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Difference between revisions of "User:Bezurn Bastet"
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Hello everybody. | Hello everybody. | ||
− | This is my wiki page, on it I'll put some of my research and spreadsheets so you can check them if you'd like | + | This is my wiki page, on it I'll put some of my research and spreadsheets so you can check them if you'd like. |
+ | =Cement Escrow Account= | ||
+ | Since I host digs and stirs frequently I have created an bank for people to store their gypsum and bauxite for me to use. Each person who sets up an account will have their finished Cement stored in a box at the normal dig site (1500, 3200 in Stillwater) | ||
− | [ | + | [[User:Bezurn/Cementaccounts]] |
+ | ==Tests== | ||
+ | =Body= | ||
+ | ===Tatoo=== | ||
+ | My tatoo herbs I still need. | ||
+ | |||
+ | |||
+ | =Leadership= | ||
+ | ==My Petitions== | ||
+ | ===Mushroom Tracking=== | ||
+ | Petition by Bezurn (0 signatures, 1 petitioners) | ||
+ | --------------------------------- | ||
+ | |||
+ | Mushroom Tracking (last updated 7/4) | ||
+ | |||
+ | This is a game feature law. | ||
+ | |||
+ | How it works* | ||
+ | |||
+ | Players can attunes to a certain mushroom type at a school of body by paying an offering of common mushrooms. A 'fungus finder' is then able to be assembled using a sharpened stick, cactus sap, twine, and 'fungus salve'. | ||
+ | |||
+ | A player creates 'distilled mushroom' in a chemistry laboratory. The level of the laboratory would create more units of 'distilled mushroom'. Level 0 - 25 level 1 - 50, and level 2 - 100. | ||
+ | |||
+ | Once attuned to a certain 'mushroom fungus' players can create 'fungus salve' using 'distilled mushrooms' and other various chemical ingredients in a chemistry laboratory. The salve will have a quality rating, and through experimentation of the recipe players can improve the quality. A salve will require no more than 10 units of 'distilled mushroom' | ||
+ | |||
+ | 'Fungus finder' tools will eventually wear out over use. The quality of the 'fungus salve' applied to the tool on creation dictates the number of uses it will have before wearing out. | ||
+ | |||
+ | While a player has a 'fungus finder' in their inventory they will have an option in the skills menu that will allow them to track the fungus of mushrooms. This skill uses the perception and focus skills with a medium to heavy timer. For those of migratory nature this will be a trail that degrades over time and the higher rank they have in botanical identification, the easier it will be for them to find trails that are older. | ||
+ | |||
+ | *subject to tweaks to make feasible with existing code. | ||
+ | |||
+ | === More Powerful Obelisks === | ||
+ | Petition by Bezurn (58 signatures, 1 petitioners) | ||
+ | Last Turned in 10 days ago with 46 Signatures. | ||
+ | --------------------------------- | ||
+ | |||
+ | More Powerful Obelisks (last updated 7/4) | ||
+ | |||
+ | Any Obelisk in a region that holds the power shall have the same model render range of a compound exterior. | ||
+ | |||
+ | If an Obelisk that held power, but then loses it, shall have the model render range reduced to the range they have presently (short). | ||
+ | |||
+ | == Acro == | ||
+ | [https://spreadsheets.google.com/ccc?key=0AubXM6lM5TjYdFBxNDM5dUQ2M1AyQWxoekc2TU43bGc&hl=en#gid=0 My Acrobatics Spreadsheet] | ||
[https://spreadsheets.google.com/ccc?key=0AubXM6lM5TjYdDBxV2RUOXBtaHFjSlVKMHMtZzQ3SVE&hl=en#gid=1 GoogleDoc Pilgrimage Spreadsheet] | [https://spreadsheets.google.com/ccc?key=0AubXM6lM5TjYdDBxV2RUOXBtaHFjSlVKMHMtZzQ3SVE&hl=en#gid=1 GoogleDoc Pilgrimage Spreadsheet] |
Latest revision as of 18:19, 14 July 2010
Hello everybody.
This is my wiki page, on it I'll put some of my research and spreadsheets so you can check them if you'd like.
Cement Escrow Account
Since I host digs and stirs frequently I have created an bank for people to store their gypsum and bauxite for me to use. Each person who sets up an account will have their finished Cement stored in a box at the normal dig site (1500, 3200 in Stillwater)
Tests
Body
Tatoo
My tatoo herbs I still need.
Leadership
My Petitions
Mushroom Tracking
Petition by Bezurn (0 signatures, 1 petitioners)
Mushroom Tracking (last updated 7/4)
This is a game feature law.
How it works*
Players can attunes to a certain mushroom type at a school of body by paying an offering of common mushrooms. A 'fungus finder' is then able to be assembled using a sharpened stick, cactus sap, twine, and 'fungus salve'.
A player creates 'distilled mushroom' in a chemistry laboratory. The level of the laboratory would create more units of 'distilled mushroom'. Level 0 - 25 level 1 - 50, and level 2 - 100.
Once attuned to a certain 'mushroom fungus' players can create 'fungus salve' using 'distilled mushrooms' and other various chemical ingredients in a chemistry laboratory. The salve will have a quality rating, and through experimentation of the recipe players can improve the quality. A salve will require no more than 10 units of 'distilled mushroom'
'Fungus finder' tools will eventually wear out over use. The quality of the 'fungus salve' applied to the tool on creation dictates the number of uses it will have before wearing out.
While a player has a 'fungus finder' in their inventory they will have an option in the skills menu that will allow them to track the fungus of mushrooms. This skill uses the perception and focus skills with a medium to heavy timer. For those of migratory nature this will be a trail that degrades over time and the higher rank they have in botanical identification, the easier it will be for them to find trails that are older.
- subject to tweaks to make feasible with existing code.
More Powerful Obelisks
Petition by Bezurn (58 signatures, 1 petitioners) Last Turned in 10 days ago with 46 Signatures.
More Powerful Obelisks (last updated 7/4)
Any Obelisk in a region that holds the power shall have the same model render range of a compound exterior.
If an Obelisk that held power, but then loses it, shall have the model render range reduced to the range they have presently (short).