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Difference between revisions of "User:Cegaiel/Macros/Plane/Code"
From A Tale in the Desert
< User:Cegaiel | Macros | Plane
Jump to navigationJump to searchLine 107: | Line 107: | ||
MinePosY := MineY%MineNum% | MinePosY := MineY%MineNum% | ||
MouseMove, %MinePosX%, %MinePosY%, 0 | MouseMove, %MinePosX%, %MinePosY%, 0 | ||
− | Sleep, | + | Sleep, 150 |
Send {P} | Send {P} | ||
− | Sleep, | + | Sleep, 150 |
MineNum++ | MineNum++ | ||
Boards++ | Boards++ |
Revision as of 10:01, 2 March 2010
;Ctrl+Alt+W to start macro. ;Ctrl+P to pause script and Ctrl+P again to resume ;The AHK icon in system tray will turn red while paused. ;Ctrl+R to reload script ^r::reload ^p::Pause ^!w:: SetDefaultMouseSpeed, 0 IfWinExist eGenesis Client { WinActivate InputBox, NumPulls, Boards, How many boards do you want to plane? Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineNumText, Recording bench positions Gui, Font, norm Gui, Add, Text,, ( LTrim Hover and middle-click (Click mouse-wheel) on each carpentry bench, one by one, until you've clicked on all the benches you want to use. AFTER setting middle clicking all your benches, then click the OK button. (Drag this box out of the way if any benches are hidden) ) Gui, Add, Button, default gMineSetLoops, OK Gui, Show MineNum = 0 Boards = 0 WinGet, GameWinHandle, ID, eGenesis Client loop { WinActivate CoordMode, Mouse, Relative KeyWait, MButton, D KeyWait, MButton MouseGetPos, TestX, TestY, WinHandle if (WinHandle = GameWinHandle) { Gosub, MineRecord } else { Gui, Destroy break } } return MineRecord: MineNum++ MouseGetPos, MineX%MineNum%, MineY%MineNum% GuiControl, Text, MineNumText, %MineNum% benches captured TotalBenches := MineNum return MineSetLoops: Gui, Submit Gui, Destroy Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineCycleText, 5s to drag out of way from the benches Gui, Font, norm Gui, Show GuiControl, Text, MineCycleText, 5s to drag out of way from the benches seconds = 5 ;You got 5 seconds to drag the status window out of the way Loop, %seconds% { GuiControl, Text, MineCycleText, %seconds%s countdown, drag window out of way seconds -- Sleep 1000 } loop, %NumPulls% { MineNum = 1 loop, %TotalBenches% { WinActivate, eGenesis Client MinePosX := MineX%MineNum% MinePosY := MineY%MineNum% MouseMove, %MinePosX%, %MinePosY%, 0 Sleep, 150 Send {P} Sleep, 150 MineNum++ Boards++ GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls% if Boards = %NumPulls% { Gui, Destroy Gui, Font, bold Gui, Add, Text, MineCycleText, Boards: %Boards% of %NumPulls% Gui, Font, norm Gui, Add, Text,, ( LTrim All Done! Middle-click on this window to end the script. ) Gui, Show Exit } } } Gui, Destroy Gui, Add, Text,, Middle-click on this window to end the script. Gui, Show return }