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Difference between revisions of "Ant Colony"
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[[Image:seededcolony.jpg|Seeded Colony]] | [[Image:seededcolony.jpg|Seeded Colony]] | ||
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* only 21 leaves can be added at a time | * only 21 leaves can be added at a time | ||
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==Queen Ants== | ==Queen Ants== |
Revision as of 21:14, 20 March 2009
Source
This building becomes available after the Myrmecology technology is learned at a University of Worship.
Cost
- 4 Sheet Glass
- 4 Iron Bars
- 1 Thermometer
- 75 Nontoxic, Termite Resistant Boards
- 100 Red Sand
- 100 White Sand
- 100 Sand
- 100 Dirt
- 100 Clay
Built in a Compound. Uses 5x3 cells.
Raising Ants
Myrmecology will allow us to raise them. After finding a Queen you seed the Colony with your queen, your ants will move around if there is a queen they will not move if there is not a live queen.
Leaves
- only 21 leaves can be added at a time
Queen Ants
IMPORTANT: ANTS CAN DIE IN YOUR INVENTORY! THIS ONLY TAKES 5 MINUTES
From accounts it would seem that having fresh leaves in your inventory would stop this, as Malard was able to transport an ant all the way across regions
Obtaining
Queen Ants are Obtained by examening plants. This option is not availible on wood bearing trees, cacti, or thorn-giving plants. The hotkey "E" will also accomplish this task.
Carrying an Ant
Once you have caught a Queen Ant it will die if you do not have Fresh Leaves on you. Also if you are carrying a Queen Ant and you have for example Fresh Leaves (week 34) on you and the week in game changes to (week 35) then your Queen Ant will die also. The Fresh Leaves you carry must be from the current week.