other, else it may be necessary to restart the ceremony.&lt;br /&gt;
** The couple themselves do not meditate as part of the ceremony. &lt;br /&gt;
&lt;br /&gt;
If you hear music, the ceremony was a success. If something goes wrong, just clear the items and the altar, and try again. Remember to take the diamonds back when you're done!&lt;br /&gt;
&lt;br /&gt;
=== Divorce ===&lt;br /&gt;
Either partner may end a marriage at any time through an option available at an Essence of Harmony. Divorce is a completely unilateral decision -- the other partner's consent, knowledge or presence is not required.&lt;br /&gt;
&lt;br /&gt;
This sometimes results in nasty property disputes and increased levels of Egyptian Drama.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
You accumulate points equal to the product of the following amounts:&lt;br /&gt;
&lt;br /&gt;
* The current length of the marriage (in TeppyWeeks).&lt;br /&gt;
* The total number of tests passed by '''your spouse''' since the marriage began. &lt;br /&gt;
&lt;br /&gt;
Thus, if a marriage has lasted 8 weeks, and in that time Spouse A has passed 3 tests and the Spouse B has passed 2, Spouse A will have 8x2=16 points, while Spouse B will have 8x3=24 points.&lt;br /&gt;
&lt;br /&gt;
Your ''personal'' marriage score is the sum of the scores of all the marriages you have been in so far.&lt;br /&gt;
&lt;br /&gt;
Each week, the two individuals with the highest ''personal'' score pass the Test of Marriage. It is possible for only one partner in a marriage to pass in a given week, if one partner has points from a previous marriage and the other does not.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Marriage&amp;diff=163793</id>
		<title>Test of Marriage</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Test_of_Marriage&amp;diff=163793"/>
		<updated>2009-12-13T04:33:39Z</updated>

		<summary type="html">&lt;p&gt;Henat: Adding sidebar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Sidebar Test&lt;br /&gt;
    |name = Test of Marriage&lt;br /&gt;
    |discipline = Worship&lt;br /&gt;
    |level = 7&lt;br /&gt;
    |requirements = &lt;br /&gt;
    |principles =&lt;br /&gt;
* Witness a wedding&lt;br /&gt;
* Introduce yourself to a potential mate&lt;br /&gt;
* Be introduced to a potential mate&lt;br /&gt;
* Perform the ceremony (below)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
''The Test of Marriage is perhaps the easiest challenge you will have. Be forewarned, however: A spouse can use and dispose of your goods as they see fit, and can even log in as you!''&lt;br /&gt;
&lt;br /&gt;
*'''New for T4''': Same-sex marriages!&lt;br /&gt;
&lt;br /&gt;
== Principles ==&lt;br /&gt;
* Witness a wedding (see The Ceremony) requirement.)&lt;br /&gt;
* Introduce yourself to a potential mate (click on a player avatar of the opposite gender)&lt;br /&gt;
* Have a potential mate introduce themselves &lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' Completing a marriage ceremony as a bride/groom participant also satisfies the principle. &lt;br /&gt;
&lt;br /&gt;
=== Demonstrate the Principle ===&lt;br /&gt;
What it took to unlock the test for Egypt:&lt;br /&gt;
&lt;br /&gt;
''Demonstrated by PetruxII in Nomad's Paradise on 2009-01-11.''&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
The Test of Marriage is passed by being part of a (or a series of - see [[#Casanova Passes|Casanova Passes]]) 'successful' marriage(s). See the Scoring section for more detailed information.&lt;br /&gt;
&lt;br /&gt;
Being married allows your spouse to:&lt;br /&gt;
&lt;br /&gt;
* ''Spouse Warp'' to your location without the need for use of Travel Time. (If the spouse is offline, you travel to their last location)&lt;br /&gt;
* Freely access your belongings and buildings.&lt;br /&gt;
* Log into your avatar through the Utilities menu, and play as you with no limitations or restrictions, other than being unable to access the billing menu and password functions. &lt;br /&gt;
&lt;br /&gt;
=== Marriage Ceremony ===&lt;br /&gt;
At a [[Common Altar]]:&lt;br /&gt;
&lt;br /&gt;
* One person should clear the altar of any items, and meditate at it in order to clear and reset any previous interactions with it.&lt;br /&gt;
* The first partner places a medium diamond on the focus on the statue's left hand. &lt;br /&gt;
* The second partner places a medium diamond on the focus on the statue's right hand.&lt;br /&gt;
* Five witnesses click on the altar and choose to 'meditate'. The witnesses all need to meditate within a few seconds of each other, else it may be necessary to restart the ceremony.&lt;br /&gt;
** The couple themselves do not meditate as part of the ceremony. &lt;br /&gt;
&lt;br /&gt;
If you hear music, the ceremony was a success. If something goes wrong, just clear the items and the altar, and try again. Remember to take the diamonds back when you're done!&lt;br /&gt;
&lt;br /&gt;
=== Divorce ===&lt;br /&gt;
Either partner may end a marriage at any time through an option available at an Essence of Harmony. Divorce is a completely unilateral decision -- the other partner's consent, knowledge or presence is not required.&lt;br /&gt;
&lt;br /&gt;
This sometimes results in nasty property disputes and increased levels of Egyptian Drama.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
You accumulate points equal to the product of the following amounts:&lt;br /&gt;
&lt;br /&gt;
* The current length of the marriage (in TeppyWeeks).&lt;br /&gt;
* The total number of tests passed by '''your spouse''' since the marriage began. &lt;br /&gt;
&lt;br /&gt;
Thus, if a marriage has lasted 8 weeks, and in that time Spouse A has passed 3 tests and the Spouse B has passed 2, Spouse A will have 8x2=16 points, while Spouse B will have 8x3=24 points.&lt;br /&gt;
&lt;br /&gt;
Your ''personal'' marriage score is the sum of the scores of all the marriages you have been in so far.&lt;br /&gt;
&lt;br /&gt;
Each week, the two individuals with the highest ''personal'' score pass the Test of Marriage. It is possible for only one partner in a marriage to pass in a given week, if one partner has points from a previous marriage and the other does not.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163707</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163707"/>
		<updated>2009-12-12T22:51:33Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed. Therefore the ideal seed spacing is likely to be around 100 coordinates (allowing strategic selection of planting points), but the number of seeds per dump will be around 8.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10.0&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|-&lt;br /&gt;
|0500||0530||0||0||18||129||7.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163684</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163684"/>
		<updated>2009-12-12T22:19:02Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus reed. Therefore the ideal seed spacing is likely to be around 100 coordinates (allowing strategic selection of planting points), but the number of seeds per dump will be around 8.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10&lt;br /&gt;
|-&lt;br /&gt;
|0335||0406||0||0||15||170||11.3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It would be incorrect to conclude from this that there is any sort of time dependence, even though it shows that right now - it's simply that I was doing saturation tests at that time, which results in poor yield.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163672</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163672"/>
		<updated>2009-12-12T21:51:06Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus seed. Therefore the ideal seed spacing is likely to be around 100 coordinates (allowing strategic selection of planting points), but the number of seeds per dump will be around 8.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|-&lt;br /&gt;
|0212||0242||0||0||5||50||10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163655</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163655"/>
		<updated>2009-12-12T21:07:51Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;br /&gt;
&lt;br /&gt;
Here's some data. What I'm suspecting now is that individual tiles have a specific number of papyrus spawn points, and that seeding simply sets those tiles to countdown to show a papyrus seed. Therefore the ideal seed spacing is likely to be around 100 coordinates (allowing strategic selection of planting points), but the number of seeds per dump will be around 8.&lt;br /&gt;
&lt;br /&gt;
This is at planting site 1333, 3651. I plant X seeds every Wait game minutes every Step steps walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|+Planting site 1333, 3651. I plant X seeds every Wait game minutes every Step coordinates walking right, then pickup Yield papyrus starting at Harvest time.&lt;br /&gt;
!Time!!Harvest!!Wait!!Step!!Count!!Yield!!Ratio&lt;br /&gt;
|-&lt;br /&gt;
|1105||1135||1||1||10||97||9.7&lt;br /&gt;
|-&lt;br /&gt;
|1230||1300||1||2||10||85||8.5&lt;br /&gt;
|-&lt;br /&gt;
|1342||1416||2||2||10||83||8.3&lt;br /&gt;
|-&lt;br /&gt;
|1458||1543||2||1||10||94||9.5&lt;br /&gt;
|-&lt;br /&gt;
|1611||-||0||0||10||115||11.5&lt;br /&gt;
|-&lt;br /&gt;
|1739||-||0||1||10||62||6.2&lt;br /&gt;
|-&lt;br /&gt;
|1827||-||0||0||20||99||4.95&lt;br /&gt;
|-&lt;br /&gt;
|1932||-||0.1||0||20||106||5.3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163518</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163518"/>
		<updated>2009-12-12T09:04:33Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;br /&gt;
&lt;br /&gt;
Edit: There are no data suggesting that interference actually exists. Dumping ten seeds in one spot as fast as possible gives identical results to dumping them over time.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163512</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163512"/>
		<updated>2009-12-12T08:18:53Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Papyrus Theories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around on the terrain grid, adding to the current value (which is somehow reduced every growth tick). On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more. Finally, the rectangle appears to be wider than it is long, which means that and curve in the Nile is either going to lead to more overlap or make it more likely for the rectangle to miss the Nile.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163510</id>
		<title>User:Henat</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=User:Henat&amp;diff=163510"/>
		<updated>2009-12-12T08:16:27Z</updated>

		<summary type="html">&lt;p&gt;Henat: New page: ==Papyrus Theories==  I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Papyrus Theories==&lt;br /&gt;
&lt;br /&gt;
I don't think spacing is the prime factor for whether multiple seed plantings interfere with one another; rather, time seems to be the cause. This is suggested by the fact that many papyrus can grow on one tile, with no readily apparent limit.&lt;br /&gt;
&lt;br /&gt;
Perhaps on every seed planting the game prints a small rectangle shifted up about 150 coordinates and randomly moved around to the basic grid, adding to the current value. On every growing tick (where the game decides whether or not to add a marker that will grow into a papyrus about 15 minutes later) the game checks this score. If it's one, it can grow as many papyrus as possible on that tile. The greater it is than one, the fewer likely papyrus.&lt;br /&gt;
&lt;br /&gt;
This means that space would be one way to avoid the problem, but it introduces issues of its own. For one, the random shifting of the rectangle means you can't eliminate overlap, which will lower yield. Another issue is that there are many areas of the Nile that would be poorly suited to this growth system, so finding one ideal area and exploiting only that would maximise yield. Thirdly, it means that during harvesting you're running around more.&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162347</id>
		<title>Guilds/SWPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162347"/>
		<updated>2009-12-09T01:00:33Z</updated>

		<summary type="html">&lt;p&gt;Henat: Drying racks, instructions to get up to the beehives&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stillwater Public Works is a guild for new players and older players who like to mentor or just help out. We have many resources, most of which are listed below.&lt;br /&gt;
&lt;br /&gt;
At the moment most mines are open to all levels of guild membership. We only ask that if you break the mine you fix it. There are resources in camp to do this but donations of leather for this purpose is always appreciated.&lt;br /&gt;
&lt;br /&gt;
Stillwater Research Guild - '''[[Guilds/Scientist_of_Stillwater|S.O.S.]]''' If you are interested in helping out with research in Stillwater this is the guild to join.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1396, 3249, (1396, 3249) Public low-altitude drying racks&lt;br /&gt;
1447, 3951, (1447, 3951) Public high-altitude drying racks&lt;br /&gt;
1701, 3622, (1701, 3622) Sheep pens&lt;br /&gt;
Warehouse beside holds jugs and onion seeds; tower nearest to that gives 36 onions per seed.&lt;br /&gt;
(C)1616, 3605,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
 1616, 3605&lt;br /&gt;
(C)804, 3607,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
 804, 3607&lt;br /&gt;
(C)1617, 3564,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3564&lt;br /&gt;
(C)1617, 3573,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3573&lt;br /&gt;
(C)1617, 3581,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3581&lt;br /&gt;
(C)1617, 3590,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3590&lt;br /&gt;
(I)1588, 3681,Iron /Quartz  rep:0 use: Public&lt;br /&gt;
 1588, 3681&lt;br /&gt;
(I)836, 3543,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 836, 3543&lt;br /&gt;
(I)1703, 3747,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1703, 3747&lt;br /&gt;
(I)1617, 3718,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1617, 3718&lt;br /&gt;
(I)1636, 3726,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1636, 3726&lt;br /&gt;
(T)813, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
 813, 3570&lt;br /&gt;
(T)803, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
 803, 3570&lt;br /&gt;
(T)803, 3578,Tin /Quartz  rep0 use:Elder&lt;br /&gt;
 803, 3578&lt;br /&gt;
(W)1644, 3546,Guildhall&lt;br /&gt;
 1644, 3546&lt;br /&gt;
(B)1632, 3635,(1632, 3635) Public Beehives&lt;br /&gt;
Follow the brick racks to get up, starting from the guild hall side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(I) = iron ||(C) = copper ||(T) = tin ||(L) = lead ||(A) = aluminium &lt;br /&gt;
|-&lt;br /&gt;
|(H) = lithium ||(M) = magnesium ||(P) = platinum ||(S) = silver ||(R) = strontium &lt;br /&gt;
|-&lt;br /&gt;
|(N) = titanium ||(U) = tungsten ||(Z) = zinc ||(G) = sand/gem ||(W) - SWPW Guildhall&lt;br /&gt;
|-&lt;br /&gt;
|(B) = Beehives || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
!Location !! Region !! Type of Mine !! Gem Type !! Repaired !! Level Access&lt;br /&gt;
|-&lt;br /&gt;
| 1644, 3546 || SW || Stillwater Public Works || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1632, 3635 || SW || Public Beehives || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1616, 3605 || SW || Copper || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 804, 3607 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3564 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3573 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3581 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3590 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1588, 3681 || SW || Iron || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 836, 3543 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1703, 3747 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3718 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1636, 3726 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 813, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3578 || SW || Tin || Quartz || 0 || Elder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
{{DEFAULTSORT:SWPW}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Advanced_Charcoal_Production&amp;diff=162320</id>
		<title>Advanced Charcoal Production</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Advanced_Charcoal_Production&amp;diff=162320"/>
		<updated>2009-12-08T22:28:06Z</updated>

		<summary type="html">&lt;p&gt;Henat: /* Learning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Research Costs==&lt;br /&gt;
&lt;br /&gt;
* 8000 [[Wood]]&lt;br /&gt;
* 4000 [[Leather]]&lt;br /&gt;
* 800 [[Copper Sheeting]]&lt;br /&gt;
* 12000 [[Firebricks]]&lt;br /&gt;
* 12000 [[Charcoal]]&lt;br /&gt;
&lt;br /&gt;
[[Basic Charcoal Production]]  is a prerequisite technology.&lt;br /&gt;
&lt;br /&gt;
=== Researched At ===&lt;br /&gt;
[[Technologies#University_of_Body|University of Body]]&lt;br /&gt;
&lt;br /&gt;
{{ResearchedBy}}&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Allows construction and use of a [[Charcoal Oven]].&lt;br /&gt;
&lt;br /&gt;
=== Learning ===&lt;br /&gt;
* Level required to learn: 6 (Must also have made a batch of charcoal in a [[Charcoal Hearth]] or [[Charcoal Oven]].)&lt;br /&gt;
* Teachable in: 12 lessons &lt;br /&gt;
&lt;br /&gt;
[[Category:Technologies]]&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162118</id>
		<title>Guilds/SWPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162118"/>
		<updated>2009-12-08T11:32:01Z</updated>

		<summary type="html">&lt;p&gt;Henat: Adding sheep pens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stillwater Public Works is a guild for new players and older players who like to mentor or just help out. We have many resources, most of which are listed below.&lt;br /&gt;
&lt;br /&gt;
At the moment most mines are open to all levels of guild membership. We only ask that if you break the mine you fix it. There are resources in camp to do this but donations of leather for this purpose is always appreciated.&lt;br /&gt;
&lt;br /&gt;
Stillwater Research Guild - '''[[Guilds/Scientist_of_Stillwater|S.O.S.]]''' If you are interested in helping out with research in Stillwater this is the guild to join.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1701, 3622, (1701, 3622) Sheep pens&lt;br /&gt;
Warehouse beside holds jugs and onion seeds; tower nearest to that gives 36 onions per seed.&lt;br /&gt;
(C)1616, 3605,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
 1616, 3605&lt;br /&gt;
(C)804, 3607,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
 804, 3607&lt;br /&gt;
(C)1617, 3564,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3564&lt;br /&gt;
(C)1617, 3573,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3573&lt;br /&gt;
(C)1617, 3581,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3581&lt;br /&gt;
(C)1617, 3590,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3590&lt;br /&gt;
(I)1588, 3681,Iron /Quartz  rep:0 use: Public&lt;br /&gt;
 1588, 3681&lt;br /&gt;
(I)836, 3543,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 836, 3543&lt;br /&gt;
(I)1703, 3747,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1703, 3747&lt;br /&gt;
(I)1617, 3718,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1617, 3718&lt;br /&gt;
(I)1636, 3726,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1636, 3726&lt;br /&gt;
(T)813, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
 813, 3570&lt;br /&gt;
(T)803, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
 803, 3570&lt;br /&gt;
(T)803, 3578,Tin /Quartz  rep0 use:Elder&lt;br /&gt;
 803, 3578&lt;br /&gt;
(W)1644, 3546,Guildhall&lt;br /&gt;
 1644, 3546&lt;br /&gt;
(B)1632, 3635,Public Beehives&lt;br /&gt;
 1632, 3635&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(I) = iron ||(C) = copper ||(T) = tin ||(L) = lead ||(A) = aluminium &lt;br /&gt;
|-&lt;br /&gt;
|(H) = lithium ||(M) = magnesium ||(P) = platinum ||(S) = silver ||(R) = strontium &lt;br /&gt;
|-&lt;br /&gt;
|(N) = titanium ||(U) = tungsten ||(Z) = zinc ||(G) = sand/gem ||(W) - SWPW Guildhall&lt;br /&gt;
|-&lt;br /&gt;
|(B) = Beehives || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
!Location !! Region !! Type of Mine !! Gem Type !! Repaired !! Level Access&lt;br /&gt;
|-&lt;br /&gt;
| 1644, 3546 || SW || Stillwater Public Works || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1632, 3635 || SW || Public Beehives || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1616, 3605 || SW || Copper || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 804, 3607 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3564 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3573 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3581 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3590 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1588, 3681 || SW || Iron || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 836, 3543 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1703, 3747 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3718 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1636, 3726 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 813, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3578 || SW || Tin || Quartz || 0 || Elder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
{{DEFAULTSORT:SWPW}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162099</id>
		<title>Guilds/SWPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162099"/>
		<updated>2009-12-08T07:28:40Z</updated>

		<summary type="html">&lt;p&gt;Henat: Coordinates on all the map labels&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stillwater Public Works is a guild for new players and older players who like to mentor or just help out. We have many resources, most of which are listed below.&lt;br /&gt;
&lt;br /&gt;
At the moment most mines are open to all levels of guild membership. We only ask that if you break the mine you fix it. There are resources in camp to do this but donations of leather for this purpose is always appreciated.&lt;br /&gt;
&lt;br /&gt;
Stillwater Research Guild - '''[[Guilds/Scientist_of_Stillwater|S.O.S.]]''' If you are interested in helping out with research in Stillwater this is the guild to join.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(C)1616, 3605,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
 1616, 3605&lt;br /&gt;
(C)804, 3607,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
 804, 3607&lt;br /&gt;
(C)1617, 3564,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3564&lt;br /&gt;
(C)1617, 3573,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3573&lt;br /&gt;
(C)1617, 3581,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3581&lt;br /&gt;
(C)1617, 3590,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
 1617, 3590&lt;br /&gt;
(I)1588, 3681,Iron /Quartz  rep:0 use: Public&lt;br /&gt;
 1588, 3681&lt;br /&gt;
(I)836, 3543,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 836, 3543&lt;br /&gt;
(I)1703, 3747,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1703, 3747&lt;br /&gt;
(I)1617, 3718,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1617, 3718&lt;br /&gt;
(I)1636, 3726,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
 1636, 3726&lt;br /&gt;
(T)813, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
 813, 3570&lt;br /&gt;
(T)803, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
 803, 3570&lt;br /&gt;
(T)803, 3578,Tin /Quartz  rep0 use:Elder&lt;br /&gt;
 803, 3578&lt;br /&gt;
(W)1644, 3546,Guildhall&lt;br /&gt;
 1644, 3546&lt;br /&gt;
(B)1632, 3635,Public Beehives&lt;br /&gt;
 1632, 3635&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(I) = iron ||(C) = copper ||(T) = tin ||(L) = lead ||(A) = aluminium &lt;br /&gt;
|-&lt;br /&gt;
|(H) = lithium ||(M) = magnesium ||(P) = platinum ||(S) = silver ||(R) = strontium &lt;br /&gt;
|-&lt;br /&gt;
|(N) = titanium ||(U) = tungsten ||(Z) = zinc ||(G) = sand/gem ||(W) - SWPW Guildhall&lt;br /&gt;
|-&lt;br /&gt;
|(B) = Beehives || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
!Location !! Region !! Type of Mine !! Gem Type !! Repaired !! Level Access&lt;br /&gt;
|-&lt;br /&gt;
| 1644, 3546 || SW || Stillwater Public Works || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1632, 3635 || SW || Public Beehives || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1616, 3605 || SW || Copper || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 804, 3607 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3564 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3573 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3581 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3590 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1588, 3681 || SW || Iron || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 836, 3543 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1703, 3747 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3718 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1636, 3726 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 813, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3578 || SW || Tin || Quartz || 0 || Elder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
{{DEFAULTSORT:SWPW}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162098</id>
		<title>Guilds/SWPW</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=Guilds/SWPW&amp;diff=162098"/>
		<updated>2009-12-08T07:26:26Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stillwater Public Works is a guild for new players and older players who like to mentor or just help out. We have many resources, most of which are listed below.&lt;br /&gt;
&lt;br /&gt;
At the moment most mines are open to all levels of guild membership. We only ask that if you break the mine you fix it. There are resources in camp to do this but donations of leather for this purpose is always appreciated.&lt;br /&gt;
&lt;br /&gt;
Stillwater Research Guild - '''[[Guilds/Scientist_of_Stillwater|S.O.S.]]''' If you are interested in helping out with research in Stillwater this is the guild to join.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;googlemap lat=1644 lon=3530 zoom=5 width=512 height=512&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(C)1616, 3605,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
1616, 3605&lt;br /&gt;
(C)804, 3607,Copper /Quartz  rep:0 use: Public&lt;br /&gt;
(C)1617, 3564,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
(C)1617, 3573,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
(C)1617, 3581,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
(C)1617, 3590,Copper /Quartz  rep:0 use:Initiate&lt;br /&gt;
(I)1588, 3681,Iron /Quartz  rep:0 use: Public&lt;br /&gt;
(I)836, 3543,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
(I)1703, 3747,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
(I)1617, 3718,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
(I)1636, 3726,Iron /Quartz  rep:0 use: Initiate&lt;br /&gt;
(T)813, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
(T)803, 3570,Tin /Quartz  rep0 use:Initiate&lt;br /&gt;
(T)803, 3578,Tin /Quartz  rep0 use:Elder&lt;br /&gt;
(W)1644, 3546,Guildhall&lt;br /&gt;
(B)1632, 3635,Public Beehives&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/googlemap&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|(I) = iron ||(C) = copper ||(T) = tin ||(L) = lead ||(A) = aluminium &lt;br /&gt;
|-&lt;br /&gt;
|(H) = lithium ||(M) = magnesium ||(P) = platinum ||(S) = silver ||(R) = strontium &lt;br /&gt;
|-&lt;br /&gt;
|(N) = titanium ||(U) = tungsten ||(Z) = zinc ||(G) = sand/gem ||(W) - SWPW Guildhall&lt;br /&gt;
|-&lt;br /&gt;
|(B) = Beehives || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
!Location !! Region !! Type of Mine !! Gem Type !! Repaired !! Level Access&lt;br /&gt;
|-&lt;br /&gt;
| 1644, 3546 || SW || Stillwater Public Works || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1632, 3635 || SW || Public Beehives || N/A || N/A || Public&lt;br /&gt;
|-&lt;br /&gt;
| 1616, 3605 || SW || Copper || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 804, 3607 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3564 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3573 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3581 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3590 || SW || Copper || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1588, 3681 || SW || Iron || Quartz || 0 || Public&lt;br /&gt;
|-&lt;br /&gt;
| 836, 3543 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1703, 3747 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1617, 3718 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 1636, 3726 || SW || Iron || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 813, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3570 || SW || Tin || Quartz || 0 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 803, 3578 || SW || Tin || Quartz || 0 || Elder&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guilds]]&lt;br /&gt;
{{DEFAULTSORT:SWPW}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Rubia.jpg&amp;diff=161952</id>
		<title>File:Rubia.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Rubia.jpg&amp;diff=161952"/>
		<updated>2009-12-07T23:24:53Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think this is rubia. not 100%&lt;br /&gt;
{{Herb_Image|Rubia|Scrape Away the Leaf Hair|_Purple}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Gnemnon.png&amp;diff=161935</id>
		<title>File:Gnemnon.png</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Gnemnon.png&amp;diff=161935"/>
		<updated>2009-12-07T23:16:41Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;T4 gnemnon, confirmed and harvested&lt;br /&gt;
{{Herb_Image|Gnemnon|Crush the Stems|_SingleStem|_Brown|_BrownRed}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Gnemnon.png&amp;diff=161933</id>
		<title>File:Gnemnon.png</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Gnemnon.png&amp;diff=161933"/>
		<updated>2009-12-07T23:14:09Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;T4 gnemnon, confirmed and harvested&lt;br /&gt;
{{Herb_Image|Gnemnon|Crush the Stems|_SingleStem}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Crimson_lettuce.jpg&amp;diff=161884</id>
		<title>File:Crimson lettuce.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Crimson_lettuce.jpg&amp;diff=161884"/>
		<updated>2009-12-07T22:21:09Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb_Image|Crimson Lettuce|Pick out the seeds|_SingleLeaf|_Green|_BrownRed|_Lettuce|_GreenRed}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
	<entry>
		<id>http://www.atitd.org/wiki/t4w/index.php?title=File:Medicago.png&amp;diff=161882</id>
		<title>File:Medicago.png</title>
		<link rel="alternate" type="text/html" href="http://www.atitd.org/wiki/t4w/index.php?title=File:Medicago.png&amp;diff=161882"/>
		<updated>2009-12-07T22:17:25Z</updated>

		<summary type="html">&lt;p&gt;Henat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Herb_Image|Medicago|Remove the tap root|_MultiLeaf|_Green|_GreenRed|_Creeping}}&lt;/div&gt;</summary>
		<author><name>Henat</name></author>
	</entry>
</feed>