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− | '''Anka's CC Oven Macro readjusted to run at 1680x1050 resolution for Tale 4, uses ACTool''' | + | '''[[User:Tribisha/Paints/Recipes|Paint Recipes]]''' |
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− | ----
| + | '''[[User:Tribisha/Mines|Mine Locations Map]]''' |
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− | <pre>
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− | //Charcoal Oven
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− | //
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− | // Setup: This handles from 1 to 8 charcoal ovens at a time. Pin the windows
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− | // in 2 rows of 4 starting in top left corner. But them up together but
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− | // Don't overlap them at all. I suggest at least 300
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− | // wood per oven and a normally hold about 150 water jugs.
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− | // All ovens are slightly different but I suggest that you put your
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− | // fastest burning oven first in line. You can tweak the settings
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− | // to your liking in the new GUI window. Your settings will be saved.
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− | //
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− | // If you see anything odd, /chat me.
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− | //
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− | // ENJOY! :)
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− | // Anka
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− | //
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− | Constants
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− | //User Definable variables
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− | Ovens = 2 //Number of Ovens you are running. 1-8
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− | HeatMinX = 109 // Originally 129
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− | HeatX = 167 //Threshold for Heat bar, increase or decrease as needed.
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− | HeatMaxX = 178
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− | Oxy1X = 82
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− | Oxy2X = 133
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− | WoodX = 109 //Wood threshold, adds wood/round up to this point.
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− | WaterX = 76 //Alowable water level, not much play here.. dont lower more than 2
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− | DangerX = 170 // 162 //Threshold for Danger bar, increase or decrease as needed.
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− | RGBBlue = 220 //Threshold for detecting the color blue.
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− | RGBGreen = 250 //Threshold for detecting the color green. Some video cards
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− | // are having problems with this. If you are having problems, run
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− | // just 1 oven and try lowering this number by 10 at a time. It's
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− | // hard for me to see what is going on without using your pc :(
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− | // This method is used for RGBBlue and RGBGreen.
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− | CheckDelay = 1900
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− | Guild = 1 // 1 for Guilded or public ovens, 0 for Personal ovens
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− | //End User variables
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− | AddX = 212 // 215-Personal 212-Guilded
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− | Add2X = 15
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− | Add1Y = 65
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− | Add2Y = 17
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− | Add3Y = 233
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− | HeatMin = 0
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− | HeatMax = 0
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− | DangerMax = 0
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− | BeginX = 103
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− | BeginY = 229
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− | NewX = 0
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− | New2X = 0
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− | New3X = 0
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− | New2Y = 0
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− | NewY = 0
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− | Heat = 0
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− | Oxy = 0
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− | Wood = 0
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− | Water = 0
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− | Danger = 0
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− | Status = 0
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− | HeatY = 135 // 140
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− | OxyY = 147 // 152
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− | WoodY = 159 // 164
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− | WaterY = 171 // 176
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− | DangerY = 183 // 188
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− | StatusX = 172
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− | StatusY = 195 // 200
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− | WoodBX = 35
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− | WoodBY = 229 // 234
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− | WaterBX = 85
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− | Vent0 = 130
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− | Vent1 = 155
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− | Vent2 = 180
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− | VentBX = 0
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− | OldVent = 1
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− | Num = 0
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− | Jump = 5
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− | JumpM = 0
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− | Jumped = 0
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− | Used = 0
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− | WoodNum = 0
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− | MDelay = 100
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− | SDelay = 200 // original 200
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− | S1Delay = 100
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− | Count = 0
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− | CountM = 0
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− | MouseX = 0
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− | MouseY = 0
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− |
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− | End
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− | | |
− | Form ccOven, Settings
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− | ed1=Combobox:Ovens:1, 2, 3, 4, 5, 6, 7, 8
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− | ed2=CheckBox:Guilded?:True
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− | ed3=Editbox:Heat (75-188):162
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− | ed10=Editbox:HeatMin (75-188):116
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− | ed11=Editbox:HeatMax (75-188):184
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− | ed4=Editbox:Low Oxy (75-188):82
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− | ed5=Editbox:High Oxy (75-188):134
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− | ed6=Editbox:Wood (75-188):109
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− | ed7=Editbox:Water (75-188):77
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− | ed8=Editbox:RGBGreen:240
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− | ed9=Editbox:RGBBlue:220
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− | ed12=Editbox:Check Bars Interval (miliseconds):4000
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− | end
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− | | |
− | FormLoad ccOven, ccOven.frm
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− | | |
− | if ShowForm ccOven
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− | SetConst Ovens = ccOven[ed1]
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− | If ccOven[ed2] = True
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− | SetConst Guild = 1
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− | Else
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− | SetConst Guild = 0
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− | End
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− | SetConst HeatX = ccOven[ed3]
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− | SetConst Oxy1X = ccOven[ed4]
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− | SetConst Oxy2X = ccOven[ed5]
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− | SetConst WoodX = ccOven[ed6]
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− | SetConst WaterX = ccOven[ed7]
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− | SetConst RGBGreen = ccOven[ed8]
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− | SetConst RGBBlue = ccOven[ed9]
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− | SetConst HeatMin = ccOven[ed10]
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− | SetConst HeatMax = ccOven[ed11]
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− | SetConst CheckDelay = ccOven[ed12]
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− | else
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− | Stop
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− | end
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− | | |
− | FormSave ccOven, ccOven.frm
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− | | |
− | MousePos 100, 20 //Activates eGenesis window.. Don't run ACTool maximized.
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− | Delay $MDelay
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− | LeftClick
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− | Delay 2000
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− | If $Guild = 1
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− | Call Guild
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− | End
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− | | |
− | SetConst NewX = $BeginX
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− | SetConst NewY = $BeginY
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− | SetConst Count = 1
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− | Loop $Ovens
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− | If $Count = $Jump
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− | SetConst NewX = $BeginX
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− | Compute NewY = $BeginY + $Add3Y
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− | End
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− | MousePos $NewX, $NewY
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− | Delay $MDelay
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− | Rightclick
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− | Delay $MDelay
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− | Compute NewX = $NewX + $AddX
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− | Compute Count = $Count + 1
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− | End
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− | SetConst NewX = $BeginX //Dont remember why this is here :)
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− | Call Main
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− | | |
− | Procedure Main
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− | SetConst CountM = 1
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− | SetConst Status = 0
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− | Compute JumpM = $Jump - 1
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− | Loop $Ovens
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− | If $CountM = $Jump
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− | SetConst NewX = $StatusX
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− | Compute NewY = $StatusY + $Add3Y
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− | SetConst New2X = $WaterBX
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− | Compute New2Y = $WoodBY + $Add3Y
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− | End
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− |
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− | While $Status = 0
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− | Call CheckBars
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− | If $Status = 1
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− | Call Snuff
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− | //code to advance to next hearth
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− | Compute Used = $Used + 1
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− | If $Used = $JumpM
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− | Compute HeatMinX = $HeatMinX - (($Used - 1) * $AddX)
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− | Compute HeatX = $HeatX - (($Used - 1) * $AddX)
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− | Compute HeatMaxX = $HeatMaxX - (($Used - 1) * $AddX)
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− | Compute HeatY = $HeatY + $Add3Y
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− | Compute Oxy1X = $Oxy1X - (($Used - 1) * $AddX)
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− | Compute Oxy2X = $Oxy2X - (($Used - 1) * $AddX)
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− | Compute OxyY = $OxyY + $Add3Y
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− | Compute WoodX = $WoodX - (($Used - 1) * $AddX)
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− | Compute WoodY = $WoodY + $Add3Y
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− | Compute WaterX = $WaterX - (($Used - 1) * $AddX)
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− | Compute WaterY = $WaterY + $Add3Y
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− | //Compute DangerX = $DangerX - (($Used - 1) * $AddX)
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− | Compute DangerY = $DangerY + $Add3Y
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− | Compute StatusX = $StatusX - (($Used - 1) * $AddX)
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− | Compute StatusY = $StatusY + $Add3Y
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− | //Compute WaterBX = $WaterBX - (($Used -1) * $AddX)
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− | //Compute WoodBX = $WoodBX - (($Used - 1 ) * $AddX)
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− | //Compute WoodBY = $WoodBY + $Add3Y
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− | SetConst Jumped = 1
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− | Continue
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− | Else
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− | Compute HeatMinX = $HeatMinX + $AddX
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− | Compute HeatX = $HeatX + $AddX
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− | Compute HeatMaxX = $HeatMaxX + $AddX
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− | Compute Oxy1X = $Oxy1X + $AddX
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− | Compute Oxy2X = $Oxy2X + $AddX
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− | Compute WoodX = $WoodX + $AddX
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− | Compute WaterX = $WaterX + $AddX
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− | //Compute DangerX = $DangerX + $AddX
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− | Compute StatusX = $StatusX + $AddX
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− | //Compute WaterBX = $WaterBX + $AddX
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− | //Compute WoodBX = $WoodBX + $AddX
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− | End
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− | Continue
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− | End
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− | Case
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− | When $HeatMin = 1
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− | Call Wood
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− | Set WoodNum = 1
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− | Else
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− | If $Heat = 0 and $Danger = 0
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− | If $WoodNum = 0 and $Wood = 0
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− | Call Wood
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− | Set WoodNum = 1
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− | else
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− | Set WoodNum = 0
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− | End
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− | Else
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− | If $Heat = 1 or $Danger = 1
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− | If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
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− | Call Water
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− | End
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− | End
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− | End
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− | End
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− |
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− | If {loopno} > 3
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− | Case
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− | When $Oxy = 0
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− | // Open vent full
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− | If $OldVent <> $Oxy
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− | SetConst VentBX = $Vent2
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− | Call Vent
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− | SetConst OldVent = 0
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− | Delay 100
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− | End
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− | When $Oxy = 1
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− | // Oxy set normal
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− | If $OldVent <> $Oxy
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− | SetConst VentBX = $Vent1
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− | Call Vent
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− | SetConst OldVent = 1
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− | Delay 100
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− | End
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− | When $Oxy = 2
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− | // Close vent
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− | If $OldVent <> $Oxy
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− | SetConst VentBX = $Vent0
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− | Call Vent
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− | SetConst OldVent = 2
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− | Delay 100
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− | End
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− | End
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− | End
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− | Delay $CheckDelay
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− | End
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− | Compute CountM = $CountM + 1
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− | SetConst Status = 0
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− | End
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− | End
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− | | |
− | Procedure CheckBars
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− | MousePos $HeatMinX, $HeatY
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− | Delay $SDelay
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBBlue} < $RGBBlue
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− | SetConst HeatMin = 1
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− | else
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− | Set HeatMin = 0
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− | End
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− |
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− | MousePos $HeatX, $HeatY
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− | Delay $SDelay
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst Heat = 1
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− | Else
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− | SetConst Heat = 0
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− | End
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− |
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− | MousePos $HeatMaxX, $HeatY
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− | Delay $SDelay
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst HeatMax = 1
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− | Else
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− | SetConst HeatMax = 0
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− | End
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− |
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− | MousePos $Oxy1X, $OxyY
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− | Delay $SDelay
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst Oxy = 1
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− | Else
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− | SetConst Oxy = 0
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− | End
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− |
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− | MousePos $Oxy2X, $OxyY
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− | Delay $SDelay
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst Oxy = 2
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− | End
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− |
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− | MousePos $WoodX, $WoodY
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− | Delay $S1Delay
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− | LoadRGB {mousex}, {mousey}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst Wood = 1
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− | Else
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− | SetConst Wood = 0
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− | End
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− |
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− | MousePos $WaterX, $WaterY
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− | Delay $S1Delay
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− | LoadRGB {mousex}, {mousey}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst Water = 1
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− | Else
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− | SetConst Water = 0
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− | End
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− |
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− | MousePos $HeatX, $DangerY
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− | Delay $S1Delay
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst Danger = 1
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− | Else
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− | SetConst Danger = 0
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− | End
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− |
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− | MousePos $HeatMaxX, $DangerY
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− | Delay $S1Delay
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBBlue} > $RGBBlue
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− | SetConst DangerMax = 1
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− | Else
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− | SetConst DangerMax = 0
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− | End
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− |
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− | MousePos $StatusX, $StatusY
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− | LoadRGB {MouseX}, {MouseY}
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− | if {RGBGreen} > $RGBGreen
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− | //if {RGBRed} = 6 and {RGBGreen} = 254 and {RGBBlue} = 5
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− | SetConst Status = 1
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− | Else
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− | SetConst Status = 0
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− | End
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− | End
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− | | |
− | Procedure Water
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− | SetConst NewX = $WaterBX
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− | SetConst NewY = $WoodBY
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− | Loop $Ovens
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− | IF {loopno} = $Jump
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− | SetConst NewX = $WaterBX
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− | Compute NewY = $WoodBY + $Add3Y
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− | End
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− | If {loopno} > $Used
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− | MousePos $NewX, $NewY
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− | Delay $SDelay
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− | Rightclick
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− | Delay $SDelay
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− | End
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− | Compute NewX = $NewX + $AddX
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− | End
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− | SetConst NewX = $WaterBX
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− | End
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− | | |
− | Procedure Vent
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− | SetConst NewX = $VentBX
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− | SetConst NewY = $WoodBY
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− | Loop $Ovens
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− | IF {loopno} = $Jump
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− | SetConst NewX = $VentBX
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− | Compute NewY = $WoodBY + $Add3Y
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− | End
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− | If {loopno} > $Used
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− | MousePos $NewX, $NewY
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− | Delay $SDelay
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− | Rightclick
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− | Delay $SDelay
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− | End
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− | Compute NewX = $NewX + $AddX
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− | End
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− | SetConst NewX = $VentBX
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− | End
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− | | |
− | Procedure Snuff
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− | SetConst New2X = $WaterBX
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− | SetConst New3X = $Vent2
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− | SetConst New2Y = $WoodBY
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− | Compute Num = $Used + 1
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− | Loop $Ovens
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− | IF {loopno} = $Jump
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− | SetConst New2X = $WaterBX
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− | SetConst New3X = $Vent2
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− | Compute New2Y = $WoodBY + $Add3Y
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− | End
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− | If {loopno} = $Num
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− | MousePos $New2X, $New2Y
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− | Loop 8
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− | Rightclick
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− | End
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− | MousePos $New3X, $WoodBY
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− | Delay 200
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− | Rightclick
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− | End
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− | Compute New2X = $New2X + $AddX
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− | Compute New3X = $New3X + $AddX
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− | End
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− | End
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− | | |
− | Procedure Wood
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− | SetConst NewX = $WoodBX
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− | SetConst NewY = $WoodBY
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− | Loop $Ovens
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− | IF {loopno} = $Jump
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− | SetConst NewX = $WoodBX
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− | Compute NewY = $WoodBY + $Add3Y
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− | End
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− | If {loopno} > $Used
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− | MousePos $NewX, $NewY
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− | Delay $SDelay
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− | Rightclick
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− | Delay $SDelay
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− | End
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− | Compute NewX = $NewX + $AddX
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− | End
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− | SetConst NewX = $WoodBX
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− | End
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− | | |
− | Procedure Guild
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− | //Compute BeginX = $BeginX - 7
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− | Compute BeginY = $BeginY + 16
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− | Compute AddX = $AddX - 3
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− | Compute Add3Y = $Add3Y + 16
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− | Compute Add1Y = $Add1Y - 16
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− | Compute WoodBY = $WoodBY + 16
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− | //Compute HeatX = $HeatX - 4
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− | Compute HeatY = $HeatY + 16
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− | //Compute Oxy1X = $Oxy1X
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− | //Compute Oxy2X =
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− | Compute OxyY = $OxyY + 16
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− | //Compute WoodX = $WoodX - 1
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− | Compute WoodY = $WoodY + 16
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− | Compute WaterY = $WaterY + 16
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− | //Compute DangerX = $DangerX - 4
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− | Compute DangerY = $DangerY + 16
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− | //Compute StatusX = $StatusX - 5
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− | Compute StatusY = $StatusY + 16
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− | End
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− | //Written with ACTool 5.3.0 by Anka
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− | Bell Asterisk
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− | | |
− | </pre>
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