The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Gearbox Design Guide"

From A Tale in the Desert
Jump to navigationJump to search
Line 7: Line 7:
 
===Gears===
 
===Gears===
 
There are 5 gear sizes available, measured by their number of teeth (or relative number of teeth):
 
There are 5 gear sizes available, measured by their number of teeth (or relative number of teeth):
{|cellspacing="0" border="1" width="500" class="wikitable sortable"
+
{|cellspacing="0" border="1" width="600" class="wikitable sortable"
 
! Gear Size !! Item      !! Metal cost !! Wax cost !! CC cost (student) !! CC cost (master)
 
! Gear Size !! Item      !! Metal cost !! Wax cost !! CC cost (student) !! CC cost (master)
 
|-
 
|-

Revision as of 23:20, 16 June 2009

Overview

Gearboxes are used in a number of the more advanced buildings, normally to add a unique cost for each construction. Each gearbox takes an input shaft rotating and converts it via a gear train into up to 3 outputs. The process of designing a gearbox is to figure out which ratios are needed and to implement those ratios in the form of positioning various sizes of connected gears on a Gearbox Assembly Table.


Gearbox design

Gears

There are 5 gear sizes available, measured by their number of teeth (or relative number of teeth):

Gear Size Item Metal cost Wax cost CC cost (student) CC cost (master)
0 Spacer 0 0 0 0
3 Small Gear 2 Brass 2 1 0.8 (batch of 10)
4 Small Gear 2 Brass 2 1 0.8 (batch of 10)
5 Medium Gear 15 Iron 15 5 10
6 Medium Gear 15 Iron 15 5 10
7 Large Gear 100 Iron 100 N/A 40