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Difference between revisions of "User:Shadeking"

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(New page: Resident of Shabbat Ab's School of Harmony area.)
 
 
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Resident of Shabbat Ab's School of Harmony area.
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''' Note: This page currently in progress'''
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 +
 
 +
 
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== About me (In Game) ==
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I am currently a resident of Shabbat Ab, just east of the School of Harmony and University of Architecture area. I have played some of all four tales under different character names, but quit after about 3 months each time (except T4 so far) due to burnout and boredom. I always seem to try and do too much to fast, and get myself involved in so much that it turns into work rather than fun. This tale I'm listing my goals on this page to make sure they seem reasonable. :-)
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As far as personality, I like meeting other players, and enjoy chatting most of the time in game about anything. If you're in the area, stop by and I'll pretty much always be willing to talk. I love meeting players new to the game, and try to help them if I can.
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I'm working with Eldar in SA Ironworks to sell metal and metal goods, and hopefully later glass goods as well. Our goal is to get to the point where we can live out the tale mainly making these metals and crafted goods without much other work we don't like.
 +
 
 +
I am a member of The Wanderers for purposes of mentoring. Being in all four tales (and burning out) helps when it comes to easing new players into the game. I also like their concept of helping players with the test principles, although I may try to focus on completing these on my own this tale for the most part.
 +
 
 +
My "main" work guild is Sunset Works. I was with them for a bit last tale, and liked the way it worked out. The guild is big enough to accomplish alot, but small enough so I have an effect on its direction.
 +
 
 +
 
 +
 
 +
 
 +
== About me (Out of Game) ==
 +
My name is Alex and I live in a Northwestern suburb of Chicago. I have a wonderful wife named Kelley who does not play the game, but does accept my obsession with it. I spend my workdays designing web-based applications, and spend my free time playing mainly this. Computers are great, aren't they?
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 +
 
 +
 
 +
 
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== Proud Guildmate Of ==
 +
* Living Dangerously (Elder)
 +
* Sunset Works (Kinsman?)
 +
* SA Ironworks (Elder)
 +
* The Wanderers (Initiate)
 +
* (Add the rest)
 +
 
 +
 
 +
 
 +
 
 +
== Continual Goals ==
 +
* Visiting acro lines every couple of weeks or so (last acro line: 1/2/2009)
 +
* Recruit new players into The Wanderers and Sunset Works (which one is more useful?)
 +
* Keep Sunset Works and SA Ironworks sheep pens at 500 onions each, or max 400 onions each day (can't consistantly do more without burning myself out)
 +
 
 +
 
 +
 
 +
 
 +
== Active Current Goals ==
 +
* Get dex up to 1 or higher via acro
 +
* Build up enough iron, copper, and nails for SA Ironworks
 +
* Fill up glasiers bench with glass for Sunset Works
 +
* Build a new players guide
 +
* Learn to make at 9k+ steel shovels consistantly
 +
* Make a ferry/get skill
 +
* Complete cicadas init
 +
 
 +
 
 +
== Medium Term Goals ==
 +
* Build Ob in lightly populated region
 +
* Learn to smith high enough quality to sell hatchets, shovels, and wedges in SA Ironworks
 +
* Find or organize a egyptwide chat guild/mic (E! just doesn't cut it for me)
 +
* Find or organize a egyptwide trade guild/mic (rTrade?)
 +
* Get everything needed for funery principle
 +
 
 +
 
 +
 
 +
== Long Term Goals ==
 +
* Complete every single principle
 +
* Oracle in one test line (Leadership is unlikely this tale)
 +
* Try to demonstrate for one test (not a biggie, aiming for funery, others?)
 +
* Build an airship (when/if they are released)
 +
 
 +
 
 +
 
 +
 
 +
== Completed Goals ==
 +
* All 7 initiations
 +
* Acro principles
 +
* Obelisk principles
 +
* GET MORE ONION SEEDS
 +
* Build 10+ aphiaries for SA Ironworks
 +
* Build a warehouse for Living Dangerously
 +
* Build up iron bars and shovels for SA Ironworks
 +
* Get membership fee for The Wanderers (200 boards, 400 bricks, additional 50 wax as gift)
 +
* Get 2-4 more onion seeds
 +
* Get ready for SA Ironworks casting
 +
* Organizing/going to digs at least monthly (no longer needed w/ good shovels/food)
 +
* Learn to make at least one 8k+ tool consistantly
 +
* Get The Goods code working
 +
 
 +
 
 +
 
 +
== Things I Want To Trade For ==
 +
* chocolates (will trade for chocolates i have or other goods)
 +
* mines or mine locations
 +
* herbs for cooking 2
 +
* locations of nearby garlic spots over 1 garlic (near School of Harmony and University of Architecture in SA)
 +
 
 +
 
 +
 
 +
== Things I Have To Trade With (Immediately) ==
 +
* leek seeds (plenty of these, I have 10 I can trade with)
 +
* limited amounts of beeswax and honey
 +
* leather
 +
 
 +
 
 +
 
 +
 
 +
== Things I Have To Trade With (On 24 hours notice)==
 +
* highly smithed shovels/hatchets
 +
* Bricks/Boards/Wood
 +
* slate
 +
* Iron/Copper/Tin Ores and Metals
 +
* charcoal
 +
* flax/flax products
 +
* nails, basic iron shovels, and all the other various metal goods
 +
* all the other usual low level goods
 +
 
 +
 
 +
== Mines ==
 +
* 1756, 2670 Tin
 +
* 2572, 2069; 1029, 1856; 1246, 2073 - Iron
 +
* 1763, 2642 Copper
 +
* 1522, 1876; 1487, 1903 Aluminum
 +
* 1879, 2136; 1888, 2137; 1896, 2137; 1883, 2128; 1892, 2130 - Lead
 +
* 1778, 1962; 1770, 1966 - Zinc
 +
* 2475, 2070; 2476, 2079; 2477, 2036; 2494, 2004 - Tungsten
 +
* 2448, 2075 - Magnesium
 +
* 1673, 1868; 1671, 1842 - Platinum
 +
 
 +
 
 +
2678, 2015, one is north along the coast - Hades Furnace

Latest revision as of 04:31, 11 February 2009

Note: This page currently in progress



About me (In Game)

I am currently a resident of Shabbat Ab, just east of the School of Harmony and University of Architecture area. I have played some of all four tales under different character names, but quit after about 3 months each time (except T4 so far) due to burnout and boredom. I always seem to try and do too much to fast, and get myself involved in so much that it turns into work rather than fun. This tale I'm listing my goals on this page to make sure they seem reasonable. :-)

As far as personality, I like meeting other players, and enjoy chatting most of the time in game about anything. If you're in the area, stop by and I'll pretty much always be willing to talk. I love meeting players new to the game, and try to help them if I can.

I'm working with Eldar in SA Ironworks to sell metal and metal goods, and hopefully later glass goods as well. Our goal is to get to the point where we can live out the tale mainly making these metals and crafted goods without much other work we don't like.

I am a member of The Wanderers for purposes of mentoring. Being in all four tales (and burning out) helps when it comes to easing new players into the game. I also like their concept of helping players with the test principles, although I may try to focus on completing these on my own this tale for the most part.

My "main" work guild is Sunset Works. I was with them for a bit last tale, and liked the way it worked out. The guild is big enough to accomplish alot, but small enough so I have an effect on its direction.



About me (Out of Game)

My name is Alex and I live in a Northwestern suburb of Chicago. I have a wonderful wife named Kelley who does not play the game, but does accept my obsession with it. I spend my workdays designing web-based applications, and spend my free time playing mainly this. Computers are great, aren't they?



Proud Guildmate Of

  • Living Dangerously (Elder)
  • Sunset Works (Kinsman?)
  • SA Ironworks (Elder)
  • The Wanderers (Initiate)
  • (Add the rest)



Continual Goals

  • Visiting acro lines every couple of weeks or so (last acro line: 1/2/2009)
  • Recruit new players into The Wanderers and Sunset Works (which one is more useful?)
  • Keep Sunset Works and SA Ironworks sheep pens at 500 onions each, or max 400 onions each day (can't consistantly do more without burning myself out)



Active Current Goals

  • Get dex up to 1 or higher via acro
  • Build up enough iron, copper, and nails for SA Ironworks
  • Fill up glasiers bench with glass for Sunset Works
  • Build a new players guide
  • Learn to make at 9k+ steel shovels consistantly
  • Make a ferry/get skill
  • Complete cicadas init


Medium Term Goals

  • Build Ob in lightly populated region
  • Learn to smith high enough quality to sell hatchets, shovels, and wedges in SA Ironworks
  • Find or organize a egyptwide chat guild/mic (E! just doesn't cut it for me)
  • Find or organize a egyptwide trade guild/mic (rTrade?)
  • Get everything needed for funery principle


Long Term Goals

  • Complete every single principle
  • Oracle in one test line (Leadership is unlikely this tale)
  • Try to demonstrate for one test (not a biggie, aiming for funery, others?)
  • Build an airship (when/if they are released)



Completed Goals

  • All 7 initiations
  • Acro principles
  • Obelisk principles
  • GET MORE ONION SEEDS
  • Build 10+ aphiaries for SA Ironworks
  • Build a warehouse for Living Dangerously
  • Build up iron bars and shovels for SA Ironworks
  • Get membership fee for The Wanderers (200 boards, 400 bricks, additional 50 wax as gift)
  • Get 2-4 more onion seeds
  • Get ready for SA Ironworks casting
  • Organizing/going to digs at least monthly (no longer needed w/ good shovels/food)
  • Learn to make at least one 8k+ tool consistantly
  • Get The Goods code working


Things I Want To Trade For

  • chocolates (will trade for chocolates i have or other goods)
  • mines or mine locations
  • herbs for cooking 2
  • locations of nearby garlic spots over 1 garlic (near School of Harmony and University of Architecture in SA)


Things I Have To Trade With (Immediately)

  • leek seeds (plenty of these, I have 10 I can trade with)
  • limited amounts of beeswax and honey
  • leather



Things I Have To Trade With (On 24 hours notice)

  • highly smithed shovels/hatchets
  • Bricks/Boards/Wood
  • slate
  • Iron/Copper/Tin Ores and Metals
  • charcoal
  • flax/flax products
  • nails, basic iron shovels, and all the other various metal goods
  • all the other usual low level goods


Mines

  • 1756, 2670 Tin
  • 2572, 2069; 1029, 1856; 1246, 2073 - Iron
  • 1763, 2642 Copper
  • 1522, 1876; 1487, 1903 Aluminum
  • 1879, 2136; 1888, 2137; 1896, 2137; 1883, 2128; 1892, 2130 - Lead
  • 1778, 1962; 1770, 1966 - Zinc
  • 2475, 2070; 2476, 2079; 2477, 2036; 2494, 2004 - Tungsten
  • 2448, 2075 - Magnesium
  • 1673, 1868; 1671, 1842 - Platinum


2678, 2015, one is north along the coast - Hades Furnace