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Difference between revisions of "PoMW effects"
From A Tale in the Desert
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+ | ==First pyramid== | ||
+ | * Increased ore output when manually mining (automines need to be tested) | ||
+ | |||
+ | ==Second pyramid== | ||
+ | * 2x water mine output | ||
+ | |||
+ | ==Third pyramid== | ||
+ | * 2x faster barrel grinder | ||
+ | |||
+ | ==Fourth pyramid== | ||
+ | * 2x stones and bauxite and gypsum from digs | ||
+ | ==Fifth pyramid== | ||
+ | * 2x raw silk output from silkfarm | ||
+ | ** ''This is a little hinkey 'cause of the way silk outputs have been re-coded for T4'' | ||
− | == | + | ==Sixth pyramid== |
− | * | + | * Increased base carry from 500 to 1000 deben |
− | + | ||
− | + | ==Seventh pyramid== | |
− | * | + | * 2x venom from cobras (OH BOY) |
− | |||
− | |||
− |
Latest revision as of 21:42, 26 February 2010
First pyramid
- Increased ore output when manually mining (automines need to be tested)
Second pyramid
- 2x water mine output
Third pyramid
- 2x faster barrel grinder
Fourth pyramid
- 2x stones and bauxite and gypsum from digs
Fifth pyramid
- 2x raw silk output from silkfarm
- This is a little hinkey 'cause of the way silk outputs have been re-coded for T4
Sixth pyramid
- Increased base carry from 500 to 1000 deben
Seventh pyramid
- 2x venom from cobras (OH BOY)