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Difference between revisions of "User:Eigam"

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= The shop =
+
= Vine cutting for distillation: Eigam Apricot Juice =
Trading place: Falcon Bay's CS.
+
A new vine cutting for distillation purpose. It produces high amounts of sugar. The Phenotype is GSSSSSSSSS (9 sugar mutations). The main difference with orange juice is the vigor loss, so you should get better results, but using more tends.
  
 +
I have not mapped it completely yet, but you can use the quick tending table below:
  
== Selling ==
 
 
{| border="1"
 
{| border="1"
! Item !! Quantity in stock !! Cost !! Details !! Sold
+
! State !! Tending !! Grapes !! Sugar !! Vigor
|-
 
| Hatchet 9k+ 
 
| 0
 
| 600
 
|
 
| 2
 
|-
 
| Hatchet 8.5k+ 
 
| 0
 
| 300
 
|
 
| 2
 
|-
 
| Shovel 9k+ 
 
| 0
 
| 600
 
|
 
| 0
 
|-
 
| Shovel 8.5k+ 
 
| 0
 
| 300
 
|
 
| 2
 
 
|-  
 
|-  
 +
| Sagging || SL || 2 || 25 || -3
 +
|-
 +
| Wilting || TL || '''-1''' || 3 || -1
 +
|-
 +
| Musty || MG ||  3 || 4 || -3
 +
|-
 +
| Fat || MG || 7 || 20 || -4
 +
|-
 +
| Rustle || PO || 7 || 37 || -3
 +
|-
 +
| Shrivel || AS || 6 || 37 || -2
 +
|-
 +
| Shimmer || AS ||  6 || 12 || -8
 
|}
 
|}
 +
'''Simulation average: 139 grappes with 590 sugar in 31 tends '''
 +
 +
= Vine cutting for distillation: Eigam Orange Juice =
 +
A vine cutting for distillation purpose. It produces high amounts of sugar. The Phenotype is GSSSSSSSS (8 sugar mutations). I have not
 +
mapped it completely yet, but you can use the quick tending table below:
  
== Buying ==
 
 
{| border="1"
 
{| border="1"
! Item !! Value
+
! State !! Tending !! Grapes !! Sugar !! Vigor
 +
|-
 +
| Sagging || PO || 2 || 28 || -14
 
|-
 
|-
| Copper
+
| Wilting || PO || 7 || 18 || -9
| 15
 
 
|-
 
|-
| Iron
+
| Musty || PO ||  7 || 23 || -14
| 10
 
 
|-
 
|-
| Tin
+
| Fat || PO || 2 || 36 || -6
| 20
 
 
|-
 
|-
| Gold
+
| Rustle || PO || 7 || 6 || -3
| 40
 
 
|-
 
|-
| Papyrus
+
| Shrivel || MG || 6 || 19 || -12
| 3
 
 
|-
 
|-
 +
| Shimmer || SV ||  3 || 35 || -3
 
|}
 
|}
 +
'''Simulation average: 71 grappes with 300 sugar in 13 tends '''
  
Temporary:
+
= Selling Gold and Moonsteel =
 +
* 2 gold or moonsteel for 1 cut(table) stone
 +
* 2 gold or moonsteel for 1 herb seed of any kind
 +
* 4 gold or moonsteel for 1 Hairy Tooth Mushroom
 +
* 12 gold or moonsteel for 1 Salt Water Fungus Mushroom
 +
 
 +
= Essence testing =
 +
{| width=100% border="1" class="wikitable sortable"
 +
|-
 +
|align="center" bgcolor="#33CCCC"| '''Material'''
 +
|align="center" bgcolor="#33CCCC"| '''Temp'''
 +
|align="center" bgcolor="#33CCCC"| '''Recipe'''
 +
|align="center" bgcolor="#33CCCC"| '''Drops'''
 +
|align="center" bgcolor="#33CCCC"| '''Ar'''
 +
|align="center" bgcolor="#33CCCC"| '''As'''
 +
|align="center" bgcolor="#33CCCC"| '''Bi'''
 +
|align="center" bgcolor="#33CCCC"| '''Sa'''
 +
|align="center" bgcolor="#33CCCC"| '''So'''
 +
|align="center" bgcolor="#33CCCC"| '''Sp'''
 +
|align="center" bgcolor="#33CCCC"| '''Sw'''
 +
|align="center" bgcolor="#33CCCC"| '''To'''
 +
|-
 +
| Strawberry tea ||  ||  ||  || -2 || -3 || 0 || 0 || 0 || 3 || 2 || -1
 +
|-
 +
| Xanosi ||  ||  ||  || -1 || 0 || 0 || 2 || 0 || 0 || -2 || 0
 +
|-
 +
| Shrub Sage||  ||  ||  || 1 || 0 || -1 || 0 || 3 || 0 || -3 || 0
 +
|}
 +
 
 +
= Ecology & Shrooms =
 
{| border="1"
 
{| border="1"
! Item !! Value !! Details
+
! Shroom !! Metals !! Acidity !! Water !! ??
 +
|-
 +
| Brain
 +
| not done
 +
| 1
 +
| 101
 +
|-
 +
| Cat Nip
 +
| not done
 +
| 2051
 +
| 102
 +
|-
 +
| Cobra
 +
| not done
 +
| 1
 +
| 101
 +
|-
 +
|
 +
| not done
 +
| 6733
 +
| 100
 +
|-
 +
| Sand Spore
 +
| not done
 +
| 3001
 +
| 100
 +
|-
 +
|
 +
| not done
 +
| 3001
 +
| 100
 
|-
 
|-
| lily bulbs I don't have yet
+
| Slave Bread
| 600
+
| not done
| I have: morning, vampire, crown
+
| 8684
 +
| 100
 
|-
 
|-
| Colt's Foot Mushroom
+
|  
| 40
+
| not done
| 40 more to buy
+
| 2529
 +
| 100
 
|-
 
|-
| Nefertari Crown Mushroom
+
|  
| 40
+
| not done
| until I have enough
+
| 1301
 +
| 100
 +
|-
 +
| Dead Tongue
 +
| not done
 +
| 0
 +
| 100
 
|-
 
|-
 
|}
 
|}
 
== Queue for 9k+ hatchets & shovels ==
 
* My guild
 
* 17 players in the queue
 

Latest revision as of 21:33, 15 November 2009

Vine cutting for distillation: Eigam Apricot Juice

A new vine cutting for distillation purpose. It produces high amounts of sugar. The Phenotype is GSSSSSSSSS (9 sugar mutations). The main difference with orange juice is the vigor loss, so you should get better results, but using more tends.

I have not mapped it completely yet, but you can use the quick tending table below:

State Tending Grapes Sugar Vigor
Sagging SL 2 25 -3
Wilting TL -1 3 -1
Musty MG 3 4 -3
Fat MG 7 20 -4
Rustle PO 7 37 -3
Shrivel AS 6 37 -2
Shimmer AS 6 12 -8

Simulation average: 139 grappes with 590 sugar in 31 tends

Vine cutting for distillation: Eigam Orange Juice

A vine cutting for distillation purpose. It produces high amounts of sugar. The Phenotype is GSSSSSSSS (8 sugar mutations). I have not mapped it completely yet, but you can use the quick tending table below:

State Tending Grapes Sugar Vigor
Sagging PO 2 28 -14
Wilting PO 7 18 -9
Musty PO 7 23 -14
Fat PO 2 36 -6
Rustle PO 7 6 -3
Shrivel MG 6 19 -12
Shimmer SV 3 35 -3

Simulation average: 71 grappes with 300 sugar in 13 tends

Selling Gold and Moonsteel

  • 2 gold or moonsteel for 1 cut(table) stone
  • 2 gold or moonsteel for 1 herb seed of any kind
  • 4 gold or moonsteel for 1 Hairy Tooth Mushroom
  • 12 gold or moonsteel for 1 Salt Water Fungus Mushroom

Essence testing

Material Temp Recipe Drops Ar As Bi Sa So Sp Sw To
Strawberry tea -2 -3 0 0 0 3 2 -1
Xanosi -1 0 0 2 0 0 -2 0
Shrub Sage 1 0 -1 0 3 0 -3 0

Ecology & Shrooms

Shroom Metals Acidity Water ??
Brain not done 1 101
Cat Nip not done 2051 102
Cobra not done 1 101
not done 6733 100
Sand Spore not done 3001 100
not done 3001 100
Slave Bread not done 8684 100
not done 2529 100
not done 1301 100
Dead Tongue not done 0 100