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Difference between revisions of "Moss"

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Ariella: **~~New mutagen moss needed: Crackly, Slimy, Smelly but cannot have Fuzzy, Hairy, Mottled and can have anything else along with the must having the first threeExample: Calico, Crackly, Slimy, Smelly is fine tooPlease chat if you have!  Needed mosses will be in my Info. ~~**
+
=About Moss=
Traak: would someone be able to put a "moss" page on the wiki with how exactly moss works?
+
Moss is found on [[Test of Life|Aqueduct Towers]]. Moss is used for various [[Research]], but also used in [[Chemistry]] and [[Mutagenics]].
strutter: moss theory still seems to be a work in progress
+
 
Nchanter: A quick and dirty run-down on moss, If no one else writes up a guide, i'll take a stab at one when i get back from my convention next week
+
100 Fuzzy Moss or with name Fuzzy in needed for [[Plantation_Headquarters]].
Mortality: just a list of posible types would be nice, cant even find that in tale 3
+
 
Nchanter: When an aquiduct line goes up, all the towers start with the attribute Green. When someone blesses a tower, they can affect the moss, by either removing or adding stats.  You get a message in main "blah blah blah the character of the moss seems to have changed" or something.
+
===Moss Growth===
Nchanter: sometimes you don't actually affect the stats at all, even if you get that message
+
 
Nchanter: well, ok, you don't *visibally* affect the stats... we don't have the entire system worked out
+
After a tower has been harvested of moss, it has 0 moss on it for a few minutesIt will slowly produce Moss at an unknown rate until it reachest 49, then it stopsThe rate at which new moss grows is believed to be slower from 21 to 22 than from 1 to 2.
Nchanter: anyways, go to a tower, bless, and say it starts out green, and ends up hairy
+
 
Nchanter: that means you remove green, and add hairy
+
===Moss Harvesting===
Nchanter: it *is* possible to both add and remove the same stat type, but you *usually* add one group, and subtract another group
+
 
Nchanter: so when you go by an aquiduct line, bless the one and two stat mosses, and "track" what you changeeach avatar can affect moss once every 5 teppyminutes
+
To harvest moss off of a tower, just click on the tower and select the appropriate menu option.  Harvesting moss does '''not''' reset the moss attributes back to green.  The moss that grows back from a freshly harvested tower retains all the properties of the just-harvested moss (unless a blessing has altered the stats)
Nchanter: then add those stats to your /info , so that when we need to "build" a specific moss for mutagenics, we can hunt you down and pester the heck out of you ;)
+
 
Nchanter: The different moss stats are Calico, Crackly, Dry, Fuzzy, Green, Hairy, Mottled, Phosphorescent, Prickly, Reticulated, Slimy, Smelly, Spongy, Spotted, and Striped
+
=Types=
Nchanter: (now someone can look at what i've said in the logs, and write up somethign quick and dirty on the wiki)  
+
Moss can have any of the following attributes:
Nchanter: I am now open for questions.
+
* Calico
Traak: are stats tower specific or avatar specific?
+
* Crackly
Traak: or both?
+
* Dry
Nchanter: Stats are avatar specific.  All towers act the same.  
+
* Fuzzy
Yerbouti: call em attributes not stats
+
* Green
Traak: if Maze leaves Adn travelling south with 11 speed, and Nchanter leaves QR travelling north with 4 speed, in what region will they meet?
+
* Hairy
Traak: or did you mean moss specific questions?
+
* Mottled
Nchanter: kicks Traak
+
* Phosphorescent
Kemnesh: That aside, will it always be "Adds Z, removes Y", or does it get complex when theres a "W" present? Perhaps I should stop asking questions.
+
* Prickly
strutter: but but  stats be eazier to spel
+
* Reticulated
Ariella: I'll write up a Guide on Moss in a minute. As Nchanter said we still don't know alot except basics.
+
* Slimy
Ariella: Blessing interval changed from 1 hour 10 mins from T3 to only 5 mins this tale.  Devs are occasionally nice ;)
+
* Smelly
Kemnesh: What is the means of their transportation?
+
* Spongy
Mortality: someone copy n past that to the wiki ;p
+
* Spotted
manahem: answer they will not: one of their clients is going to crash
+
* Striped
 +
 
 +
A moss can have no attributes, and it is then "common" moss, and is not harvestable.
 +
 
 +
=Changing Moss Stats=
 +
 
 +
'''Note: a great deal is still unknown about how the moss system works exactly. Please update this page as more becomes known.'''
 +
 
 +
All towers begin with the stat "Green", which can be changed when someone blesses an aqueduct. You can bless an aqueduct as much as you want, but attributes will only be affected once every 5 teppy minutes. When someone blesses a tower, they can add and/or remove one or more attributes.
 +
 
 +
The effect on moss attributes is avatar specific, not tower specific. When blessing aqueducts, it is helpful to track your changes to understand what your effect is.  It is possible to add and remove the same attribute.
 +
 
 +
===Avatar Moss Chart===
 +
This is a chart to show which avatars affect the various moss attributesPlease add your information below. '''+''' means you've ever added that attribute, '''-''' you have never added that attribute and have removed it at least once, '''?''' you've never added or removed the attribute.
 +
 
 +
{| width=100% border="1" class="wikitable sortable" cellspacing="1"
 +
|-
 +
|align="center" bgcolor="#339933" width=10%| '''Avatar'''
 +
|align="center" bgcolor="#339933" width=6% | '''Calico'''
 +
|align="center" bgcolor="#339933" width=6% | '''Crackly'''
 +
|align="center" bgcolor="#339933" width=6% | '''Dry'''
 +
|align="center" bgcolor="#339933" width=6% | '''Fuzzy'''
 +
|align="center" bgcolor="#339933" width=6% | '''Green'''
 +
|align="center" bgcolor="#339933" width=6% | '''Hairy'''
 +
|align="center" bgcolor="#339933" width=6% | '''Mottled'''
 +
|align="center" bgcolor="#339933" width=6% | '''Phosph'''
 +
|align="center" bgcolor="#339933" width=6% | '''Prickly'''
 +
|align="center" bgcolor="#339933" width=6% | '''Reticulated'''
 +
|align="center" bgcolor="#339933" width=6% | '''Slimy'''
 +
|align="center" bgcolor="#339933" width=6% | '''Smelly'''
 +
|align="center" bgcolor="#339933" width=6% | '''Spongy'''
 +
|align="center" bgcolor="#339933" width=6% | '''Spotted'''
 +
|align="center" bgcolor="#339933" width=6% | '''Striped'''
 +
|-
 +
| Dreasimy || + || + || ? || ? || ? || + || ? || - || ? || ? || - || ? || - || - || -
 +
|-
 +
| Eigam || ? || - || -  || ? || - || ? || ? || + || + || - || ? || ? || ? || ? || ?  
 +
|-
 +
| Kartal || - || + || - || + || + || - || + || + || + || - || - || - || + || ? || ?  
 +
|-
 +
| Nchanter || - || + || - || + || - || - || + || ? || - || + || + || - || - || - || +
 +
|-
 +
| Phoenixwcu || ? || ? || ? || - || + || - || ? || - || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| Rena || - || + || + || - || + || - || - || + || ? || ? || ? || - || + || ? || -
 +
|-
 +
| TheMazeEcho || + || ? || - || - || ? || ? || ? || + || ? || ? || + || ? || ? || - || +
 +
|-
 +
| Wrongskian || + || - || - || - || - || + || - || ? || + || - || - || + || + || + || -
 +
|-
 +
| Eldrad || + || - || - || + || - || - || ? || - || - || + || + || - || - || - || +
 +
|-
 +
| Tawret || ? || - || + || ? || ? || - || ? || - || ? || - || ? || ? || ? || - || -
 +
|-
 +
| Ariella || + || - || + || + || + || + || - || - || + || + || ? || ? || - || - || ?
 +
|-
 +
| Pascallito || - || - || - || + || + || - || - || - || - || + || - || + || + || - || +
 +
|-
 +
| fahli || -||-|| + || + || + ||-||-||? || - ||? || + || ?|| ?||? || -
 +
|-
 +
| Seiun ||- ||? ||- ||+ (1rst) ||+ (2nd) ||? ||? ||- ||- ||- ||? ||? ||? ||? ||?
 +
|-
 +
| Moses ||?||? ||? ||? ||? ||? ||? ||? ||? ||? ||+ ||? ||? ||? ||?
 +
|-
 +
| Ay || ? || ? || + || ? || - || ? || ? || ? || ? || ? || ? || ? || ? || ? || ?
 +
|-
 +
| ''Template'' || || || || || || || || || || || || || || ||
 +
|}
 +
 
 +
* Seiun - Not sure but seems that there is some power thing related to each stats. Always the same substraction whas done quick and then the other. Must try some common moss and see if it always come in the same order

Latest revision as of 10:52, 28 August 2010

About Moss

Moss is found on Aqueduct Towers. Moss is used for various Research, but also used in Chemistry and Mutagenics.

100 Fuzzy Moss or with name Fuzzy in needed for Plantation_Headquarters.

Moss Growth

After a tower has been harvested of moss, it has 0 moss on it for a few minutes. It will slowly produce Moss at an unknown rate until it reachest 49, then it stops. The rate at which new moss grows is believed to be slower from 21 to 22 than from 1 to 2.

Moss Harvesting

To harvest moss off of a tower, just click on the tower and select the appropriate menu option. Harvesting moss does not reset the moss attributes back to green. The moss that grows back from a freshly harvested tower retains all the properties of the just-harvested moss (unless a blessing has altered the stats)

Types

Moss can have any of the following attributes:

  • Calico
  • Crackly
  • Dry
  • Fuzzy
  • Green
  • Hairy
  • Mottled
  • Phosphorescent
  • Prickly
  • Reticulated
  • Slimy
  • Smelly
  • Spongy
  • Spotted
  • Striped

A moss can have no attributes, and it is then "common" moss, and is not harvestable.

Changing Moss Stats

Note: a great deal is still unknown about how the moss system works exactly. Please update this page as more becomes known.

All towers begin with the stat "Green", which can be changed when someone blesses an aqueduct. You can bless an aqueduct as much as you want, but attributes will only be affected once every 5 teppy minutes. When someone blesses a tower, they can add and/or remove one or more attributes.

The effect on moss attributes is avatar specific, not tower specific. When blessing aqueducts, it is helpful to track your changes to understand what your effect is. It is possible to add and remove the same attribute.

Avatar Moss Chart

This is a chart to show which avatars affect the various moss attributes. Please add your information below. + means you've ever added that attribute, - you have never added that attribute and have removed it at least once, ? you've never added or removed the attribute.

Avatar Calico Crackly Dry Fuzzy Green Hairy Mottled Phosph Prickly Reticulated Slimy Smelly Spongy Spotted Striped
Dreasimy + + ? ? ? + ? - ? ? - ? - - -
Eigam ? - - ? - ? ? + + - ? ? ? ? ?
Kartal - + - + + - + + + - - - + ? ?
Nchanter - + - + - - + ? - + + - - - +
Phoenixwcu ? ? ? - + - ? - ? ? ? ? ? ? ?
Rena - + + - + - - + ? ? ? - + ? -
TheMazeEcho + ? - - ? ? ? + ? ? + ? ? - +
Wrongskian + - - - - + - ? + - - + + + -
Eldrad + - - + - - ? - - + + - - - +
Tawret ? - + ? ? - ? - ? - ? ? ? - -
Ariella + - + + + + - - + + ? ? - - ?
Pascallito - - - + + - - - - + - + + - +
fahli - - + + + - - ? - ? + ? ? ? -
Seiun - ? - + (1rst) + (2nd) ? ? - - - ? ? ? ? ?
Moses ? ? ? ? ? ? ? ? ? ? + ? ? ? ?
Ay ? ? + ? - ? ? ? ? ? ? ? ? ? ?
Template
  • Seiun - Not sure but seems that there is some power thing related to each stats. Always the same substraction whas done quick and then the other. Must try some common moss and see if it always come in the same order