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Difference between revisions of "Tests/Bastet"
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|| {{Sidebar Discipline|#f44|Thought|3|6|[[Test of the Pathmaker/Bastet|Test of the Pathmaker]]|12|[[Test of the Venery/Bastet|Test of the Venery]]|16|[[Test of the Bijou/Bastet|Test of the Bijou]]|20|[[Test of the Hexaglyphs/Bastet|Test of the Hexaglyphs]]|20|[[Test of the Constellation/Bastet|Test of the Constellation]]|22|{{B|Pulse of the People}}|25|{{B|Riddle of the Sphinx}}}} | || {{Sidebar Discipline|#f44|Thought|3|6|[[Test of the Pathmaker/Bastet|Test of the Pathmaker]]|12|[[Test of the Venery/Bastet|Test of the Venery]]|16|[[Test of the Bijou/Bastet|Test of the Bijou]]|20|[[Test of the Hexaglyphs/Bastet|Test of the Hexaglyphs]]|20|[[Test of the Constellation/Bastet|Test of the Constellation]]|22|{{B|Pulse of the People}}|25|{{B|Riddle of the Sphinx}}}} | ||
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− | ||{{Sidebar Discipline|#ff2|Worship/Bastet|2|5|[[Test of the Vigil/Bastet | Test of the Vigil]]|9|[[Path of the Pilgrim/Bastet | Path of the Pilgrim]]|14|[[Test of Festivals/Bastet | Test of Festivals]]|17|[[Test of Beacons/Bastet | Test of Beacons]]|19|[[Test of Leavened Bread/Bastet | Test of Leavened Bread]]|20|[[Remembrance Ceremonies/Bastet | Remembrance Ceremonies]]}} | + | ||{{Sidebar Discipline|#ff2|Worship/Bastet|2|5|[[Test of the Vigil/Bastet | Test of the Vigil]]|9|[[Path of the Pilgrim/Bastet | Path of the Pilgrim]]|14|[[Test of Festivals/Bastet | Test of Festivals]]|17|[[Test of Beacons/Bastet | Test of Beacons]]|19|[[Test of Leavened Bread/Bastet | Test of Leavened Bread]]|20|[[Remembrance Ceremonies/Bastet | Remembrance Ceremonies]]|24|[[Test of the Humble Priests/Bastet | Test of the Humble Priests]]}} |
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Revision as of 19:20, 15 May 2010
Main Shard | Bastet | T5 Beta |
Link to Main Shard Tests
Tests are challenges to the citizens of Egypt. The objective of A Tale in the Desert is to build the ideal civilization by perfecting the Seven Disciplines of Man, with each discipline containing seven tests.
In order to attempt any of the tests in a discipline, you must first pass the initiation into that discipline. While the tests are often very difficult — many tests cannot, by design, be passed by more than a small percentage of players — the initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.
- Before starting a test or initiation, you must visit the appropriate university to apply. Initiation tests can also be applied for at schools.
- Tests have level restrictions.
- Tests have principles, which are easier than (and designed to be a sample of) the full test, and grant a level on completion.
- Completing a Test will give you a level, you may get a new title, and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc).
--- Tests only give levels, if you get a new title, like going from initiate to student. So first test completed will give a level, but more tests may not (/Catote)
As part of the challenge of the Seven Disciplines of Man, we must write a test for each discipline for our grandchildren in years to come.
Tests by Discipline
Worship Guilds
Test Pass History