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== Fill me up people! ==
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== Overview ==
  
=== Yeast Map ===
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[[Image:Beer.jpg|700 px|center]]
<googlemap width=550 hight=400>
 
</googlemap>
 
 
 
(copy of T3 wiki page bellow)
 
  
Overview
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The national beverage of Egypt. Beer is brewed in a [[Beer Kettle]] using various combinations of [[malt]], [[wheat]] and [[honey]], stored in a [[Small Barrel]], and served at a [[Ceremonial Tasting Table]].
  
The national beverage of Egypt. Beer is brewed in Beer Kettles using various combinations of malt and honey, stored in small barrels, and served at Ceremonial Tasting Tables. Aside from being drunk to increase Beer Tasting skill, beer may be made into ambrosia for festivals, or distilled into spirits using an Alembic.
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Aside from being drunk to increase [[Beer Tasting]] skill (an important route to [[Perception]] improvement), beer may be brewed into ambrosia for festivals, or distilled into [[spirits]] using an [[Alembic]].
  
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=== Beer Characteristics ===
 
Individual beers can vary across many characteristics, depending on the ingredients and yeasts used in their brewing:
 
Individual beers can vary across many characteristics, depending on the ingredients and yeasts used in their brewing:
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* '''Potency''', or alcohol content: no special potency, Potent, or Very Potent.
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* '''Color''': no color, Brown, or Black.
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* '''Sweetness''': Dry, Sweet, or neither.
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* '''Special Properties''': Fruity and/or Spicy.
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* '''Flavors''': up to two of Barley, Bread, Honey, Banana, Blackberry, Cherry, Date, Grapefruit, Orange, Pear, Prune, Jasmine, Vanilla, Cinnamon, Clove, or Nutmeg. Such flavors can be "bold", "noticeable", or merely a "hint".
  
Potency, or alcohol content: no special potency, Potent, or Very Potent.
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Beer is stored in [[Small Barrel|small barrels]]. A barrel of beer is very heavy, with weight 100 and bulk 1. There is no way to empty a full barrel of beer other than by using it (by unkegging it at a tasting table, or by distilling it or making it into ambrosia).
Color: no color, Brown, or Black.
 
Sweetness: Dry, Sweet, or neither.
 
Special Properties: Fruity and/or Spicy.
 
Flavors: up to two of Barley, Honey, Banana, Cherry, Date, Orange, Nutmeg, or Cinnamon. Such flavors can be "bold", "noticeable", or merely a "hint".
 
Beer is stored in small barrels. A barrel of beer is very heavy, with weight 100 and bulk 1. There is no way to empty a full barrel of beer other than by using it (by unkegging it at a tasting table, or by distilling it or making it into ambrosia).
 
  
Spoilage: Unlike wine, beer will spoil over time, rendering it unfit for drinking. (Beer will only begin to go bad once it has been kegged; until then, you can leave it in the kettle indefinitely.) The more potent a beer, the longer it will last in the keg. A Very Potent beer will last over a week, a Potent beer seems to last one Teppy day, while a non-potent beer lasts only one Teppy hour. You will not be told whether a beer has gone bad until you attempt to drink it. Beer will also spoil on the tasting table if left out long enough. Although spoiled beer may not be drunk, it may still be used to make ambrosia or distilled spirits, and may be used to donate for tech research.
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=== Spoilage ===
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If beer stays too long in the barrel (or on the tasting table), it will eventually spoil, rendering it unfit for drinking. Beer can only go bad after it has been kegged; it can sit in the kettle indefinitely before then. The more potent a beer, the longer it will last after kegging.
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* A Very Potent beer will last over a week.
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* A Potent beer seems to last one Teppy day.
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* A non-potent beer lasts only one Teppy hour.  
  
Quick Links
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You will not be told whether a beer has gone bad until you attempt to drink it. Beer will also spoil on the tasting table if left out long enough.  Spoilage does not affect a beer's fitness for distilling, ambrosia making, or donating to university research.
  
Beer - Shivani's step-by-step guide for beginners. You are guided through making one particular beer, with commentary on how this applies to others. It is intended to help you understand the other guides, it is NOT comprehensive and if you already know what you are doing you don't need it.
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== Drinking Beer ==
Tutorial - a copy of Sabt-Pestnu's beer tutorial on E! from Tale 2
 
Recipes - locations and instructions on how to make particular beers
 
The T3 Beer Spreadsheet - Updated T3 spreadsheet to predict malt and wheat beer recipes (I am still working on the rules governing beers with multiple yeasts so please keep checking for updates. ~Calen)
 
For T3 Yeast data see the Yeast Table - how yeasts react. Much of this data still needs to be updated for T3. To do this please see the Guide to Calculating Yeast Stats, which explains how to calculate stats for new yeasts or yeasts with incomplete or old data
 
Microbe Map - where microbes may be found and seal times
 
From Tale 2: beerCalc - an online beer calculator. This could really use someone to take it over so we can add any new yeasts we find and to fix the vitamins; the code is available there.
 
Beer Inventory - for Test of Festivals (Osiris and Hathor beers)
 
Specific Beers for Banquets
 
How to make Beer
 
  
Beer is made from malted barley and honey brewed in a Beer Kettle. You must have the Beer Brewing skill (available at a University of the Human Body) to make beer.
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[[Image:BeerTasting.png|left|border]]
  
It takes 60 wood and 25 water to start a kettle of beer. Once started, the beer making process goes through two phases:
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Beer is drunk at a [[Ceremonial Tasting Table]]. Served in mugs, each barrel provides 21 servings.  Click on a mug to fill it, then click on it again to drink.
  
brewing (in which malt and honey are added to the brew) and
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Drinking beer differs from [[wine]] in two important respects.  First, unlike wine glasses, all mugs are identical -- there is no mug on the table that is "better" for drinking. Grab whatever you like. Mugs are provided automatically and for free; they are not individually crafted as wine glasses are.
fermentation (in which local microbes enter the kettle and convert the brew's sugars into -- ideally -- alcohol).
 
Brewing takes 20 minutes (1200 seconds). Any time during the brewing stage, you may add malt and/or honey. The time you add it makes a big difference in the effects it has.
 
  
Fermenting takes 40 minutes (2400 seconds). Any time during the fermenting stage, you may seal the kettle. Sealing the kettle prevents any (more) microbes from entering. While you can get drinkable beers from an unsealed kettle, most of the time you will want to seal the kettle after the yeast microbe has entered, and before bad microbes enter. (See below, How to Find and Isolate Yeast.)
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Second, the results of a taste of beer are the same for everyone. That is, what you taste is exactly what the barrel has to offer; there is no "beer palate" to refine. (That said, multiple Beer Tasting points can be had from the same barrel -- see the [[Beer Tasting]] article for discussion.)
  
Once the fermenting is done, you may leave the beer in the kettle indefinitely. With an empty small barrel in your inventory, you may Take the beer (kegging it). You are given a display showing the statistics of your beer. If the beer is undrinkable, it will automatically be thrown out, and your barrel is left empty. If it is drinkable, you are given an opportunity to name the barrel (naming the contents), for later use. (Once you use the beer, your barrel is returned.)
 
  
We should be grateful to our grandparents, who initially labored for 3 hours to make beer. Today, it takes but 20 minutes of brewing, and 40 of fermenting.
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== Beer Making Overview ==
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Beer is made from honey or malt (anything else displays ''"You can only use Malt and Honey in beer."''), brewed in a [[Beer Kettle]]. You must have the [[Beer Brewing]] tech (available at a University of the Human Body) to make beer.
  
Figuring out what will result in good beer takes three steps:
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It takes 60 [[Wood]] and 25 [[Water in Jugs |Water]] to start a kettle of beer. Once started, the beer making process goes through two phases:
  
finding and isolating a yeast,
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* Brewing (20 minutes) -- in which grain and honey are added to the brew.
finding out what the yeast does,
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* Fermentation (40 minutes) -- in which local microbes enter the kettle and convert the brew's sugars into -- ideally -- alcohol.
and then using that information to make beer.
 
However, almost nothing seems to have changed from T1, so you can probably just look your yeast up in the old tables and then use the calculator if it's a good yeast.
 
  
The Details of Beer, or the Brewing Phase
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'''The brewing phase''' counts down from a 1200-second timer. At any point during this stage, you may add grain and/or honey. The type and amount of ingredients, and how early or late in the process they are added, determine a number of factors -- not least the amount of sugar and vitamins available in fermenting.
  
The brewing phase lasts for 1200 seconds, or 20 minutes. At any time during this phase, you may add ingredients (honey and malt) to the kettle. The type and amount of these ingredients will determine some of the attributes of your beer. These attributes are further modified by the time at which the ingredient is added.
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'''The fermentation phase''' counts down from a 2400-second timer. At any point during this stage, you may ''seal the kettle''. Sealing the kettle prevents any (more) microbes from entering. While you can get drinkable beers from an unsealed kettle, most of the time you will want to seal the kettle after the yeast microbe has entered, and before bad microbes enter. (See below, [[#How to Find and Isolate Yeast]].)
  
Glucose is a sugar, and is created by malt and honey. Honey adds 10 glucose per unit. Light, medium, and dark roasted malt add 2 glucose per unit. Raw malt adds 1 glucose per unit. Burnt malt adds no glucose.
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Once the fermenting is done, you may leave the beer in the kettle indefinitely. With an empty small barrel in your inventory, you may ''Take the beer'' (kegging it). You are given a display showing the statistics of your beer.
Maltose is a sugar created by malt. Light, medium, and dark roasted malt add 10 maltose per unit. Raw malt adds 5 maltose per unit. Burnt malt adds 2 maltose per unit.
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* If the beer is undrinkable, it will automatically be thrown out, and your barrel is left empty.  
Barley flavor is created by malt. The earlier in the brewing phase you add the malt, the stronger the barley flavor. Raw malt gives twice as much barley flavor as light, medium, and dark roasted malt. Burnt malt has no barley flavor at all.
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* If it is drinkable, you are given an opportunity to name the beer for later use. (Once you use the beer, your barrel is returned.)
Honey flavor is created by honey. It works the opposite of barley flavor: the later in the brewing phase you add the honey, the stronger the honey flavor.
 
Color is created by malt. The earlier in the brewing phase you add the malt, the darker the color. Also, the darker the roast of the malt, the darker the color. Burnt malt is mainly used to create color.
 
Tannin, a bitter flavor, is created by malt. The earlier in the brewing phase you add the malt, the greater the effect on tannin. Also, the darker the roast of the malt, the less tannin it creates.
 
Vitamins, which are consumed by microbes during fermentation, are created by malt and honey. The later in the brewing phase you add the ingredient, the more vitamins are created. The darker the roast of the malt, the fewer vitamins it creates; honey creates fewer vitamins than dark roasted malt, and burnt malt creates no vitamins at all. Raw malt is mainly used for vitamins.
 
Grassy flavor is created by raw and light roasted malt. (Grassy flavor can also be created by yeast during fermentation.) The earlier in the brewing phase you add the malt, the greater its effect on grassy flavor. Raw malt adds significantly more grassy flavor than light roasted malt. If grassy flavor goes above 100, your beer will be undrinkable.
 
Note that Banana, Cherry, Date, Orange, Cinnamon, Nutmeg, and Nasty flavors are determined entirely by the yeast being used. They are not created by the ingredients.
 
  
Base Ingredient Attributes
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=== The Details of Beer, or the Brewing Phase ===
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The brewing phase lasts for 1200 seconds, or 20 minutes. At any time during this phase, you may add ingredients (honey and grain) to the kettle. The type and amount of these ingredients will determine some of the attributes of your beer. These attributes are further modified by the time at which the ingredient is added.
  
I have verified all of the numbers in the table below (see my data here: Ingredient Tests), using 100 of each ingredient for the Malt/Wheat tests and 200 for the Honey tests. The T2 Spreadsheet did not have the correct formulas to accurately predict these numbers (partly because the calculations were based on adding ingredients at 1180 and 20, when the actual ticks are at 1176 and 24). My T3 Spreadsheet has the corrected formulas that accurately predict the effects based on the data I have entered into the table below. ~Calen
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* '''Glucose''' is a sugar, and is created by grain and honey. Honey adds 10 glucose per unit. Light, medium, and dark roasted malt add 2 glucose per unit. Raw malt adds 1 glucose per unit. Burnt malt adds no glucose. Wheat provides 120% of the glucose of a similarly roasted malt.
Added at 1176 Added at 24
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* '''Maltose''' is a sugar created by grain. Light, medium, and dark roasted malt add 10 maltose per unit. Raw malt adds 5 maltose per unit. Burnt malt adds 2 maltose per unit. Wheat provides half the maltose of a similarly roasted malt.
Ingredient Amount Color Vitamins Glucose Maltose Barley Tannin Honey Color Vitamins Glucose Maltose Barley Tannin Honey
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* '''Barley flavor''' is created by malt. The earlier in the brewing phase you add the malt, the stronger the barley flavor. Raw malt gives twice as much barley flavor as light, medium, and dark roasted malt. Burnt malt has no barley flavor at allThe counterpart flavor in wheat beer is '''Bread'''.
Honey 1 --- 0.845 10.000 --- --- --- 0.970 --- 4.545 10.000 --- --- --- 14.285
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* '''Honey flavor''' is created by honey. It works the opposite of barley flavor: the later in the brewing phase you add the honey, the stronger the honey flavor.
Raw Malt 1 0.980 11.020 1.000 5.000 11.800 5.900 11.800 0.180 59.090 1.000 5.000 2.200 1.100 2.200
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* '''Color''' is created by malt. The earlier in the brewing phase you add the malt, the darker the color. Also, the darker the roast of the malt, the darker the color. Burnt malt is mainly used to create color.
Light Malt 1 1.480 8.470 2.000 10.000 5.900 2.950 1.480 0.280 45.450 2.000 10.000 1.100 0.550 0.280
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* '''Tannin''', a bitter flavor, is created by malt. The earlier in the brewing phase you add the malt, the greater the effect on tannin. Also, the darker the roast of the malt, the less tannin it creates.
Medium Malt 1 2.950 5.930 2.000 10.000 5.900 1.970 --- 0.550 31.820 2.000 10.000 1.100 0.370 ---
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* '''Vitamins''', which are consumed by microbes during fermentation, are created by malt and honey. The later in the brewing phase you add the ingredient, the more vitamins are created. The darker the roast of the malt, the fewer vitamins it creates; honey creates fewer vitamins than dark roasted malt, and burnt malt creates no vitamins at all. Raw malt is mainly used for vitamins.
Dark Malt 1 5.900 4.240 2.000 10.000 5.900 1.480 --- 1.100 22.730 2.000 10.000 1.100 0.280 ---
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* '''Grassy flavor''' is created by raw and light roasted malt. (Grassy flavor can also be created by yeast during fermentation.) The earlier in the brewing phase you add the malt, the greater its effect on grassy flavor. Raw malt adds significantly more grassy flavor than light roasted malt. If grassy flavor goes above 100, your beer will be undrinkableThe counterpart flavor in wheat beer is '''Herbal'''.
Burnt Malt 1 11.800 --- --- 2.000 --- --- --- 2.200 --- --- 2.000 --- --- ---
 
Raw Wheat 1 0.980 8.470 1.200 2.500 11.800 5.900 11.800 0.180 45.450 1.200 2.500 2.200 1.100 2.200
 
Light Wheat 1 1.480 7.630 2.400 5.000 5.900 2.950 1.480 0.280 40.910 2.400 5.000 1.100 0.550 0.280
 
Medium Wheat 1 2.950 6.780 2.400 5.000 5.900 1.970 --- 0.550 36.360 2.400 5.000 1.100 0.370 ---
 
Dark Wheat 1 5.900 5.930 2.400 5.000 5.900 1.480 --- 1.100 31.820 2.400 5.000 1.100 0.280 ---
 
Burnt Wheat 1 11.800 --- --- 1.000 --- --- --- 2.200 --- --- 1.000 --- --- ---
 
Ingredient Notes
 
General Notes:
 
  
Color decreases linearly the later it is added, dropping to a minimum of about 1/6 base at the end.
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Note that Banana, Blackberry, Cherry, Date, Grapefruit, Orange, Pear, Prune, Jasmine, Vanilla, Cinnamon, Clove, Nutmeg, and Nasty flavors are determined entirely by the yeast being used. They are not created by the ingredients.
Tannin decreases linearly the later it is added, dropping to a minimum of about 1/6 base at the end.
 
Honey flavor increases the later Honey is added, with a maximum of 14.73 times base at the end.
 
Vitamins increase the later they are added, with a maximum of 5.37 times base at the end.
 
Malt Notes:
 
Grassy flavor decreases linearly the later it is added, dropping to a minimum of about 1/6 base at the end.
 
Barley flavor decreases linearly the later it is added, dropping to a minimum of about 1/6 base at the end.
 
Wheat Notes:
 
Herbal seems to be in place of Grassy when Wheat is used = Bad Taste
 
Bread seems to be in place of Barley when Wheat is used = Good Taste
 
The equation for honey flavour and vitamins are both t^-1 curves, with honey flavour = honey * 1200 / (60 + t), and vitamins proportional to 1200 / (240 + t). Note that ingredients added in the last 18 seconds are all treated as t=12. -- Tamutnefret
 
  
The brew phase is divided into 100 "ticks", each 12 seconds long. The ingredient formulas are based on the nearest tick. In other words, you will get identical results from adding an ingredient with 1 second remaining as you will from adding with 5 remaining.
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Barley beer is able to produce the following flavors: Barley, Banana, Cherry, Date, Orange, Cinnamon, Nutmeg, Grassy.
  
My experiments suggest that the first and last ticks are only half as long, since "nearest tick" is taken literally. The first tick is at 1200 and the second at 1188, so 1193 is already nearer the second tick. This makes it pretty hard to get predictable results from beers where everything goes in at the start. -- Amtep
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Wheat beer is able to produce the following flavors: Blackberry, Grapefruit, Pear, Prune, Jasmine, Vanilla, Clove. They also produce Bread and Herbal flavors, which are the equivalent of Barley and Grassy in barley beer.
My results confirm this. In addition, there seem to be 101 ticks, since 0 (the zero tick: in other words, time 1200-1194) counts as a tick as well. Tick #1 is actually from 1193 to 1182 seconds. ~Calen
 
Notice that when ingredients are added right at the start, honey flavor and vitamins will actually be slightly under their base values.
 
  
This is because (as noted above) the testing data is derived from adding ingredients at 1176 (previously 1180), which is actually the third tick. I assume the original intent of this was to give everyone a little time to start adding ingredients after they click the "Brew" button. ~Calen
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=== Beer Attributes, and the Fermentation Process ===
It is essential to have an appropriate amount of sugars, or once the yeast converts some of them to alcohol, you will get undrinkable beer. Glucose is sweeter than maltose, and converted to alcohol first by the yeast. Each yeast will have a maximum amount of alcohol and minimum amount of each sugar at which it stops working; a yeast may not be able to create beer at all, or may be able to create various strengths of beer. If a yeast makes a good flavor but not enough alcohol, it may still be useful in combination with a high-alcohol yeast. A yeast also needs vitamins, which it consumes as it converts sugar, and will stop working if it runs out; each yeast has its own minimum vitamin level.
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'''*http://www.atitd.org/wiki/tale3/Guides/Beer (Helpful T3 Guide with Base Ingredient Attibutes Chart)'''
  
Generally, a small amount of raw or light malt added at the end is a good way to ensure enough vitamins; a small amount of burnt malt added at the beginning is a good way to add color. To add barley flavor, add medium or dark malt at the beginning. To add honey flavor, add honey at the end. Adding raw malt or lots of light malt at the beginning will almost certainly result in undrinkable grassy beer, so don't!
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Figuring out what will result in good beer takes three steps:
 
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* finding and isolating a yeast,
Yeasts also produce various flavors, at various rates; honey and barley are the only flavors can be obtained with any yeast, since they can come from the ingredients, though honey can come from the yeast as well. Enough fruit and honey flavors will result in Fruity beer. Cinnamon and nutmeg flavors can produce Spicy beer, but too much of these flavors can make your beer bitter, so be very careful with your tannin levels when working with cinnamon or nutmeg yeasts. If a yeast produces lots of Nasty or Grassy flavors, it is unusable.
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* finding out what the yeast does,
 
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* and then using that information to make beer.
Only the two strongest flavors will be noticable in the beer, and only one if the second is too much weaker than the first, so be careful not to overwhelm any fruit or spice flavors with barley and honey flavor from ingredients. If you have three flavors which are all close in strength, you will get Muddled beer; this *is* drinkable, but will likely not be useful for anything but drinking when more uses become available.
 
 
 
Beer attributes, and the fermentation process
 
  
 
Yeast converts sugar into alcohol on a 1:1 basis. Yeast always converts the glucose first, then the maltose. A yeast will always leave a minimum amount of glucose and maltose unconverted; these amounts are called the "glucose floor" and "maltose floor" and are different for each yeast.
 
Yeast converts sugar into alcohol on a 1:1 basis. Yeast always converts the glucose first, then the maltose. A yeast will always leave a minimum amount of glucose and maltose unconverted; these amounts are called the "glucose floor" and "maltose floor" and are different for each yeast.
Line 122: Line 82:
 
In addition, each yeast has a different "alcohol ceiling" -- a maximum # of sugar which it can convert into alcohol.
 
In addition, each yeast has a different "alcohol ceiling" -- a maximum # of sugar which it can convert into alcohol.
  
Example: Yeast-17 has a glucose floor of 13, maltose floor of 37, and alcohol ceiling of 992. A brewer is using Y-17 to make a beer, using 50 honey and 50 medium malt. Total sugars in the brew: 600 glucose, 500 maltose. During fermentation, Y-17 will first convert 587 glucose into 587 alcohol (leaving 13 glucose). It will then work on the maltose, converting 405 maltose into 405 alcohol (leaving 95 maltose), where it stops because it has now created 992 alcohol.
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''Example'':<br>
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* Yeast-17 has a glucose floor of 13, maltose floor of 37, and alcohol ceiling of 992.  
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* A brewer is using Y-17 to make a beer, using 50 honey and 50 medium malt.  
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* Total sugars in the brew: 600 glucose, 500 maltose.  
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* During fermentation, Y-17 will first convert 587 glucose into 587 alcohol (leaving 13 glucose).  
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* It will then work on the maltose, converting 405 maltose into 405 alcohol (leaving 95 maltose).
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* It will then stop because it has now created 992 alcohol (the alcohol ceiling).
  
 
Finally, a yeast consumes vitamins as it works. If the vitamin level reaches a certain floor (which, again, varies by yeast), the yeast will stop converting sugar into alcohol, no matter how much sugar it has to work with.
 
Finally, a yeast consumes vitamins as it works. If the vitamin level reaches a certain floor (which, again, varies by yeast), the yeast will stop converting sugar into alcohol, no matter how much sugar it has to work with.
  
 
To summarize, each yeast has the following attributes:
 
To summarize, each yeast has the following attributes:
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* '''Glucose floor'''
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:The yeast will only convert glucose to alcohol if the glucose remaining is above this level.
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* '''Maltose floor'''
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:The yeast will only convert maltose to alcohol if the maltose remaining is above this level.
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* '''Alcohol ceiling'''
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:The yeast will never produce more than this amount of alcohol.
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* '''Vitamin consumption'''
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:The yeast will consume this many vitamins for each unit of alcohol produced.
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* '''Vitamin floor'''
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:The yeast will only produce alcohol if the vitamins remaining is above this level.
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* '''Flavor production'''
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:The yeast will produce roughly a certain amount of each flavor for each unit of alcohol produced.
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A sealed kettle which contains a single yeast may be modeled as follows:
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# Start with 10 yeast
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# If the vitamins remaining is less than the vitamin floor, stop.
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# If the alcohol produced is greater or equal to the alcohol ceiling, stop.
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# Consume 1 glucose per yeast, up to the limit set by the glucose floor.
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# If the previous step left any yeasts unfed, consume 1 maltose per unfed yeast up to the maltose floor limit.
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# Produce 1 alcohol and proportional flavors per sugar consumed.
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# Yeasts reproduce (typically 10-40%)
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# If any yeasts were left unfed, stop. Otherwise continue from step 2.
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In other words, the yeast will produce alcohol until one of three things happens:
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* It runs out of sugars
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* It runs out of vitamins, or
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* It produces as much alcohol as its alcohol ceiling.
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Yeasts will always convert glucose in preference to maltose.
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 +
For multi-yeast kettles, please see my idea about alcohol ceiling on the discussion page -- Amnhotep
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=== Flavor Production in Fermentation ===
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Some flavors generate entirely during the brewing phase, based on the ingredients added (these include Barley, Bread and Honey flavors, which derive from malt, wheat and honey respectively).  Most flavors, however, arise during fermentation -- they are created by the yeast(s) as sugar is converted to alcohol.  For these flavors, the type and amount are fixed by the particular yeast(s) being used, how much alcohol is produced, and whether the brew contains malt or wheat.
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There are two sets of flavors produced in fermentation: those generated by malt and those generated by wheat.  If you have no malt in your brew, none of the malt flavors will appear; similarly for the wheat flavors.  (A brew containing ''both'' wheat and malt will contain ''both'' sets of flavors in proportion.)
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Flavors derived from '''malt''':
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* '''Orange''' (fruity)
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* '''Banana''' (fruity)
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* '''Cherry''' (fruity)
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* '''Date''' (fruity)
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* '''Nutmeg''' (slightly bitter)
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* '''Cinnamon''' (slightly bitter)
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* '''Grassy''' (unpleasant)
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* '''Nasty''' (unpleasant)
  
Glucose floor
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Flavors derived from '''wheat''':
The yeast will only convert glucose to alcohol if the glucose remaining is above this level.
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* '''Grapefruit''' (fruity)
Maltose floor
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* '''Pear''' (fruity)
The yeast will only convert maltose to alcohol if the maltose remaining is above this level.
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* '''Blackberry''' (fruity)
Alcohol ceiling
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* '''Prune''' (fruity)
The yeast will never produce more than this amount of alcohol.
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* '''Jasmine''' (pleasant)
Vitamin consumption
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* '''Clove''' (slightly bitter)
The yeast will consume this many vitamins for each unit of alcohol produced.
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* '''Vanilla''' (pleasant)
Vitamin floor
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* '''Herbal''' (unpleasant)
The yeast will only produce alcohol if the vitamins remaining is above this level.
 
Flavor production
 
The yeast will produce roughly a certain amount of each flavor for each unit of alcohol produced.
 
A sealed kettle which contains a single yeast may be modelled as follows:
 
  
Start with 10 yeast
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(Note that '''Grassy''' and '''Herbal''' flavors are also created in the brewing phase from raw and light-roasted grains. Some yeasts produce additional Grassy and Herbal flavor during fermentation.)
If the vitamins remaining is less than the vitamin floor, stop.
 
If the alcohol produced is greater or equal to the alcohol ceiling, stop.
 
Consume 1 glucose per yeast, up to the limit set by the glucose floor.
 
If the previous step left any yeasts unfed, consume 1 maltose per unfed yeast up to the maltose floor limit.
 
Produce 1 alcohol and proportional flavours per sugar consumed.
 
Yeasts reproduce (typically 10-40%)
 
If any yeasts were left unfed, stop. Otherwise continue from step 2.
 
In other words, the yeast will produce alcohol until one of three things happens: It runs out of sugars, it runs out of vitamins, or it produces as much alcohol as its alcohol ceiling. Yeasts will always convert glucose in preference to maltose.
 
  
Output
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If a brew contains '''neither''' malt nor wheat (that is, only contains honey), then none of the malt flavors or wheat flavors will generate.  Since honey does not create tannin, there will be no bitter flavors to counteract the sugar; the brew will end up "Cloying Beer" and be undrinkable.
  
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=== Output ===
 
You can collect your finished brew anytime after the end of the fermentation phase. You must be carrying a small barrel to do this. When you keg your brew, you will receive data on its attributes -- you will never know for sure how your brew turned out until you try to keg it. If your brew is undrinkable for some reason, it will automatically be thrown out. If your beer was successful, it will be stored in the barrel and you will have the option to name your beer.
 
You can collect your finished brew anytime after the end of the fermentation phase. You must be carrying a small barrel to do this. When you keg your brew, you will receive data on its attributes -- you will never know for sure how your brew turned out until you try to keg it. If your brew is undrinkable for some reason, it will automatically be thrown out. If your beer was successful, it will be stored in the barrel and you will have the option to name your beer.
  
 +
==== Beer Attributes ====
 
When you keg a beer, you will be shown the levels of the various attributes as well as the final flavor. The attributes are:
 
When you keg a beer, you will be shown the levels of the various attributes as well as the final flavor. The attributes are:
 +
* '''Alcohol'''
 +
:The higher the alcohol value, the more potent the beer.
 +
* '''Color'''
 +
:The higher the color value, the darker the beer.
 +
* '''Mold'''
 +
:Produced if there was mold among the microbes that worked on your brew. If there is too much mold, you get undrinkable Moldy Beer.
 +
* '''Vitamins'''
 +
:Vitamins remaining; no effect on the taste of the beer.
 +
* '''Glucose'''
 +
:A sugar; the more sugars, the sweeter the beer.
 +
* '''Maltose'''
 +
:A sugar; the more sugars, the sweeter the beer. Not as sweet as glucose.
 +
* '''Lactose'''
 +
:A sugar. Despite being displayed, there is no way to get lactose in a beer.
 +
* '''Citric Acid'''
 +
:Despite being displayed, there is no way to get citric acid in a beer.
 +
* '''Lactic Acid'''
 +
:Produced by lactobacteria; too much will produce undrinkable Sour Beer.
 +
* '''Acetic Acid'''
 +
:Produced by acetobacteria; too much will produce undrinkable Vinegar Beer.
 +
* '''Barley'''
 +
:A flavor produced by malt.
 +
* '''Bread'''
 +
:A flavor produced by wheat.
 +
* '''Banana'''
 +
:A fruity flavor produced by yeasts from malt.
 +
* '''Blackberry'''
 +
:A fruity flavor produced by yeasts from wheat.
 +
* '''Cherry'''
 +
:A fruity flavor produced by yeasts from malt.
 +
* '''Date'''
 +
:A fruity flavor produced by yeasts from malt.
 +
* '''Grapefruit'''
 +
:A fruity flavor produced by yeasts from wheat.
 +
* '''Orange'''
 +
:A fruity flavor produced by yeasts from malt.
 +
* '''Pear'''
 +
:A fruity flavor produced by yeasts from wheat.
 +
* '''Prune'''
 +
:A fruity flavor produced by yeasts from wheat.
 +
* '''Honey'''
 +
:A fruity flavor produced by honey.
 +
* '''Jasmine'''
 +
:A pleasant flavor produced by yeasts from wheat.
 +
* '''Vanilla'''
 +
:A pleasant flavor produced by yeasts from wheat.
 +
* '''Nutmeg'''
 +
:A bitter, spicy flavor produced by yeasts from malt.
 +
* '''Cinnamon'''
 +
:A bitter, spicy flavor produced by yeasts from malt.
 +
* '''Clove'''
 +
:A bitter, spicy flavor produced by yeasts from wheat.
 +
* '''Tannin'''
 +
:A very bitter flavor produced by malt and wheat.
 +
* '''Herbal'''
 +
:An unpleasant flavor produced by raw and light wheat.
 +
* '''Grassy'''
 +
:An unpleasant flavor, produced by yeasts or by raw or light malt. Too much grassy flavor will produce undrinkable Grassy Beer.
 +
* '''Herbal'''
 +
:An unpleasant flavor, produced by yeasts or by raw or light wheat.
 +
* '''Nasty'''
 +
:An unpleasant flavor produced by yeasts. Too much nasty flavor will produce undrinkable Nasty Beer.
 +
* '''Microorganisms'''
 +
:A list of the microorganisms that entered your brew during the fermentation phase, listed in order of when they entered. You can control the list of microorganisms, to an extent, by choosing when to seal your kettle.
  
Alcohol
+
==== Beer Qualities ====
The higher the alcohol value, the more potent the beer.
 
Color
 
The higher the color value, the darker the beer.
 
Mold
 
Produced if there was mold among the microbes that worked on your brew. If there is too much mold, you get undrinkable Moldy Beer.
 
Vitamins
 
Vitamins remaining; no effect on the taste of the beer.
 
Glucose
 
A sugar; the more sugars, the sweeter the beer.
 
Maltose
 
A sugar; the more sugars, the sweeter the beer. Not as sweet as glucose.
 
Lactose
 
A sugar. Despite being displayed, there is no way to get lactose in a beer.
 
Citric Acid
 
Despite being displayed, there is no way to get citric acid in a beer.
 
Lactic Acid
 
Produced by lactobacteria, too much will produce undrinkable Sour Beer.
 
Acetic Acid
 
Produced by acetobacteria, too much will produce undrinkable Vinegar Beer.
 
Barley
 
A flavor produced by malt.
 
Bread
 
A flavor produced by wheat.
 
Orange
 
A fruity flavor produced by yeasts.
 
Banana
 
A fruity flavor produced by yeasts.
 
Cherry
 
A fruity flavor produced by yeasts.
 
Date
 
A fruity flavor produced by yeasts.
 
Honey
 
A fruity flavor, produced by yeasts or by adding honey.
 
Nutmeg
 
A bitter, spicy flavor produced by yeasts.
 
Cinnamon
 
A bitter, spicy flavor produced by yeasts.
 
Tannin
 
A very bitter flavor produced by malt and wheat.
 
Herbal
 
An unpleasent flavor produced by raw and light wheat.
 
Grassy
 
An unpleasant flavor, produced by yeasts or by raw or light malt. Too much grassy flavor will produce undrinkable Grassy Beer.
 
Nasty
 
An unpleasant flavor produced by yeasts. Too much nasty flavor will produce undrinkable Nasty Beer.
 
Microorganisms
 
A list of the microorganisms that entered your brew during the fermentation phase, listed in order of when they entered. You can control the list of microorganisms, to an extent, by choosing when to seal your kettle.
 
 
A beer may have the following qualities:
 
A beer may have the following qualities:
Property name Condition to be met
+
{| border="1" cellpadding="3"
Very Potent Alcohol >= 1200
+
!Property name !! Condition to be met
Potent Alcohol >= 800
+
|-
(no name) Alcohol < 800
+
|Very Potent
Dry (Glucose * 2) + Maltose < 150
+
|Alcohol >= 1200
Sweet (Glucose * 2) + Maltose > 300
+
|-
(no name) 150 < (Glucose * 2) + Maltose < 300
+
|Potent
Black Color > 500
+
|Alcohol >= 800
Brown Color > 200
+
|-
(no name) Color < 200
+
|(no name)
Fruity Orange + Banana + Cherry + Date + Honey > 500
+
|Alcohol < 800
Spicy Cinnamon + Nutmeg > 300
+
|-
Bold flavor Flavor > 1000
+
|Dry
Noticeable flavor Flavor > 400
+
|(Glucose * 2) + Maltose < 150
Hint of flavor Flavor > 200
+
|-
(no description) Flavor < 200
+
|Sweet
 +
|(Glucose * 2) + Maltose > 300
 +
|-
 +
|(no name)
 +
|150 < (Glucose * 2) + Maltose < 300
 +
|-
 +
|Black
 +
|Color > 500
 +
|-
 +
|Brown
 +
|Color > 200
 +
|-
 +
|(no name)
 +
|Color < 200
 +
|-
 +
|Fruity
 +
|Orange + Banana + Cherry + Date + Honey > 500
 +
|-
 +
|Spicy
 +
|Cinnamon + Nutmeg > 300
 +
|-
 +
|Bold flavor
 +
|Flavor > 1000
 +
|-
 +
|Noticeable flavor
 +
|Flavor > 400
 +
|-
 +
|Hint of flavor
 +
|Flavor > 200
 +
|-
 +
|(no description)
 +
|Flavor < 200
 +
|}
 +
 
 
Each flavor in the beer (cherry, nutmeg, etc.) may be "bold", "noticeable", or just a "hint". A flavor that is very strong can drown out a weaker flavor; if you have 1000 honey flavor and 200 barley flavor, the barley will not appear. A flavor is drowned out if it is less than 50% of the most powerful flavor in the beer.
 
Each flavor in the beer (cherry, nutmeg, etc.) may be "bold", "noticeable", or just a "hint". A flavor that is very strong can drown out a weaker flavor; if you have 1000 honey flavor and 200 barley flavor, the barley will not appear. A flavor is drowned out if it is less than 50% of the most powerful flavor in the beer.
  
If two or more other flavors are greater than 50% of the strongest flavour it will have "muddled flavor", and none of the flavors will apply.
+
If two or more other flavors are greater than 50% of the strongest flavor, it will have "muddled flavor", and none of the flavors will apply.
  
Unsuccessful Brews
+
=== Unsuccessful Brews ===
 +
Not all brews become drinkable beer. There are many situations which will cause a brew to fail:
  
Not all brews become drinkable beer. There are many situations which will cause a brew to fail:
+
* '''Nonalcoholic Soup (undrinkable)'''
Nonalcoholic Soup (undrinkable)
+
:Alcohol < 100
Alcohol < 100
+
* '''Cloying Beer (undrinkable)'''
Cloying Beer (undrinkable)
+
:Glucose + (Maltose/2) > Tannin + Cinnamon + Nutmeg + Lactic
Glucose + (Maltose/2) > Tannin + Cinnamon + Nutmeg + Lactic
+
* '''Bitter Beer (undrinkable)'''
Bitter Beer (undrinkable)
+
:(Glucose * 2) + Maltose < Tannin + (Cinnamon + Nutmeg)/5
(Glucose * 2) + Maltose < Tannin + (Cinnamon + Nutmeg)/5
+
* '''Caustic Beer (undrinkable)'''
Caustic Beer (undrinkable)
+
:(Glucose * 6) + (Maltose * 3) < Cinnamon + Nutmeg (very high fruity flavours can also produce Caustic Beer)
(Glucose * 6) + (Maltose * 3) < Cinnamon + Nutmeg (very high fruity flavours can also produce Caustic Beer)
+
* '''Grassy Beer (undrinkable)'''
Grassy Beer (undrinkable)
+
:Grassy > 100
Grassy > 100
+
* '''Moldy Beer (undrinkable)'''
Moldy Beer (undrinkable)
+
:Mold > 100
Mold > 100
+
* '''Nasty Beer (undrinkable)'''
Nasty Beer (undrinkable)
+
:Nasty > 100
Nasty > 100
+
* '''Sour Beer (undrinkable)'''
Sour Beer (undrinkable)
+
:Not well understood, but may be (Lactic + Acetic) > (Glucose + Maltose)
Not well understood, but may be (Lactic + Acetic) > (Glucose + Maltose)
+
* '''Vinegar Beer (undrinkable)'''
Vinegar Beer (undrinkable)
+
:Acetic > 100
Acetic > 100 (my first attempt yielded Acetic = 73 and an undrinkable Vinegar Beer: Temm)
+
(my first attempt yielded Acetic = 73 and an undrinkable Vinegar Beer: Temm)
Vinegar Soup (undrinkable)
+
(my first attempt yielded Acetic = 62 and an undrinkable Vinegar Beer; Fugue)
Rare, might be Alcohol < 100 and Acetic > Alcohol
+
(ditto, Acetic=62, Vinegar Beer --[[User:Numaris|Numaris]])
The exact effect of Lactic is still uncertain, but I have had several beers that should have been Cloying, but were drinkable, and had some lactic acid. Simply adding lactic to tannin in that formula fits all my results. -- Amtep
+
* '''Vinegar Soup (undrinkable)'''
 +
:Rare, might be Alcohol < 100 and Acetic > Alcohol
  
Multiple Yeast Beers
+
''The exact effect of Lactic is still uncertain, but I have had several beers that should have been Cloying, but were drinkable, and had some lactic acid. Simply adding lactic to tannin in that formula fits all my results.''
  
 +
=== Multiple Yeast Beers ===
 
Beers can have as many microbes in them as you care to let get in. Mold, Acetobacterium, and Lactobacillus may be hard to work around, because they add factors both harmful and little-studied.
 
Beers can have as many microbes in them as you care to let get in. Mold, Acetobacterium, and Lactobacillus may be hard to work around, because they add factors both harmful and little-studied.
  
Line 261: Line 317:
  
 
Another example:
 
Another example:
 +
:I tested two spots:
 +
:1) Y3 Y59 A6 M63 Y24 M87 L61 Y65 A62 Y49 L44 M47 Y67 L52 Y64 Y90 Y2 M71 M55 Y82
 +
:2) Y3 Y59 A6 L61 L52 M63 Y24 M71 L44 M47 Y65 Y67 Y90 Y49 M31 L85 Y64 M87 L69 Y91 A22 A62 Y2
  
I tested two spots:
+
:1 gave 1421 alc and 20 cinnamon, 2 gave 1250 alc and 379 cinnamon. In 1 nearly all of the effect was done by Y3 but in 2 Y59 was able to act more, perhaps something to do with entry times?
1) Y3 Y59 A6 M63 Y24 M87 L61 Y65 A62 Y49 L44 M47 Y67 L52 Y64 Y90 Y2 M71 M55 Y82
 
2) Y3 Y59 A6 L61 L52 M63 Y24 M71 L44 M47 Y65 Y67 Y90 Y49 M31 L85 Y64 M87 L69 Y91 A22 A62 Y2
 
1 gave 1421 alc and 20 cinnamon, 2 gave 1250 alc and 379 cinnamon. In 1 nearly all of the effect was done by Y3 but in 2 Y59 was able to act more, perhaps something to do with entry times? -- Beren
 
  
T3 Multiple Yeast test with Y16+Y67 -- Didero
+
More research in this field needs to be done.
  
More research in this field needs to be done.
+
:I have had great success with predicting multi yeast recipes. Stats seem to be location/seal time dependent. Exact seal times are important. Just run your yeast tests using teh exact seal time and this will give stats that can be plugged into beercalc to predict recipes. This strategy has worked very well for me for several locations.
 +
 
 +
== Practical Beer Making ==
 +
=== How to Find and Isolate a Yeast ===
 +
There are 100 microbes in the game, of which 58 are useful yeasts.  The remaining 42 are useless Lactobacilii, Molds, and Acetobacteria. Microbes that aren't yeasts will make beer undrinkable if they are high enough on the microbe list. Thus, it is necessary in many spots, and useful in others, to isolate a yeast before you try to make beer.
  
I have had great success with predicting multi yeast recipes. Stats seem to be location/seal time dependent. Exact seal times are important. Just run your yeast tests using teh exact seal time and this will give stats that can be plugged into beercalc to predict recipes. This strategy has worked very well for me for several locations. -Aberdon
+
* '''Yeast'''
How to Find and Isolate a Yeast
+
:A desirable microbe which converts sugars to alcohol and flavors.
 +
* '''Mold'''
 +
:An undesirable microbe which converts sugars to mold.
 +
* '''Acetobacterium'''
 +
:An undesirable microbe which converts sugars to acetic acid (vinegar).
 +
* '''Lactobacillus'''
 +
:An undesirable microbe which converts sugars to lactic acid. Very useful if you're making sauerkraut; not so much with beer.
  
There are 100 possible microbes, some of which are yeasts and some of which are Lactobacilii, Molds, and Acetobacteria. There is no guarantee that all of the yeasts will make drinkable beer, or that we will be able to find a spot where each one is available. Things that aren't yeasts will make beer undrinkable if they are high enough on the microbe list. Thus, it is necessary in many spots, and useful in others, to isolate a yeast before you try to make beer.
+
Very little detailed study has been done on molds, acetobacteria, and lactobacteria. These microbes all produce undesirable flavors that will ruin the beer if too strong. It is never desirable to have anything except yeasts in your kettle. In the fermentation phase, your job is to seal your kettle at the proper time to keep out the "bad" microbes and allow only the yeasts.
  
Yeast
+
You isolate a yeast by running a '''Yeast Test'''. This kettle option is a shortcut that eliminates the brewing phase, thus taking only 40 minutes to complete. At the end of the test, you take the 'beer' (you need your small barrel!) and get a display of the results. At the bottom is a list of the microbes that are in the kettle, in the order they entered (first to last).
A desirable microbe which converts sugars to alcohol and flavors.
 
Mold
 
An undesirable microbe which converts sugars to mold.
 
Acetobacterium
 
An undesirable microbe which converts sugars to acetic acid (vinegar).
 
Lactobacillus
 
An undesirable microbe which converts sugars to lactic acid.
 
Very little detailed study has been done on molds, acetobacteria, and lactobacteria. These microbes all produce undesirable flavors which will ruin the beer if too strong. It is never desirable to have anything except yeasts in your kettle. In the fermentation phase, your job is to seal your kettle at the proper time to keep out the "bad" microbes and allow only the yeasts.
 
  
You isolate a yeast by running a Yeast Test. This kettle option is a shortcut that eliminates the brewing phase, thus taking only 40 minutes to complete. At the end of the test, you take the 'beer' (you need your small barrel!) and get a display of the results. At the bottom is a list of the microbes that are in the kettle, in the order they entered (first to last).
+
# Run a yeast test (The Yeast option, which takes 25 water, 60 wood, 2400 Teppy seconds (about 44.25 minutes real time)), leaving the lid open until the end. If the first microbe in the list is not a yeast, start over in another spot. Don't forget to have a small barrel with you so you can get the results of the yeast test!
 +
# Once you find somewhere where at least the first microbe is a yeast, run a new yeast test, closing the lid at 1200 seconds (the halfway point of the fermentation phase).
 +
# If the results show no microbes, it means you have closed the lid too soon; run a new test and close the lid at 600 seconds (remaining). If the results show more than one microbe, run another yeast test and close the lid at 1800 seconds to see if you have isolated the time when the first yeast enters the kettle.
 +
# Keep running yeast tests, dividing the times when the yeast might have entered in half, until you get only the first yeast. This tells you your sealing time when making beer -- close the lid at the same time as you did in this successful test so that only this first yeast will be active in your beer.
  
Run a yeast test (The Yeast option, which takes 25 water, 60 wood, 2400 Teppy seconds), leaving the lid open until the end. If the first microbe in the list is not a yeast, start over in another spot. Don't forget to have a small barrel with you so you can get the results of the yeast test!
+
'''NOTE:''' If you are in a spot where the second (or more) microbes are also yeasts, you may also want to try making multi-yeast beer by finding the seal time that gets you only 2 yeasts (or 3, etc, up to however many you have). While the results of multiple-yeast brews are hard to predict, some people have successfully used the beerCalc tool to do this. Moreover, many beers made without sealing the lid are effectively multi-yeast beers, and you can find many such recipes and locations on the Wiki (do a search for your yeast -- e.g., search for Y3 to find pages with recipes for that yeast).
Once you find somewhere where at least the first microbe is a yeast, run a yeast test, closing the lid at 1200 seconds.
 
If the results show no microbes, run a yeast test and close the lid at 600 seconds (remaining). If the results show more than one microbe, run another yeast test and close the lid at 1800 seconds to see if you have isolated the time when the first yeast enters the kettle.
 
Keep running yeast tests, dividing the times when the yeast might have entered in half, until you get only the first yeast. This tells you your sealing time when making beer -- close the lid at the same time as you did in this successful test so that only this first yeast will be active in your beer.
 
If you are in a spot where the second (or more) microbes are also yeasts, you may also want to try making multiyeast beer by finding the seal time that gets you only 2 yeasts (or 3, etc, up to however many you have). While the results of multiple-yeast brews are hard to predict, some people have successfully used the beerCalc tool to do this. Moreover, many beers made without sealing the lid are effectively multi-yeast beers and you can find many such recipes and locations on the Wiki (do a search for your yeast -- e.g., search for Y3 to find pages with recipes for that yeast).
 
Microbe Map - please report the locations of the microbes you find! [Microbe List]? - a list of all microbes seen so far, so we know which yeasts are out there
 
  
Microbe Transition Lines
+
[[#Yeast Map]] - please report the locations of the microbes you find in the map above!
  
 +
==== Microbe Transition Lines ====
 
Hellinar - Inspired by Jaby's work on large scale microbe distribution, I've been testing the changes in microbe distribution on small scales. These tests demonstrate that the microbe population shifts as your kettle crosses coordinate lines. The degree of shift is dependent on the degree to which the coordinate is divisible by two. Thus if the coordinate you cross is divisible by 128, most of the upper microbes will change. On the other hand if the coordinate can only be divided by 8, or 4 or 2, the shift in order is likely to be small. This shift occurs very sharply within a small fraction of a coordinate. So avoid placing kettles on such a high power of two coordinate. On the other hand, if you are searching for new microbes, place four kettles on odd numbered coordinates around the point where two lines divisible by 128 cross. This will give you four sets of well shuffled microbes.
 
Hellinar - Inspired by Jaby's work on large scale microbe distribution, I've been testing the changes in microbe distribution on small scales. These tests demonstrate that the microbe population shifts as your kettle crosses coordinate lines. The degree of shift is dependent on the degree to which the coordinate is divisible by two. Thus if the coordinate you cross is divisible by 128, most of the upper microbes will change. On the other hand if the coordinate can only be divided by 8, or 4 or 2, the shift in order is likely to be small. This shift occurs very sharply within a small fraction of a coordinate. So avoid placing kettles on such a high power of two coordinate. On the other hand, if you are searching for new microbes, place four kettles on odd numbered coordinates around the point where two lines divisible by 128 cross. This will give you four sets of well shuffled microbes.
  
How to Find Out What a Yeast Does, or the Fermentation Phase
+
=== How to Find Out What a Yeast Does, or the Fermentation Phase ===
 +
Once you have isolated a yeast, if it has not already been analyzed, run a couple of test beers.
  
Once you have isolated a yeast, if it has not already been analyzed, run a couple of test beers.
+
Making beer is just like doing a yeast test, except that a brewing period, 1200 Teppy seconds long, is added BEFORE the fermentation period. During brewing, you can add honey and the various malts at any time, though it calculates results in 12-second "ticks." Once you've finished brewing, it immediately goes into fermentation, and you should close the lid at a time that will catch the yeast(s) you want but no other microbes.
Making beer is just like doing a yeast test, except that a brewing period, 1200 Teppy seconds long, is added BEFORE the fermentation period. During brewing you can add honey and the various malts at any time, though it calculates results in 12-second "ticks". Once you've finished brewing, it immediately goes into fermentation, and you should close the lid at a time that will catch the yeast(s) you want but no other microbes.
 
  
 
You should try:
 
You should try:
 +
* One test with low amounts of sugars and vitamins, which should get you at least one of the floor values for your yeast.
 +
* One test with lots of sugars and vitamins, which should get you the max alcohol for your yeast and reveal any flavors it produces.
  
One test with low amounts of sugars and vitamins, which should get you at least one of the floor values for your yeast
 
One test with lots of sugars and vitamins, which should get you the max alcohol for your yeast and reveal any flavors it produces
 
 
Don't expect these beers to be drinkable! These are just to get the yeast values which will allow you to make good beers.
 
Don't expect these beers to be drinkable! These are just to get the yeast values which will allow you to make good beers.
 +
== Yeast and Recipe Research ==
 +
=== Yeast Map ===
 +
 +
Map is not that helpful, more yeast locations at [[Events/Yeast_Test_Day|Yeast Test Day Event ]]  and [[User:Yerbouti|Yerbouti User page]]
 +
<googlemap lat="1010" lon="0" zoom="1" width="512" height="512" controls="small" type="game"
 +
iconsize="32x32"
 +
iconanchor'"9x32"
 +
iconlabels="A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z,0,1,2,3,4,5,6,7,8,9,Ball,Cir,Dot,DP,Pin,PP,bee,beetle,camel,cobra,drink,fire,fish,flower,GH,grape,plus,pyramid,sheep,tick"
 +
>
 +
(PPBl) 1227, 1930
 +
/Yeast\
 +
1227, 1930: Y66 seal @ 1400
 +
/Attributes\
 +
[[Y41|Click Here]].
 +
 +
(PPBl) 1281, 1850
 +
/Yeast\
 +
1281, 1850: Y41 seal @ 1100
 +
/Attributes\
 +
[[Y41|Click Here]].
 +
 +
(PPBl) 1153, 6927
 +
/Yeast\
 +
1153, 6927: Y41 seal @ 1300
 +
/Attributes\
 +
[[Y41|Click Here]].
 +
 +
(PPBl) 3159, 4381
 +
/Yeast\
 +
3159, 4381: Y2 seal @ 1200
 +
/Attributes\
 +
[[Y2|Click Here]].
 +
 +
(PPBl) 839, 7093
 +
/Yeast\
 +
839, 7093: Y24 seal @ 1200
 +
/Attributes\
 +
[[Y24|Click Here]].
 +
 +
(PPBl) 4288, 7641
 +
/Yeast\
 +
4288, 76418: Y8 seal @ 1100 exactly
 +
/Attributes\
 +
[[Y8|Click Here]].
 +
 +
(PPBl) 821, 7133
 +
/Yeast\
 +
821, 7133: Y49 seal @ 1300
 +
/Attributes\
 +
[[Y49|Click Here]].
 +
 +
(PPBl) 4351, -577
 +
/Yeast\
 +
4351, -577: Y26 seal @ 1200
 +
/Attributes\
 +
[[Y26|Click Here]].
 +
 +
(PPBl) 3791, 7997
 +
/Yeast\
 +
3791, 7997: Y26 seal @ 1050
 +
/Attributes\
 +
[[Y26|Click Here]].
 +
 +
 +
(PPBl) 4415, -577
 +
/Yeast\
 +
4415, -577: Y57 seal @ 1100
 +
/Attributes\
 +
[[Y57|Click Here]].
 +
 +
(PPBl) 4417, -577
 +
/Yeast\
 +
4417, -577: Y99 seal @ 1350
 +
/Attributes\
 +
[[Y99|Click Here]].
 +
 +
(PPBl) 1422, 2140
 +
/Yeast\
 +
1422, 2140: Y2 seal @ 770
 +
/Attributes\
 +
[[Y2|Click Here]].
 +
 +
(PPBl) 1441, 1788
 +
/Yeast\
 +
1441, 1788:
 +
[[Y16]] [[Y59]] [[Y43]] [[Y89]] @ ~900
 +
[[Y16]] [[Y59]] @ ~1200
 +
 +
(PPBl) 1322,1711
 +
/Yeast\
 +
1322,1711: [[Y59]] @ ~1500
 +
 +
(PPBl) 1390,1741
 +
/Yeast\
 +
1390,1741: [[Y33]] @ ~1350
 +
 +
(PPBl) 1342,1798
 +
/Yeast\
 +
1342,1798:
 +
[[Y97]] [[Y67]] @ ~1500
 +
[[Y97]] @ ~1649
 +
 +
(PPBl) 1062,1767
 +
/Yeast\
 +
1062,1767: [[Y74]] @ ~1350
 +
 +
(PPBl) 1896,3747
 +
/Yeast\
 +
1896,3747: [[Y42]] [[Y32]] @ 1350
 +
 +
(PPBl) 939,-496
 +
/Yeast\
 +
939,-496: [[Y43]] @ 1600
 +
 +
(PPBl) 4400,6400
 +
/Yeast\
 +
4400,6400: [[Y64]] @ 1350
 +
/Attributes\
 +
[[Y64|Click Here]].
 +
 +
</googlemap>
 +
 +
=== Yeast Attributes ===
 +
See '''[[YeastTest|Yeast Test]]''' page to read or post yeast attribute results.  These are the numbers you want to plug into the Spreadsheet below.
 +
 +
=== Recipes ===
 +
'''[[Beer/Recipes|Recipes Page]]'''
 +
 +
[[Image:BeerCalc_T3_1.4.zip|Old T3 BeerCalc spreadsheet]] (Note this version has a broken cell calculation under Herbal Label (P2). I found a spreadsheet called 1.4.1 from http://www.atitd.org/wiki/tale3/Guides/Beer/Spreadsheet which seems to have more yeast values (probably outdated) but no broken cells) - Cegaiel
  
For more detailed instructions on deriving the stats for the yeast(s) you have found, see the Calculating Yeast Stats page.
+
[[Image:BeerCalc_T4_1_0.zip|T4 BeerCalc spreadsheet]] Please add more yeast values if you want to.
  
Yeast table: See the Microbe stats page - this table shows the results for known yeasts and other microbes -- please add data for any yeasts you analyze.
+
'''Warning'''<br>This information provided courtesy of the Tale 3 wiki, and was converted by [[User:cory0210|cory0210]].<br>Some information might have changed.
  
You can also use The T3 Beer Spreadsheet to predict a recipe for a known yeast without having to do lots of experimenting with real ingredients but be sure to update your copy with the latest data from the Yeast Table first.
+
== Beer Vendors ==
 +
* [[Guilds/The_Frosty_Osty_Brewing_Company|The Frosty Osty Brewing Company]]
 +
* [[User:Yerbouti|Yerbouti]]
 +
* [[User:Aplus|Aplus]]
 +
* [[User:Hekatef/Beer|Hekatef]]
  
Caveat
 
  
This information provided courtesy of the Tale 2 wiki. Some information may have changed.
+
[[Category:Resources|Beer]] [[Category:Guides|Beer]]

Latest revision as of 23:21, 13 February 2012

Overview

Beer.jpg

The national beverage of Egypt. Beer is brewed in a Beer Kettle using various combinations of malt, wheat and honey, stored in a Small Barrel, and served at a Ceremonial Tasting Table.

Aside from being drunk to increase Beer Tasting skill (an important route to Perception improvement), beer may be brewed into ambrosia for festivals, or distilled into spirits using an Alembic.

Beer Characteristics

Individual beers can vary across many characteristics, depending on the ingredients and yeasts used in their brewing:

  • Potency, or alcohol content: no special potency, Potent, or Very Potent.
  • Color: no color, Brown, or Black.
  • Sweetness: Dry, Sweet, or neither.
  • Special Properties: Fruity and/or Spicy.
  • Flavors: up to two of Barley, Bread, Honey, Banana, Blackberry, Cherry, Date, Grapefruit, Orange, Pear, Prune, Jasmine, Vanilla, Cinnamon, Clove, or Nutmeg. Such flavors can be "bold", "noticeable", or merely a "hint".

Beer is stored in small barrels. A barrel of beer is very heavy, with weight 100 and bulk 1. There is no way to empty a full barrel of beer other than by using it (by unkegging it at a tasting table, or by distilling it or making it into ambrosia).

Spoilage

If beer stays too long in the barrel (or on the tasting table), it will eventually spoil, rendering it unfit for drinking. Beer can only go bad after it has been kegged; it can sit in the kettle indefinitely before then. The more potent a beer, the longer it will last after kegging.

  • A Very Potent beer will last over a week.
  • A Potent beer seems to last one Teppy day.
  • A non-potent beer lasts only one Teppy hour.

You will not be told whether a beer has gone bad until you attempt to drink it. Beer will also spoil on the tasting table if left out long enough. Spoilage does not affect a beer's fitness for distilling, ambrosia making, or donating to university research.

Drinking Beer

BeerTasting.png

Beer is drunk at a Ceremonial Tasting Table. Served in mugs, each barrel provides 21 servings. Click on a mug to fill it, then click on it again to drink.

Drinking beer differs from wine in two important respects. First, unlike wine glasses, all mugs are identical -- there is no mug on the table that is "better" for drinking. Grab whatever you like. Mugs are provided automatically and for free; they are not individually crafted as wine glasses are.

Second, the results of a taste of beer are the same for everyone. That is, what you taste is exactly what the barrel has to offer; there is no "beer palate" to refine. (That said, multiple Beer Tasting points can be had from the same barrel -- see the Beer Tasting article for discussion.)


Beer Making Overview

Beer is made from honey or malt (anything else displays "You can only use Malt and Honey in beer."), brewed in a Beer Kettle. You must have the Beer Brewing tech (available at a University of the Human Body) to make beer.

It takes 60 Wood and 25 Water to start a kettle of beer. Once started, the beer making process goes through two phases:

  • Brewing (20 minutes) -- in which grain and honey are added to the brew.
  • Fermentation (40 minutes) -- in which local microbes enter the kettle and convert the brew's sugars into -- ideally -- alcohol.

The brewing phase counts down from a 1200-second timer. At any point during this stage, you may add grain and/or honey. The type and amount of ingredients, and how early or late in the process they are added, determine a number of factors -- not least the amount of sugar and vitamins available in fermenting.

The fermentation phase counts down from a 2400-second timer. At any point during this stage, you may seal the kettle. Sealing the kettle prevents any (more) microbes from entering. While you can get drinkable beers from an unsealed kettle, most of the time you will want to seal the kettle after the yeast microbe has entered, and before bad microbes enter. (See below, #How to Find and Isolate Yeast.)

Once the fermenting is done, you may leave the beer in the kettle indefinitely. With an empty small barrel in your inventory, you may Take the beer (kegging it). You are given a display showing the statistics of your beer.

  • If the beer is undrinkable, it will automatically be thrown out, and your barrel is left empty.
  • If it is drinkable, you are given an opportunity to name the beer for later use. (Once you use the beer, your barrel is returned.)

The Details of Beer, or the Brewing Phase

The brewing phase lasts for 1200 seconds, or 20 minutes. At any time during this phase, you may add ingredients (honey and grain) to the kettle. The type and amount of these ingredients will determine some of the attributes of your beer. These attributes are further modified by the time at which the ingredient is added.

  • Glucose is a sugar, and is created by grain and honey. Honey adds 10 glucose per unit. Light, medium, and dark roasted malt add 2 glucose per unit. Raw malt adds 1 glucose per unit. Burnt malt adds no glucose. Wheat provides 120% of the glucose of a similarly roasted malt.
  • Maltose is a sugar created by grain. Light, medium, and dark roasted malt add 10 maltose per unit. Raw malt adds 5 maltose per unit. Burnt malt adds 2 maltose per unit. Wheat provides half the maltose of a similarly roasted malt.
  • Barley flavor is created by malt. The earlier in the brewing phase you add the malt, the stronger the barley flavor. Raw malt gives twice as much barley flavor as light, medium, and dark roasted malt. Burnt malt has no barley flavor at all. The counterpart flavor in wheat beer is Bread.
  • Honey flavor is created by honey. It works the opposite of barley flavor: the later in the brewing phase you add the honey, the stronger the honey flavor.
  • Color is created by malt. The earlier in the brewing phase you add the malt, the darker the color. Also, the darker the roast of the malt, the darker the color. Burnt malt is mainly used to create color.
  • Tannin, a bitter flavor, is created by malt. The earlier in the brewing phase you add the malt, the greater the effect on tannin. Also, the darker the roast of the malt, the less tannin it creates.
  • Vitamins, which are consumed by microbes during fermentation, are created by malt and honey. The later in the brewing phase you add the ingredient, the more vitamins are created. The darker the roast of the malt, the fewer vitamins it creates; honey creates fewer vitamins than dark roasted malt, and burnt malt creates no vitamins at all. Raw malt is mainly used for vitamins.
  • Grassy flavor is created by raw and light roasted malt. (Grassy flavor can also be created by yeast during fermentation.) The earlier in the brewing phase you add the malt, the greater its effect on grassy flavor. Raw malt adds significantly more grassy flavor than light roasted malt. If grassy flavor goes above 100, your beer will be undrinkable. The counterpart flavor in wheat beer is Herbal.

Note that Banana, Blackberry, Cherry, Date, Grapefruit, Orange, Pear, Prune, Jasmine, Vanilla, Cinnamon, Clove, Nutmeg, and Nasty flavors are determined entirely by the yeast being used. They are not created by the ingredients.

Barley beer is able to produce the following flavors: Barley, Banana, Cherry, Date, Orange, Cinnamon, Nutmeg, Grassy.

Wheat beer is able to produce the following flavors: Blackberry, Grapefruit, Pear, Prune, Jasmine, Vanilla, Clove. They also produce Bread and Herbal flavors, which are the equivalent of Barley and Grassy in barley beer.

Beer Attributes, and the Fermentation Process

*http://www.atitd.org/wiki/tale3/Guides/Beer (Helpful T3 Guide with Base Ingredient Attibutes Chart)

Figuring out what will result in good beer takes three steps:

  • finding and isolating a yeast,
  • finding out what the yeast does,
  • and then using that information to make beer.

Yeast converts sugar into alcohol on a 1:1 basis. Yeast always converts the glucose first, then the maltose. A yeast will always leave a minimum amount of glucose and maltose unconverted; these amounts are called the "glucose floor" and "maltose floor" and are different for each yeast.

In addition, each yeast has a different "alcohol ceiling" -- a maximum # of sugar which it can convert into alcohol.

Example:

  • Yeast-17 has a glucose floor of 13, maltose floor of 37, and alcohol ceiling of 992.
  • A brewer is using Y-17 to make a beer, using 50 honey and 50 medium malt.
  • Total sugars in the brew: 600 glucose, 500 maltose.
  • During fermentation, Y-17 will first convert 587 glucose into 587 alcohol (leaving 13 glucose).
  • It will then work on the maltose, converting 405 maltose into 405 alcohol (leaving 95 maltose).
  • It will then stop because it has now created 992 alcohol (the alcohol ceiling).

Finally, a yeast consumes vitamins as it works. If the vitamin level reaches a certain floor (which, again, varies by yeast), the yeast will stop converting sugar into alcohol, no matter how much sugar it has to work with.

To summarize, each yeast has the following attributes:

  • Glucose floor
The yeast will only convert glucose to alcohol if the glucose remaining is above this level.
  • Maltose floor
The yeast will only convert maltose to alcohol if the maltose remaining is above this level.
  • Alcohol ceiling
The yeast will never produce more than this amount of alcohol.
  • Vitamin consumption
The yeast will consume this many vitamins for each unit of alcohol produced.
  • Vitamin floor
The yeast will only produce alcohol if the vitamins remaining is above this level.
  • Flavor production
The yeast will produce roughly a certain amount of each flavor for each unit of alcohol produced.

A sealed kettle which contains a single yeast may be modeled as follows:

  1. Start with 10 yeast
  2. If the vitamins remaining is less than the vitamin floor, stop.
  3. If the alcohol produced is greater or equal to the alcohol ceiling, stop.
  4. Consume 1 glucose per yeast, up to the limit set by the glucose floor.
  5. If the previous step left any yeasts unfed, consume 1 maltose per unfed yeast up to the maltose floor limit.
  6. Produce 1 alcohol and proportional flavors per sugar consumed.
  7. Yeasts reproduce (typically 10-40%)
  8. If any yeasts were left unfed, stop. Otherwise continue from step 2.

In other words, the yeast will produce alcohol until one of three things happens:

  • It runs out of sugars
  • It runs out of vitamins, or
  • It produces as much alcohol as its alcohol ceiling.

Yeasts will always convert glucose in preference to maltose.

For multi-yeast kettles, please see my idea about alcohol ceiling on the discussion page -- Amnhotep


Flavor Production in Fermentation

Some flavors generate entirely during the brewing phase, based on the ingredients added (these include Barley, Bread and Honey flavors, which derive from malt, wheat and honey respectively). Most flavors, however, arise during fermentation -- they are created by the yeast(s) as sugar is converted to alcohol. For these flavors, the type and amount are fixed by the particular yeast(s) being used, how much alcohol is produced, and whether the brew contains malt or wheat.

There are two sets of flavors produced in fermentation: those generated by malt and those generated by wheat. If you have no malt in your brew, none of the malt flavors will appear; similarly for the wheat flavors. (A brew containing both wheat and malt will contain both sets of flavors in proportion.)

Flavors derived from malt:

  • Orange (fruity)
  • Banana (fruity)
  • Cherry (fruity)
  • Date (fruity)
  • Nutmeg (slightly bitter)
  • Cinnamon (slightly bitter)
  • Grassy (unpleasant)
  • Nasty (unpleasant)

Flavors derived from wheat:

  • Grapefruit (fruity)
  • Pear (fruity)
  • Blackberry (fruity)
  • Prune (fruity)
  • Jasmine (pleasant)
  • Clove (slightly bitter)
  • Vanilla (pleasant)
  • Herbal (unpleasant)

(Note that Grassy and Herbal flavors are also created in the brewing phase from raw and light-roasted grains. Some yeasts produce additional Grassy and Herbal flavor during fermentation.)

If a brew contains neither malt nor wheat (that is, only contains honey), then none of the malt flavors or wheat flavors will generate. Since honey does not create tannin, there will be no bitter flavors to counteract the sugar; the brew will end up "Cloying Beer" and be undrinkable.

Output

You can collect your finished brew anytime after the end of the fermentation phase. You must be carrying a small barrel to do this. When you keg your brew, you will receive data on its attributes -- you will never know for sure how your brew turned out until you try to keg it. If your brew is undrinkable for some reason, it will automatically be thrown out. If your beer was successful, it will be stored in the barrel and you will have the option to name your beer.

Beer Attributes

When you keg a beer, you will be shown the levels of the various attributes as well as the final flavor. The attributes are:

  • Alcohol
The higher the alcohol value, the more potent the beer.
  • Color
The higher the color value, the darker the beer.
  • Mold
Produced if there was mold among the microbes that worked on your brew. If there is too much mold, you get undrinkable Moldy Beer.
  • Vitamins
Vitamins remaining; no effect on the taste of the beer.
  • Glucose
A sugar; the more sugars, the sweeter the beer.
  • Maltose
A sugar; the more sugars, the sweeter the beer. Not as sweet as glucose.
  • Lactose
A sugar. Despite being displayed, there is no way to get lactose in a beer.
  • Citric Acid
Despite being displayed, there is no way to get citric acid in a beer.
  • Lactic Acid
Produced by lactobacteria; too much will produce undrinkable Sour Beer.
  • Acetic Acid
Produced by acetobacteria; too much will produce undrinkable Vinegar Beer.
  • Barley
A flavor produced by malt.
  • Bread
A flavor produced by wheat.
  • Banana
A fruity flavor produced by yeasts from malt.
  • Blackberry
A fruity flavor produced by yeasts from wheat.
  • Cherry
A fruity flavor produced by yeasts from malt.
  • Date
A fruity flavor produced by yeasts from malt.
  • Grapefruit
A fruity flavor produced by yeasts from wheat.
  • Orange
A fruity flavor produced by yeasts from malt.
  • Pear
A fruity flavor produced by yeasts from wheat.
  • Prune
A fruity flavor produced by yeasts from wheat.
  • Honey
A fruity flavor produced by honey.
  • Jasmine
A pleasant flavor produced by yeasts from wheat.
  • Vanilla
A pleasant flavor produced by yeasts from wheat.
  • Nutmeg
A bitter, spicy flavor produced by yeasts from malt.
  • Cinnamon
A bitter, spicy flavor produced by yeasts from malt.
  • Clove
A bitter, spicy flavor produced by yeasts from wheat.
  • Tannin
A very bitter flavor produced by malt and wheat.
  • Herbal
An unpleasant flavor produced by raw and light wheat.
  • Grassy
An unpleasant flavor, produced by yeasts or by raw or light malt. Too much grassy flavor will produce undrinkable Grassy Beer.
  • Herbal
An unpleasant flavor, produced by yeasts or by raw or light wheat.
  • Nasty
An unpleasant flavor produced by yeasts. Too much nasty flavor will produce undrinkable Nasty Beer.
  • Microorganisms
A list of the microorganisms that entered your brew during the fermentation phase, listed in order of when they entered. You can control the list of microorganisms, to an extent, by choosing when to seal your kettle.

Beer Qualities

A beer may have the following qualities:

Property name Condition to be met
Very Potent Alcohol >= 1200
Potent Alcohol >= 800
(no name) Alcohol < 800
Dry (Glucose * 2) + Maltose < 150
Sweet (Glucose * 2) + Maltose > 300
(no name) 150 < (Glucose * 2) + Maltose < 300
Black Color > 500
Brown Color > 200
(no name) Color < 200
Fruity Orange + Banana + Cherry + Date + Honey > 500
Spicy Cinnamon + Nutmeg > 300
Bold flavor Flavor > 1000
Noticeable flavor Flavor > 400
Hint of flavor Flavor > 200
(no description) Flavor < 200

Each flavor in the beer (cherry, nutmeg, etc.) may be "bold", "noticeable", or just a "hint". A flavor that is very strong can drown out a weaker flavor; if you have 1000 honey flavor and 200 barley flavor, the barley will not appear. A flavor is drowned out if it is less than 50% of the most powerful flavor in the beer.

If two or more other flavors are greater than 50% of the strongest flavor, it will have "muddled flavor", and none of the flavors will apply.

Unsuccessful Brews

Not all brews become drinkable beer. There are many situations which will cause a brew to fail:

  • Nonalcoholic Soup (undrinkable)
Alcohol < 100
  • Cloying Beer (undrinkable)
Glucose + (Maltose/2) > Tannin + Cinnamon + Nutmeg + Lactic
  • Bitter Beer (undrinkable)
(Glucose * 2) + Maltose < Tannin + (Cinnamon + Nutmeg)/5
  • Caustic Beer (undrinkable)
(Glucose * 6) + (Maltose * 3) < Cinnamon + Nutmeg (very high fruity flavours can also produce Caustic Beer)
  • Grassy Beer (undrinkable)
Grassy > 100
  • Moldy Beer (undrinkable)
Mold > 100
  • Nasty Beer (undrinkable)
Nasty > 100
  • Sour Beer (undrinkable)
Not well understood, but may be (Lactic + Acetic) > (Glucose + Maltose)
  • Vinegar Beer (undrinkable)
Acetic > 100

(my first attempt yielded Acetic = 73 and an undrinkable Vinegar Beer: Temm) (my first attempt yielded Acetic = 62 and an undrinkable Vinegar Beer; Fugue) (ditto, Acetic=62, Vinegar Beer --Numaris)

  • Vinegar Soup (undrinkable)
Rare, might be Alcohol < 100 and Acetic > Alcohol

The exact effect of Lactic is still uncertain, but I have had several beers that should have been Cloying, but were drinkable, and had some lactic acid. Simply adding lactic to tannin in that formula fits all my results.

Multiple Yeast Beers

Beers can have as many microbes in them as you care to let get in. Mold, Acetobacterium, and Lactobacillus may be hard to work around, because they add factors both harmful and little-studied.

Generally, you see the largest effects on the resulting beer from the first few yeasts in the kettle. While computing each yeast independently may get you a rough approximation of the flavors and alcohol resulting, the results are not really cumulative or averaged.

Vigorous yeasts (with high alco max or low floor values) can have a big effect even if they enter late. One example from the last Telling was of a particular yeast added at the very end of the list of microbes. Its presence or absence made a 300 alcohol difference in the maximum alcohol generated.

Another example:

I tested two spots:
1) Y3 Y59 A6 M63 Y24 M87 L61 Y65 A62 Y49 L44 M47 Y67 L52 Y64 Y90 Y2 M71 M55 Y82
2) Y3 Y59 A6 L61 L52 M63 Y24 M71 L44 M47 Y65 Y67 Y90 Y49 M31 L85 Y64 M87 L69 Y91 A22 A62 Y2
1 gave 1421 alc and 20 cinnamon, 2 gave 1250 alc and 379 cinnamon. In 1 nearly all of the effect was done by Y3 but in 2 Y59 was able to act more, perhaps something to do with entry times?

More research in this field needs to be done.

I have had great success with predicting multi yeast recipes. Stats seem to be location/seal time dependent. Exact seal times are important. Just run your yeast tests using teh exact seal time and this will give stats that can be plugged into beercalc to predict recipes. This strategy has worked very well for me for several locations.

Practical Beer Making

How to Find and Isolate a Yeast

There are 100 microbes in the game, of which 58 are useful yeasts. The remaining 42 are useless Lactobacilii, Molds, and Acetobacteria. Microbes that aren't yeasts will make beer undrinkable if they are high enough on the microbe list. Thus, it is necessary in many spots, and useful in others, to isolate a yeast before you try to make beer.

  • Yeast
A desirable microbe which converts sugars to alcohol and flavors.
  • Mold
An undesirable microbe which converts sugars to mold.
  • Acetobacterium
An undesirable microbe which converts sugars to acetic acid (vinegar).
  • Lactobacillus
An undesirable microbe which converts sugars to lactic acid. Very useful if you're making sauerkraut; not so much with beer.

Very little detailed study has been done on molds, acetobacteria, and lactobacteria. These microbes all produce undesirable flavors that will ruin the beer if too strong. It is never desirable to have anything except yeasts in your kettle. In the fermentation phase, your job is to seal your kettle at the proper time to keep out the "bad" microbes and allow only the yeasts.

You isolate a yeast by running a Yeast Test. This kettle option is a shortcut that eliminates the brewing phase, thus taking only 40 minutes to complete. At the end of the test, you take the 'beer' (you need your small barrel!) and get a display of the results. At the bottom is a list of the microbes that are in the kettle, in the order they entered (first to last).

  1. Run a yeast test (The Yeast option, which takes 25 water, 60 wood, 2400 Teppy seconds (about 44.25 minutes real time)), leaving the lid open until the end. If the first microbe in the list is not a yeast, start over in another spot. Don't forget to have a small barrel with you so you can get the results of the yeast test!
  2. Once you find somewhere where at least the first microbe is a yeast, run a new yeast test, closing the lid at 1200 seconds (the halfway point of the fermentation phase).
  3. If the results show no microbes, it means you have closed the lid too soon; run a new test and close the lid at 600 seconds (remaining). If the results show more than one microbe, run another yeast test and close the lid at 1800 seconds to see if you have isolated the time when the first yeast enters the kettle.
  4. Keep running yeast tests, dividing the times when the yeast might have entered in half, until you get only the first yeast. This tells you your sealing time when making beer -- close the lid at the same time as you did in this successful test so that only this first yeast will be active in your beer.

NOTE: If you are in a spot where the second (or more) microbes are also yeasts, you may also want to try making multi-yeast beer by finding the seal time that gets you only 2 yeasts (or 3, etc, up to however many you have). While the results of multiple-yeast brews are hard to predict, some people have successfully used the beerCalc tool to do this. Moreover, many beers made without sealing the lid are effectively multi-yeast beers, and you can find many such recipes and locations on the Wiki (do a search for your yeast -- e.g., search for Y3 to find pages with recipes for that yeast).

#Yeast Map - please report the locations of the microbes you find in the map above!

Microbe Transition Lines

Hellinar - Inspired by Jaby's work on large scale microbe distribution, I've been testing the changes in microbe distribution on small scales. These tests demonstrate that the microbe population shifts as your kettle crosses coordinate lines. The degree of shift is dependent on the degree to which the coordinate is divisible by two. Thus if the coordinate you cross is divisible by 128, most of the upper microbes will change. On the other hand if the coordinate can only be divided by 8, or 4 or 2, the shift in order is likely to be small. This shift occurs very sharply within a small fraction of a coordinate. So avoid placing kettles on such a high power of two coordinate. On the other hand, if you are searching for new microbes, place four kettles on odd numbered coordinates around the point where two lines divisible by 128 cross. This will give you four sets of well shuffled microbes.

How to Find Out What a Yeast Does, or the Fermentation Phase

Once you have isolated a yeast, if it has not already been analyzed, run a couple of test beers.

Making beer is just like doing a yeast test, except that a brewing period, 1200 Teppy seconds long, is added BEFORE the fermentation period. During brewing, you can add honey and the various malts at any time, though it calculates results in 12-second "ticks." Once you've finished brewing, it immediately goes into fermentation, and you should close the lid at a time that will catch the yeast(s) you want but no other microbes.

You should try:

  • One test with low amounts of sugars and vitamins, which should get you at least one of the floor values for your yeast.
  • One test with lots of sugars and vitamins, which should get you the max alcohol for your yeast and reveal any flavors it produces.

Don't expect these beers to be drinkable! These are just to get the yeast values which will allow you to make good beers.

Yeast and Recipe Research

Yeast Map

Map is not that helpful, more yeast locations at Yeast Test Day Event and Yerbouti User page

Yeast Attributes

See Yeast Test page to read or post yeast attribute results. These are the numbers you want to plug into the Spreadsheet below.

Recipes

Recipes Page

File:BeerCalc T3 1.4.zip (Note this version has a broken cell calculation under Herbal Label (P2). I found a spreadsheet called 1.4.1 from http://www.atitd.org/wiki/tale3/Guides/Beer/Spreadsheet which seems to have more yeast values (probably outdated) but no broken cells) - Cegaiel

File:BeerCalc T4 1 0.zip Please add more yeast values if you want to.

Warning
This information provided courtesy of the Tale 3 wiki, and was converted by cory0210.
Some information might have changed.

Beer Vendors