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Difference between revisions of "User:Rabble/cookguide"

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* '''Cooking Training''': Yes, I can train you to cook.  You don't even need to come to my camp.  But you will need to have some herbs, some food bases (vegetables and camel meat and mutton, etc) and the ability to chat me while also looking at webpages.  In particular, I'll refer you to [[ User:Arame/Cooking/Coords  | Arame's wonderful coordinates table]] and [[http://sokar.cwru.edu/atitd/cooking.php | Dachannien's great webtool]].  Chat me when you have your kitchen and materials ready and we'll talk about the basics of cooking.
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< UNDER CONSTRUCTION >
  
<under construction>
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'''BASICS'''
  
 
Meals in ATiTD can be made from hundreds of different ingredients .  These include over 250 herbs, 35 different mushrooms, fish, vegetables, meats and even odd things like dead ants.
 
Meals in ATiTD can be made from hundreds of different ingredients .  These include over 250 herbs, 35 different mushrooms, fish, vegetables, meats and even odd things like dead ants.
  
To make a meal, you need to train the [[cooking]] skill at a [[School of Worship]].  There are seven levels of training available and it's good to eventually learn all seven.  Basic cooks should learn at least the first four skill levels.
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To make a meal, you need to train the [[cooking]] skill at a [[School of Worship]].  There are seven levels of training available and it's good to eventually learn all seven.  New cooks should learn at least the first four skill levels.
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Start cooking by going to a [[kitchen]] that's been upgraded with an iron cookpot and adding in some ingredients.  Every seven debens of food makes one serving.  So if you add 10 debens of Honey and 3 debens of Camel Meat and 1 deben of Rhubarb, then you'll have 14 debens of food which will make 2 servings.
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As you add the food to the kitchen, the computer keeps track of all the ingredients you mixed into the pot and how many debens of each ingredient you added.  Whichever food was used the most becomes the ''base''.  So in the prior example of Honey, Camel Meat and Rhubarb, the Honey would become the base since you used more Honey than anything else.  The other two items, Camel Meat and Rhubarb would become ''additives''.
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The number of bases in a meal is limited by the level of your cooking skill.  If you are trained as a level 4 cook and try to make a meal with 5 bases, the meal will be ruined when you cook it.  There is no limit to how many additives you can add provided that the total number of ingredients in the meal is 21 or less.
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'''COOKING PAIRS AND STATS'''
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Every ingredient that you can add to a meal affects your stats.  Some may raise your strength and focus but lower your perception and dexterity.  Others might raise your dexterity but lower your speed.  Ingredients only affect your stats when they are combined with other ingredients and not all ingredients work well together.
  
Once you are trained, grab some ingredients, setup a [[kitchen]] with an iron cookpot upgrade and make a mealBut wait .. the ingredients in a meal combine in various, sometimes hard to understand ways.  If you just throw things into the pot, the meal will probably turn out awful.
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To start life as a cook, use [[http://sokar.cwru.edu/atitd/cooking.php Dachannien's ingredient database]].  Bring up the page and press the SEARCH buttonThis database is incomplete and has many items missing stats, but it will start to show you the affects of individual ingredients.
  
Every ingredient in a meal affects different stats.  For example, honey
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Look through

Latest revision as of 03:18, 1 May 2010

< UNDER CONSTRUCTION >


BASICS

Meals in ATiTD can be made from hundreds of different ingredients . These include over 250 herbs, 35 different mushrooms, fish, vegetables, meats and even odd things like dead ants.

To make a meal, you need to train the cooking skill at a School of Worship. There are seven levels of training available and it's good to eventually learn all seven. New cooks should learn at least the first four skill levels.

Start cooking by going to a kitchen that's been upgraded with an iron cookpot and adding in some ingredients. Every seven debens of food makes one serving. So if you add 10 debens of Honey and 3 debens of Camel Meat and 1 deben of Rhubarb, then you'll have 14 debens of food which will make 2 servings.

As you add the food to the kitchen, the computer keeps track of all the ingredients you mixed into the pot and how many debens of each ingredient you added. Whichever food was used the most becomes the base. So in the prior example of Honey, Camel Meat and Rhubarb, the Honey would become the base since you used more Honey than anything else. The other two items, Camel Meat and Rhubarb would become additives.

The number of bases in a meal is limited by the level of your cooking skill. If you are trained as a level 4 cook and try to make a meal with 5 bases, the meal will be ruined when you cook it. There is no limit to how many additives you can add provided that the total number of ingredients in the meal is 21 or less.


COOKING PAIRS AND STATS

Every ingredient that you can add to a meal affects your stats. Some may raise your strength and focus but lower your perception and dexterity. Others might raise your dexterity but lower your speed. Ingredients only affect your stats when they are combined with other ingredients and not all ingredients work well together.

To start life as a cook, use [Dachannien's ingredient database]. Bring up the page and press the SEARCH button. This database is incomplete and has many items missing stats, but it will start to show you the affects of individual ingredients.

Look through