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Difference between revisions of "Principles of Architecture"
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Jump to navigationJump to search (New page: == Principles of Architecture == Build a compound, and expand it to at least 16 sectors. You must build the compound, but you do not necessarily have to expand it yourself. * Learn Compou...) |
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== Principles of Architecture == | == Principles of Architecture == | ||
− | Build a compound, and expand it to at least 16 sectors. You must build the compound, but you do not necessarily have to expand it yourself. | + | Build a [[compound]], and expand it to at least 16 sectors. You must build the compound, but you do not necessarily have to expand it yourself. |
− | * Learn Compound Construction | + | * Learn [[Compound Construction]] |
− | * Build a Compound | + | * Build a [[Compound]] |
* Claim rights as an Initiate of Architecture | * Claim rights as an Initiate of Architecture | ||
Revision as of 13:18, 14 December 2008
Principles of Architecture
Build a compound, and expand it to at least 16 sectors. You must build the compound, but you do not necessarily have to expand it yourself.
- Learn Compound Construction
- Build a Compound
- Claim rights as an Initiate of Architecture
Once you pass the principle, you will gain a level and will also be able to sign up for the seven Tests of the Architecture discipline (provided that you meet the level requirements).
Demonstrating the Principle
What it took to unlock the test for Egypt.
- 1000 Boards
- 1000 Bricks
Demonstrated by MacBeth in Stillwater on 2008-12-13