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Difference between revisions of "Tests"
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* [[Test of the Obelisk]] - ''level 3'' | * [[Test of the Obelisk]] - ''level 3'' | ||
− | * Architecture Rewards | + | * [[Architecture Rewards]] |
== Art and Music == | == Art and Music == | ||
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* [[Test of Khefres Children]] - ''level 6'' | * [[Test of Khefres Children]] - ''level 6'' | ||
− | * Art and Music Rewards | + | * [[Art and Music Rewards]] |
== Body == | == Body == | ||
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* [[Test of the Acrobat]] - ''level 4'' | * [[Test of the Acrobat]] - ''level 4'' | ||
− | * Body Rewards | + | * [[Body Rewards]] |
== Harmony == | == Harmony == | ||
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* [[Principles of Harmony]] - ''level 1'' | * [[Principles of Harmony]] - ''level 1'' | ||
− | * Harmony Rewards | + | * [[Harmony Rewards]] |
== Leadership == | == Leadership == | ||
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* [[Principles of Leadership]] - ''level 3'' | * [[Principles of Leadership]] - ''level 3'' | ||
− | * Leadership Rewards | + | * [[Leadership Rewards]] |
== Thought == | == Thought == | ||
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* [[Principles of Thought]] - ''level 3'' | * [[Principles of Thought]] - ''level 3'' | ||
− | * Thought Rewards | + | * [[Thought Rewards]] |
== Worship == | == Worship == | ||
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* [[Principles of Worship]] - ''level 2'' | * [[Principles of Worship]] - ''level 2'' | ||
− | * Worship Rewards | + | * [[Worship Rewards]] |
{{Languages}} | {{Languages}} |
Revision as of 03:01, 22 December 2008
Tests Overview
The objective of A Tale in the Desert is to build the ideal civilization by perfecting the Seven Disciplines of Man. Each discipline contains seven tests to challenge the citizens of Egypt.
In order to attempt any of the tests in a discipline, you must first pass the initiation into that discipline. While the tests are often very difficult (many tests cannot, by design, be passed by more than a small percentage of players), the initiations are achievable by any dedicated player and are designed to give a flavor of the discipline.
- Before starting a test or initiation, you must visit the appropriate university to apply. Initiation tests can also be applied for at schools.
- Tests have level restrictions.
- Tests have principles, which are easier than (and designed to be a sample of) the full test, and grant a level on completion.
- Completing a Test will (in some cases) give you a level, a new title, and you may get a reward of some kind (ability to make a new building, extra waypoints, improved stats, etc).
As part of the challenge of the Seven Disciplines of Man, we must write a test for each discipline for our grandchildren in years to come.
Test Pass History
The tests on the Test Pass History page are the ones in which there are points given towards passing. Most of these are awarded at Sunday passes with the exception of Test of the Bureaucrat and Test of the Coalition. Test of the Singing Cicada is not included on this page because its pass history is recorded elsewhere.
Architecture
- Architecture - Discipline page, including who has passed what
- Principles of Architecture - level 1
- Test of the Obelisk - level 3
Art and Music
- Art and Music - Discipline page, including who has passed what
- Principles of Art and Music - level 2
- Test of Khefres Children - level 6
Body
- The Human Body - Discipline page, including who has passed what
- Principles of the Human Body - level 1
- Test of the Acrobat - level 4
Harmony
- Harmony - Discipline page, including who has passed what
- Principles of Harmony - level 1
Leadership
- Leadership - Discipline page, including who has passed what
- Principles of Leadership - level 3
Thought
- Thought - Discipline page, including who has passed what
- Principles of Thought - level 3
Worship
- Worship - Discipline page, including who has passed what
- Principles of Worship - level 2