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Difference between revisions of "Tools"

From A Tale in the Desert
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** Requires [[Carving]] (Second Degree)
 
** Requires [[Carving]] (Second Degree)
 
* [[Knife:Iron]] (quality 3)
 
* [[Knife:Iron]] (quality 3)
** 1 [[Iron Knife Blade]], 1 [[Crudely Carved Handle]], 2 [[Wooden Pegs]]
+
** 1 [[Iron Knife Blade]], 1 [[Crudely Carved Handle]], 2 [[Wooden Peg]]s
 
** Requires [[Carving]] (Second Degree)
 
** Requires [[Carving]] (Second Degree)
 
* [[Knife:Sharp]] (quality 4)
 
* [[Knife:Sharp]] (quality 4)

Revision as of 20:12, 13 February 2009

A tool is a resource that allows you to perform certain actions (via Action Icons or your Skills menu) that you could not do, if you did not have it in your possession.

A tool is generally not used up in the process, though many can break.

Blacksmithing Tools

Allows the working of metals on an Anvil.

Dowsing Rod

Allows you to prospect for ore.

Fishing Poles

Allows you to fish when you are near water.

Knives

A variety of knives, along with the Carving skill, allow you to create a number of objects from wood.

Limestone Tools

To harvest Limestone, you must have both a hammer and a chisel. Mixing types (i.e. flint with lead) will increase the likelihood that the flint item will break.

Resin Wedges

Allows you to nick trees to generate resin.

Scythe & Basket

A scythe and a papyrus Basket, when used with the Rhythmic Strength skill, allow you to pick grass faster.

Shovels

Allows you to dig up dirt, as well as dig for cuttable stones and medium stones.