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	<title>User:Singh/notes from t3/Chemistry/TableSample - Revision history</title>
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	<updated>2026-04-06T19:10:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://www.atitd.org/wiki/t4w/index.php?title=User:Singh/notes_from_t3/Chemistry/TableSample&amp;diff=13999&amp;oldid=prev</id>
		<title>Singh: New page: Created in a chemistry lab upgraded with an alcohol lamp and an essential macerator using 10 deben of a specific material and 10 debens of a specific combination of spirits. The end result...</title>
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		<updated>2008-12-26T23:22:38Z</updated>

		<summary type="html">&lt;p&gt;New page: Created in a chemistry lab upgraded with an alcohol lamp and an essential macerator using 10 deben of a specific material and 10 debens of a specific combination of spirits. The end result...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Created in a chemistry lab upgraded with an alcohol lamp and an essential macerator using 10 deben of a specific material and 10 debens of a specific combination of spirits. The end result is Essence:material and sorts with the other complex items. &lt;br /&gt;
Each item that can be essentially distilled (or macerated) requires a specific temperature to produce essence. This is achieved by the mix of spirits added to the alcohol lamp. The quantity of essence produced is determined both the nearness to the correct temperature and the lowest quality of the spirits used. Using only fire spirits will return 6 essence, and it varies by 1 for each quality level, from 9 using Ra spirits to 3 using any grey spirits. Certain materials require grey spirits for maceration and thus the yield of essence has a permanent maximum of 3. &lt;br /&gt;
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For the best known set of spirits for each type of material that can be macerated, please see the table below. All values are for Spirits of Fire &lt;br /&gt;
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Essences&lt;br /&gt;
Please update Experiments with your tests before adding information here. These tables reflect the best complete results in making Essences that have been found. For works-in-progress, look at the Experiments page. Thank you. &lt;br /&gt;
Temperature explanation : Temperature on spirits &lt;br /&gt;
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using the temperature theory for combo of air spirits &lt;br /&gt;
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Aromatic=Ar, Astringent=As, Bitter=Bi, Salty=Sa, Sour=So, Spicy=Sp, Sweet=Sw, Toxic=To &lt;br /&gt;
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Herbs - Powdered Gems/Pearls/Marble - Metal Salts - Resins - Camel Pheremones- Theory of Relationship between Spirits and Essences &lt;br /&gt;
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Herbs&lt;br /&gt;
Material  Spirit  Temp  Result  Ar  As  Bi  Sa  So  Sp  Sw  To  &lt;br /&gt;
Aloe  6 Veg of Fire/3 Grass of Fire/1 Mineral of Fire  650  6 Drops of Essence          &lt;br /&gt;
Altar's Blessing  7 Worm of Fire/3 Wood of Fire  270  6 Drops of Essence          &lt;br /&gt;
Anansi  8 Grass of Fire, 2 Veg of Fire  540  6 Drops of Essence  0  -1  -2  0  1  0  0  -3  &lt;br /&gt;
Ashoka  10 Fish of Fire  &amp;gt;900  Too Cold          &lt;br /&gt;
Banto  8 Grass of Fire, 2 Veg of Fire  540  6 Drops of Essence  -2  0  0  1  -1  3  0  -3  &lt;br /&gt;
Bay Tree  10 Grey  100  3 Drops of Essance          &lt;br /&gt;
Bee Balm  4 Grey, 6 Wood of Fire  160  3 Drops of Essence  -2  0  1  2  3  -1  0  0  &lt;br /&gt;
Beetle Leaf  6 Grass of Fire, 4 Vegetable of Fire  580  6 Drops of Essence  0  1  0  -2  -1  0  0  0  &lt;br /&gt;
Beggar's Button  5 Grass of Fire / 5 Grain of Fire  450  6 Drops of Essence          &lt;br /&gt;
Bhillawa  6 Worm of Fire/4 Grain of Fire  340  6 Drops of Essence  3  0  -1  0  -2  0  -3  2  &lt;br /&gt;
Black Pepper Plant  9 Mineral of Fire/1 Vegetable of Fire  790  6 Drops of Essence  0  -3  0  0  -2  1  0  -1&lt;/div&gt;</summary>
		<author><name>Singh</name></author>
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