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Difference between revisions of "User:Cegaiel/Macros/Plane/Code"
From A Tale in the Desert
< User:Cegaiel | Macros | Plane
Jump to navigationJump to searchLine 4: | Line 4: | ||
;The AHK icon in system tray will turn red while paused. | ;The AHK icon in system tray will turn red while paused. | ||
;Ctrl+R to reload script | ;Ctrl+R to reload script | ||
− | ;Date: | + | ;Date: 10/02/2010 |
Line 12: | Line 12: | ||
− | + | Resuming = 0 | |
− | + | DefaultResumingCounter = 10 | |
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Line 86: | Line 78: | ||
Gui, +AlwaysOnTop +ToolWindow | Gui, +AlwaysOnTop +ToolWindow | ||
Gui, Font, bold | Gui, Font, bold | ||
− | Gui, Add, Text, vMineCycleText, 5s to drag out of way from the benches`n`n | + | Gui, Add, Text, vMineCycleText, 5s to drag out of way from the benches`n`n`n`n`n |
Gui, Font, norm | Gui, Font, norm | ||
Gui, Show | Gui, Show | ||
− | GuiControl, Text, MineCycleText, 5s to drag out of way from the benches`n`n | + | GuiControl, Text, MineCycleText, 5s to drag out of way from the benches`n`n`n`n`n |
seconds = 5 | seconds = 5 | ||
Line 95: | Line 87: | ||
Loop, %seconds% | Loop, %seconds% | ||
{ | { | ||
− | GuiControl, Text, MineCycleText, %seconds%s countdown, drag window out of way | + | GuiControl, Text, MineCycleText, %seconds%s countdown, drag window out of way`n`n`nMake sure chat is MINIMIZED! |
seconds -- | seconds -- | ||
Sleep 1000 | Sleep 1000 | ||
Line 125: | Line 117: | ||
MineNum++ | MineNum++ | ||
Boards++ | Boards++ | ||
+ | |||
+ | if Resuming = 1 | ||
+ | { | ||
+ | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`n`n`n`nMaking %ResumingCounter% more boards... | ||
+ | ResumingCounter -- | ||
+ | } else { | ||
GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls% | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls% | ||
+ | } | ||
+ | if Boards = %NumPulls% | ||
+ | { | ||
+ | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met)`n`nMakes %DefaultResumingCounter% more boards... | ||
+ | Resuming = 1 | ||
+ | ResumingCounter := DefaultResumingCounter | ||
+ | PAUSE | ||
+ | } | ||
− | if | + | |
+ | |||
+ | if ResumingCounter = 0 | ||
{ | { | ||
− | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met) | + | ResumingCounter := DefaultResumingCounter |
+ | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met)`n`nMakes %DefaultResumingCounter% more boards... | ||
PAUSE | PAUSE | ||
} | } | ||
+ | |||
+ | |||
+ | |||
+ | |||
} | } |
Revision as of 03:16, 3 October 2010
;Ctrl+Alt+W to start macro. ;Ctrl+P to pause script and Ctrl+P again to resume ;The AHK icon in system tray will turn red while paused. ;Ctrl+R to reload script ;Date: 10/02/2010 ^r::reload ^p::Pause ^!w:: Resuming = 0 DefaultResumingCounter = 10 IfWinExist eGenesis Client { WinActivate InputBox, NumPulls, Boards, How many boards do you want to plane? Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineNumText, Recording bench positions Gui, Font, norm Gui, Add, Text,, ( LTrim Hover and middle-click (Click mouse-wheel) on each carpentry bench, one by one, until you've clicked on all the benches you want to use. AFTER setting middle clicking all your benches, then click the OK button. (Drag this box out of the way if any benches are hidden) ) Gui, Add, Button, default gMineSetLoops, OK Gui, Show MineNum = 0 Boards = 0 WinGet, GameWinHandle, ID, eGenesis Client loop { WinActivate CoordMode, Mouse, Relative KeyWait, MButton, D KeyWait, MButton MouseGetPos, TestX, TestY, WinHandle if (WinHandle = GameWinHandle) { Gosub, MineRecord } else { Gui, Destroy break } } return MineRecord: MineNum++ MouseGetPos, MineX%MineNum%, MineY%MineNum% GuiControl, Text, MineNumText, %MineNum% benches captured TotalBenches := MineNum return MineSetLoops: Gui, Submit Gui, Destroy Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineCycleText, 5s to drag out of way from the benches`n`n`n`n`n Gui, Font, norm Gui, Show GuiControl, Text, MineCycleText, 5s to drag out of way from the benches`n`n`n`n`n seconds = 5 ;You got 5 seconds to drag the status window out of the way Loop, %seconds% { GuiControl, Text, MineCycleText, %seconds%s countdown, drag window out of way`n`n`nMake sure chat is MINIMIZED! seconds -- Sleep 1000 } ;SetDefaultMouseSpeed, 0 loop { MineNum = 1 loop, %TotalBenches% { WinActivate, eGenesis Client MinePosX := MineX%MineNum% MinePosY := MineY%MineNum% MouseMove, %MinePosX%, %MinePosY%, 0 Sleep, 150 Send {P} Sleep, 150 MineNum++ Boards++ if Resuming = 1 { GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`n`n`n`nMaking %ResumingCounter% more boards... ResumingCounter -- } else { GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls% } if Boards = %NumPulls% { GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met)`n`nMakes %DefaultResumingCounter% more boards... Resuming = 1 ResumingCounter := DefaultResumingCounter PAUSE } if ResumingCounter = 0 { ResumingCounter := DefaultResumingCounter GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met)`n`nMakes %DefaultResumingCounter% more boards... PAUSE } } } Gui, Destroy Gui, Add, Text,, Middle-click on this window to end the script. Gui, Show return }