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Difference between revisions of "Firepit"
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Once a fire has been lit, you have the option of stoking it if you have a [[Sharpened Stick]] or an [http://wiki.atitd.net/tale3/Resources/Iron_Poker Iron Poker]. If you have both, it will let you choose which to use. Both seem to act identically other than that the poker does not seem to have a chance to burn up. Stoking a fire correctly keeps it burning longer, which increases its charcoal, ash, and lime yields. Stoking does not affect [[produces::grilled food]] yields. | Once a fire has been lit, you have the option of stoking it if you have a [[Sharpened Stick]] or an [http://wiki.atitd.net/tale3/Resources/Iron_Poker Iron Poker]. If you have both, it will let you choose which to use. Both seem to act identically other than that the poker does not seem to have a chance to burn up. Stoking a fire correctly keeps it burning longer, which increases its charcoal, ash, and lime yields. Stoking does not affect [[produces::grilled food]] yields. | ||
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+ | You can stoke the fire a tick or 2 after it starts , but only once , a second time will put it out. Fire goes in cycles from dim to bright ( also known as orange to white , where white is the bright point ) .. you stoke once just as the fire turns bright and no more until it goes dim then bright again. After stoking the fire 10 - 15 times , stop and let it die ( their is no more advantage to stoking it longer than that ) | ||
It is possible to leave the byproducts of firepit usage (charcoal, lime, ash) inside the firepit and still use it. | It is possible to leave the byproducts of firepit usage (charcoal, lime, ash) inside the firepit and still use it. |
Revision as of 10:11, 22 December 2008
File:Firepit.png | |
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Size | N/A |
Where | Outside |
Warning: firepits cause Pollution
A firepit allows for the safe burning of wood with the help of flint and tinder to start the fire. The residue of a firepit is charcoal. Fish and vegetables can be grilled over the fire. Additionally, some items can be burned in a firepit to produce ash or lime.
Source
This building becomes available once you have learned the Controlled Burn tech. The Firebuilding skill is also required to light it.
Cost
- 40 Firebricks
- 80 Slate
Built Outside (Self > Projects).
Use
- Produce Charcoal from 200 Wood.
- Add up to 20 of each type of Fish and Vegetables, except Leeks, to grill them.
- Add up to 100 Leeks, 100 Dried Flax, and/or 100 Dried Papyrus to produce Ash.
- Add up to 100 Limestone to produce Lime.
- Need 1 Tinder and Flint to start the fire.
Once a fire has been lit, you have the option of stoking it if you have a Sharpened Stick or an Iron Poker. If you have both, it will let you choose which to use. Both seem to act identically other than that the poker does not seem to have a chance to burn up. Stoking a fire correctly keeps it burning longer, which increases its charcoal, ash, and lime yields. Stoking does not affect grilled food yields.
You can stoke the fire a tick or 2 after it starts , but only once , a second time will put it out. Fire goes in cycles from dim to bright ( also known as orange to white , where white is the bright point ) .. you stoke once just as the fire turns bright and no more until it goes dim then bright again. After stoking the fire 10 - 15 times , stop and let it die ( their is no more advantage to stoking it longer than that )
It is possible to leave the byproducts of firepit usage (charcoal, lime, ash) inside the firepit and still use it.
Data
Not sure if anyone's collecting stoke data (appears similar to T3). Here's a data point to start with:
200 limestone; 100 dried flax; 200 wood @ 25 stokes (~18 mins) = 21 Lime, 18 Ash, 39 cc