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Difference between revisions of "User:Cegaiel/Macros/Plane/Code"
From A Tale in the Desert
< User:Cegaiel | Macros | Plane
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<pre> | <pre> | ||
− | |||
;Ctrl+P to pause script and Ctrl+P again to resume | ;Ctrl+P to pause script and Ctrl+P again to resume | ||
;The AHK icon in system tray will turn red while paused. | ;The AHK icon in system tray will turn red while paused. | ||
;Ctrl+R to reload script | ;Ctrl+R to reload script | ||
− | ;Date: | + | ;Date: 10/02/2010 |
+ | ;Last Update: 1/19/2012 - Speeded it up and added delay variable so you can change if needed. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ;This is how many boards it will plane, if you resume past the initial stopping point | ||
+ | DefaultResumingCounter = 50 | ||
+ | |||
+ | |||
+ | ;Increase value to slow the movement down. 100 is 1/10 of a second, 1000 is 1 second | ||
+ | |||
+ | Delay = 100 | ||
+ | |||
+ | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Resuming = 0 | |
− | |||
− | |||
− | |||
− | |||
Line 47: | Line 49: | ||
Gui, Add, Button, default gMineSetLoops, OK | Gui, Add, Button, default gMineSetLoops, OK | ||
− | Gui, Show | + | Gui, Show, x0 y25 |
MineNum = 0 | MineNum = 0 | ||
Line 86: | Line 88: | ||
Gui, +AlwaysOnTop +ToolWindow | Gui, +AlwaysOnTop +ToolWindow | ||
Gui, Font, bold | Gui, Font, bold | ||
− | Gui, Add, Text, vMineCycleText, 5s to drag out of way from the benches`n`n | + | Gui, Add, Text, vMineCycleText, 5s to drag out of way from the benches`n`n`n`n`n |
Gui, Font, norm | Gui, Font, norm | ||
− | Gui, Show | + | Gui, Show, x0 y25 |
− | GuiControl, Text, MineCycleText, 5s to drag out of way from the benches`n`n | + | GuiControl, Text, MineCycleText, 5s to drag out of way from the benches`n`n`n`n`n |
seconds = 5 | seconds = 5 | ||
Line 95: | Line 97: | ||
Loop, %seconds% | Loop, %seconds% | ||
{ | { | ||
− | GuiControl, Text, MineCycleText, %seconds%s countdown, drag window out of way | + | GuiControl, Text, MineCycleText, %seconds%s countdown, drag window out of way`n`n`nMake sure chat is MINIMIZED! |
seconds -- | seconds -- | ||
Sleep 1000 | Sleep 1000 | ||
} | } | ||
− | + | SetDefaultMouseSpeed,0 | |
+ | SetMouseDelay,-1 | ||
+ | |||
Line 120: | Line 124: | ||
MinePosY := MineY%MineNum% | MinePosY := MineY%MineNum% | ||
MouseMove, %MinePosX%, %MinePosY%, 0 | MouseMove, %MinePosX%, %MinePosY%, 0 | ||
− | Sleep, | + | Sleep, 100 |
Send {P} | Send {P} | ||
− | Sleep, | + | Sleep, %Delay% |
MineNum++ | MineNum++ | ||
Boards++ | Boards++ | ||
+ | |||
+ | if Resuming = 1 | ||
+ | { | ||
+ | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`n`n`n`nMaking | ||
+ | |||
+ | %ResumingCounter% more boards... | ||
+ | ResumingCounter -- | ||
+ | } else { | ||
GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls% | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls% | ||
+ | } | ||
+ | if Boards = %NumPulls% | ||
+ | { | ||
+ | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if | ||
− | if | + | quota not met)`n`nMakes %DefaultResumingCounter% more boards... |
+ | Resuming = 1 | ||
+ | ResumingCounter := DefaultResumingCounter | ||
+ | PAUSE | ||
+ | } | ||
+ | |||
+ | |||
+ | |||
+ | if ResumingCounter = 0 | ||
{ | { | ||
− | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met) | + | ResumingCounter := DefaultResumingCounter |
+ | GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if | ||
+ | |||
+ | quota not met)`n`nMakes %DefaultResumingCounter% more boards... | ||
PAUSE | PAUSE | ||
} | } | ||
+ | |||
+ | |||
+ | |||
+ | |||
} | } | ||
Line 145: | Line 176: | ||
return | return | ||
} | } | ||
+ | |||
+ | |||
+ | ^r::reload | ||
+ | ^p::Pause | ||
</pre> | </pre> |
Latest revision as of 04:14, 20 January 2012
;Ctrl+P to pause script and Ctrl+P again to resume ;The AHK icon in system tray will turn red while paused. ;Ctrl+R to reload script ;Date: 10/02/2010 ;Last Update: 1/19/2012 - Speeded it up and added delay variable so you can change if needed. ;This is how many boards it will plane, if you resume past the initial stopping point DefaultResumingCounter = 50 ;Increase value to slow the movement down. 100 is 1/10 of a second, 1000 is 1 second Delay = 100 Resuming = 0 IfWinExist eGenesis Client { WinActivate InputBox, NumPulls, Boards, How many boards do you want to plane? Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineNumText, Recording bench positions Gui, Font, norm Gui, Add, Text,, ( LTrim Hover and middle-click (Click mouse-wheel) on each carpentry bench, one by one, until you've clicked on all the benches you want to use. AFTER setting middle clicking all your benches, then click the OK button. (Drag this box out of the way if any benches are hidden) ) Gui, Add, Button, default gMineSetLoops, OK Gui, Show, x0 y25 MineNum = 0 Boards = 0 WinGet, GameWinHandle, ID, eGenesis Client loop { WinActivate CoordMode, Mouse, Relative KeyWait, MButton, D KeyWait, MButton MouseGetPos, TestX, TestY, WinHandle if (WinHandle = GameWinHandle) { Gosub, MineRecord } else { Gui, Destroy break } } return MineRecord: MineNum++ MouseGetPos, MineX%MineNum%, MineY%MineNum% GuiControl, Text, MineNumText, %MineNum% benches captured TotalBenches := MineNum return MineSetLoops: Gui, Submit Gui, Destroy Gui, +AlwaysOnTop +ToolWindow Gui, Font, bold Gui, Add, Text, vMineCycleText, 5s to drag out of way from the benches`n`n`n`n`n Gui, Font, norm Gui, Show, x0 y25 GuiControl, Text, MineCycleText, 5s to drag out of way from the benches`n`n`n`n`n seconds = 5 ;You got 5 seconds to drag the status window out of the way Loop, %seconds% { GuiControl, Text, MineCycleText, %seconds%s countdown, drag window out of way`n`n`nMake sure chat is MINIMIZED! seconds -- Sleep 1000 } SetDefaultMouseSpeed,0 SetMouseDelay,-1 loop { MineNum = 1 loop, %TotalBenches% { WinActivate, eGenesis Client MinePosX := MineX%MineNum% MinePosY := MineY%MineNum% MouseMove, %MinePosX%, %MinePosY%, 0 Sleep, 100 Send {P} Sleep, %Delay% MineNum++ Boards++ if Resuming = 1 { GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`n`n`n`nMaking %ResumingCounter% more boards... ResumingCounter -- } else { GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls% } if Boards = %NumPulls% { GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met)`n`nMakes %DefaultResumingCounter% more boards... Resuming = 1 ResumingCounter := DefaultResumingCounter PAUSE } if ResumingCounter = 0 { ResumingCounter := DefaultResumingCounter GuiControl, Text, MineCycleText, Boards: %Boards% of %NumPulls%`n`nAll Done, pausing script...`nHit Ctrl+P to Resume (if quota not met)`n`nMakes %DefaultResumingCounter% more boards... PAUSE } } } Gui, Destroy Gui, Add, Text,, Middle-click on this window to end the script. Gui, Show return } ^r::reload ^p::Pause