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Difference between revisions of "Furnaces"
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====Metal Yields==== | ====Metal Yields==== | ||
− | ( | + | The base formula is MetalYield = OreAmount*3/100, that is for every 33.3 ore you put into the furnace you get 1 metal out. However due to the way the game rounds off this formula it is possible to get a significantly better yield by hitting the right "breakpoints". |
+ | |||
+ | For example, a good formula to use is 484 ore and 20 charcoal. That batch will smelt for 20 minutes and produce 15 charcoal. The table below shows the recipes that give the most beneficial round-off gains. | ||
+ | |||
+ | {| border="1" | ||
+ | ! Ore Used!! CC Used !! Metal Yield !! Ore Cost/Metal !! CC Cost/Metal !! Metal Yield/Hour !! Metal Yield/1000 Ore !! CC Cost/1000 ore !! Net Gain | ||
+ | |- | ||
+ | | 17 | ||
+ | | 20 | ||
+ | | 1 | ||
+ | | 17,0 | ||
+ | | 1,176 | ||
+ | | 3,0 | ||
+ | | 58,8 | ||
+ | | 1176,5 | ||
+ | | 96,1% | ||
+ | |- | ||
+ | | 50 | ||
+ | | 20 | ||
+ | | 2 | ||
+ | | 25,0 | ||
+ | | 0,400 | ||
+ | | 6,0 | ||
+ | | 40,0 | ||
+ | | 400,0 | ||
+ | | 33,3% | ||
+ | |- | ||
+ | |84 | ||
+ | |20 | ||
+ | |3 | ||
+ | |28,0 | ||
+ | |0,238 | ||
+ | |9,0 | ||
+ | |35,7 | ||
+ | |238,1 | ||
+ | |19,0% | ||
+ | |- | ||
+ | |117 | ||
+ | |20 | ||
+ | |4 | ||
+ | |29,3 | ||
+ | |0,171 | ||
+ | |12,0 | ||
+ | |34,2 | ||
+ | |170,9 | ||
+ | |14,0% | ||
+ | |- | ||
+ | |150 | ||
+ | |20 | ||
+ | |5 | ||
+ | |30,0 | ||
+ | |0,133 | ||
+ | |15,0 | ||
+ | |33,3 | ||
+ | |133,3 | ||
+ | |11,1% | ||
+ | |- | ||
+ | |184 | ||
+ | |20 | ||
+ | |6 | ||
+ | |30,7 | ||
+ | |0,109 | ||
+ | |18,0 | ||
+ | |32,6 | ||
+ | |108,7 | ||
+ | |8,7% | ||
+ | |- | ||
+ | |217 | ||
+ | |20 | ||
+ | |7 | ||
+ | |31,0 | ||
+ | |0,092 | ||
+ | |21,0 | ||
+ | |32,3 | ||
+ | |92,2 | ||
+ | |7,5% | ||
+ | |- | ||
+ | |250 | ||
+ | |20 | ||
+ | |8 | ||
+ | |31,3 | ||
+ | |0,080 | ||
+ | |24,0 | ||
+ | |32,0 | ||
+ | |80,0 | ||
+ | |6,7% | ||
+ | |- | ||
+ | |284 | ||
+ | |20 | ||
+ | |9 | ||
+ | |31,6 | ||
+ | |0,070 | ||
+ | |27,0 | ||
+ | |31,7 | ||
+ | |70,4 | ||
+ | |5,6% | ||
+ | |- | ||
+ | |317 | ||
+ | |20 | ||
+ | |10 | ||
+ | |31,7 | ||
+ | |0,063 | ||
+ | |30,0 | ||
+ | |31,5 | ||
+ | |63,1 | ||
+ | |5,2% | ||
+ | |- | ||
+ | |350 | ||
+ | |20 | ||
+ | |11 | ||
+ | |31,8 | ||
+ | |0,057 | ||
+ | |33,0 | ||
+ | |31,4 | ||
+ | |57,1 | ||
+ | |4,8% | ||
+ | |- | ||
+ | |384 | ||
+ | |20 | ||
+ | |12 | ||
+ | |32,0 | ||
+ | |0,052 | ||
+ | |36,0 | ||
+ | |31,3 | ||
+ | |52,1 | ||
+ | |4,2% | ||
+ | |- | ||
+ | |417 | ||
+ | |20 | ||
+ | |13 | ||
+ | |32,1 | ||
+ | |0,048 | ||
+ | |39,0 | ||
+ | |31,2 | ||
+ | |48,0 | ||
+ | |3,9% | ||
+ | |- | ||
+ | |450 | ||
+ | |20 | ||
+ | |14 | ||
+ | |32,1 | ||
+ | |0,044 | ||
+ | |42,0 | ||
+ | |31,1 | ||
+ | |44,4 | ||
+ | |3,7% | ||
+ | |- | ||
+ | |'''484 | ||
+ | |'''20 | ||
+ | |'''15 | ||
+ | |'''32,3 | ||
+ | |'''0,041 | ||
+ | |'''45,0 | ||
+ | |'''31,0 | ||
+ | |'''41,3 | ||
+ | |'''3,3% | ||
+ | |- | ||
+ | |500 | ||
+ | |19 | ||
+ | |15 | ||
+ | |33,3 | ||
+ | |0,038 | ||
+ | |47,4 | ||
+ | |30,0 | ||
+ | |38,0 | ||
+ | |0,0% | ||
+ | |- | ||
+ | |} | ||
+ | ''(The line in bold is the recommended recipe for common use)'' | ||
+ | |||
+ | |||
+ | Description of the columns of the table: | ||
+ | {| border="1" | ||
+ | ! Column !! Description | ||
+ | |- | ||
+ | | Ore Used | ||
+ | | How much ore you put into the furnace | ||
+ | |- | ||
+ | | CC Used | ||
+ | | How much charcoal you put into the furnace | ||
+ | |- | ||
+ | | Metal Yield | ||
+ | | How much metal you get out of the run | ||
+ | |- | ||
+ | | Ore Use/Metal | ||
+ | | How much ore it cost to make 1 metal | ||
+ | |- | ||
+ | | CC Cost/Metal | ||
+ | | How much charcoal it cost to make 1 metal | ||
+ | |- | ||
+ | | Metal Yield/Hour | ||
+ | | How much metal you produce in an hour | ||
+ | |- | ||
+ | | Metal Yield/1000 Ore | ||
+ | | How much metal you get out of 1000 ore | ||
+ | |- | ||
+ | | CC Cost/1000 Ore | ||
+ | | How much charcoal it costs to smelt 1000 ore | ||
+ | |- | ||
+ | | Net Gain: | ||
+ | | How much metal you've gained compared to the baseline formula (MetalYield = OreAmount*3/100) | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | It's recommended to simply use the 484 ore + 20 cc => 15 metal recipe unless you want to squeeze some extra mileage out of your ore at a significant increase in charcoal costs. If you do want to save significantly on your ore you will have to go to the extreme recipes such as 50 ore + 20 cc => 2 metal or even 17 ore + 20 cc => 1 metal. By using the most ore-efficient recipe it's possible to almost double the metal yield by paying more than 25 times the charcoal cost. | ||
+ | |||
====Operation==== | ====Operation==== | ||
*Holds up to 500 ore | *Holds up to 500 ore |
Revision as of 16:08, 27 December 2008
Bullet Furnace
- 1 Crucibles
- 50 Firebricks
Operation
Can load upto 5 charcoal, each charcoal provides 1 minute of additional Max FireTime.
It is possible to load less and start the reaction and then top it up, to a maximum of 5 over time.
it is a automatic process if you load max 5cc. just let it time out and collect.
Current "fire and forget" recipe is 50 ore, 5cc yields 1 metal.
Compression Furnace
- 100 Clay
- 3 Crucibles
- 200 Firebricks
- 5 Iron Bars
Metal Yields
The base formula is MetalYield = OreAmount*3/100, that is for every 33.3 ore you put into the furnace you get 1 metal out. However due to the way the game rounds off this formula it is possible to get a significantly better yield by hitting the right "breakpoints".
For example, a good formula to use is 484 ore and 20 charcoal. That batch will smelt for 20 minutes and produce 15 charcoal. The table below shows the recipes that give the most beneficial round-off gains.
Ore Used | CC Used | Metal Yield | Ore Cost/Metal | CC Cost/Metal | Metal Yield/Hour | Metal Yield/1000 Ore | CC Cost/1000 ore | Net Gain |
---|---|---|---|---|---|---|---|---|
17 | 20 | 1 | 17,0 | 1,176 | 3,0 | 58,8 | 1176,5 | 96,1% |
50 | 20 | 2 | 25,0 | 0,400 | 6,0 | 40,0 | 400,0 | 33,3% |
84 | 20 | 3 | 28,0 | 0,238 | 9,0 | 35,7 | 238,1 | 19,0% |
117 | 20 | 4 | 29,3 | 0,171 | 12,0 | 34,2 | 170,9 | 14,0% |
150 | 20 | 5 | 30,0 | 0,133 | 15,0 | 33,3 | 133,3 | 11,1% |
184 | 20 | 6 | 30,7 | 0,109 | 18,0 | 32,6 | 108,7 | 8,7% |
217 | 20 | 7 | 31,0 | 0,092 | 21,0 | 32,3 | 92,2 | 7,5% |
250 | 20 | 8 | 31,3 | 0,080 | 24,0 | 32,0 | 80,0 | 6,7% |
284 | 20 | 9 | 31,6 | 0,070 | 27,0 | 31,7 | 70,4 | 5,6% |
317 | 20 | 10 | 31,7 | 0,063 | 30,0 | 31,5 | 63,1 | 5,2% |
350 | 20 | 11 | 31,8 | 0,057 | 33,0 | 31,4 | 57,1 | 4,8% |
384 | 20 | 12 | 32,0 | 0,052 | 36,0 | 31,3 | 52,1 | 4,2% |
417 | 20 | 13 | 32,1 | 0,048 | 39,0 | 31,2 | 48,0 | 3,9% |
450 | 20 | 14 | 32,1 | 0,044 | 42,0 | 31,1 | 44,4 | 3,7% |
484 | 20 | 15 | 32,3 | 0,041 | 45,0 | 31,0 | 41,3 | 3,3% |
500 | 19 | 15 | 33,3 | 0,038 | 47,4 | 30,0 | 38,0 | 0,0% |
(The line in bold is the recommended recipe for common use)
Description of the columns of the table:
Column | Description |
---|---|
Ore Used | How much ore you put into the furnace |
CC Used | How much charcoal you put into the furnace |
Metal Yield | How much metal you get out of the run |
Ore Use/Metal | How much ore it cost to make 1 metal |
CC Cost/Metal | How much charcoal it cost to make 1 metal |
Metal Yield/Hour | How much metal you produce in an hour |
Metal Yield/1000 Ore | How much metal you get out of 1000 ore |
CC Cost/1000 Ore | How much charcoal it costs to smelt 1000 ore |
Net Gain: | How much metal you've gained compared to the baseline formula (MetalYield = OreAmount*3/100) |
It's recommended to simply use the 484 ore + 20 cc => 15 metal recipe unless you want to squeeze some extra mileage out of your ore at a significant increase in charcoal costs. If you do want to save significantly on your ore you will have to go to the extreme recipes such as 50 ore + 20 cc => 2 metal or even 17 ore + 20 cc => 1 metal. By using the most ore-efficient recipe it's possible to almost double the metal yield by paying more than 25 times the charcoal cost.
Operation
- Holds up to 500 ore
- Holds up to 20cc
- Burns 1cc per minute for a maximum of 20 minutes
- Current "fire and forget" recipes are :
- 125 ore, 20cc yields 4 metal
- 250 ore, 20cc yields 8 metal.
Testing
after fix
125 ore/ 20 cc => 4 metal
250 ore/ 20 cc => 8 metal
400 ore/ 20 cc => 12 metal
490 ore/ 20 cc => 15 metal
500 ore/ 20 cc => 15 metal
Blast Furnace
- 100 Boards
- 20 Clay
- 100 Concrete
- 6 Crucibles
- 10 Glass Pipe
- 50 Leather
- 5 Pulley
- 100 Steel Sheeting