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Difference between revisions of "Test of Towers"

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** 3 Bleeding Hand Mushrooms as Offering
 
** 3 Bleeding Hand Mushrooms as Offering
 
** 3 Dung Rot Mushrooms as Offering
 
** 3 Dung Rot Mushrooms as Offering
 +
 +
* '''[[Living Land Tower]]'''
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** 1000 [[Wood]] for Structure
 +
** 1 [[Clay Lamp]] for Illumination
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** 7 [[Medium Emerald]]s for the Beacon
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** 70 [[Date]]s, sweet gift of Flora
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** 20 [[Honey]], sweet gift of Fauna
  
 
== Passing the Principle ==
 
== Passing the Principle ==

Revision as of 21:27, 7 March 2009

Test of Towers
Discipline  
Requirements
Principles
  • First Tower Type
  • Second Tower Type
  • Control 7% of Egypt
Demonstrated by Sola in Saqqarah on 2009-03-07.

The Test of Towers is a test in the discipline of Architecture.

University Text:

The Hour of Towers occurs about once per three (Egypt) days. The schedule for the next seven Hours of Towers is shown at all Universities of Architecture. When the hour arrives, build any number of Towers across the land. You control all land that is closest to one of your towers. Control an amount of land equal to all of Egypt to pass the Test of Towers.
Hint: Since you only have 20 minutes to place your towers, contract with others to build for you. Be sure to transfer ownership before the end of the Hour of Towers.

The Hour of Towers schedule appears on the in-game calendar, not the University of Architecture.

Each Hour of Towers uses just one of the types of towers. At the end of the hour, the towers disappear. Any towers you own at the end of the hour count towards your cumulative total control of Egypt. The percentage you earned during that hour will be shown in a message in Main. Your total earned for all time can be seen in the Test menu.


Tower Types

There are seven kinds of towers. Each type requires a demonstration of materials. Currently all types except for Racing Mind are unlocked.

  • Night Tower
    • 1000 Bricks for Structure
    • 1 Clay Lamp for Illumination
    • 7 Medium Diamonds for the Beacon
    • 70 Slate as Barrier
    • 2 Night Granite as Shield
    • 3 Peasant's Foot Mushrooms as Offering
    • 3 Toad Skin Mushrooms as Offering
    • 3 Sand Spore Mushrooms as Offering
    • 3 Earth Light Mushrooms as Offering
    • 3 Eye of Osiris Mushrooms as Offering
    • 3 Bleeding Hand Mushrooms as Offering
    • 3 Dung Rot Mushrooms as Offering

Passing the Principle