The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Anvil"

From A Tale in the Desert
Jump to navigationJump to search
 
Line 29: Line 29:
 
*[[Tools#Hatchet|Hatchet]] - 20 metal  
 
*[[Tools#Hatchet|Hatchet]] - 20 metal  
 
*[[Tools#Resin Wedge|Resin Wedge]] - 7 metal  
 
*[[Tools#Resin Wedge|Resin Wedge]] - 7 metal  
*[[Sharp Edged Blade]] - 10 metal
+
*[[Sharp Edged Knife Blade]] - 10 metal
 
*[[Spring]] - 1 metal
 
*[[Spring]] - 1 metal
 
from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.  
 
from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.  

Latest revision as of 21:01, 4 March 2010

Anvil.jpg
Size 7x3
Where Compound




Overview

Used for creating various hammered metal products.

Source

This building becomes available to be built after the Advanced Blacksmithing technology is learned at a University of Art & Music. (But an anvil can be operated with only the Blacksmithing tech).

Cost

Built in a Compound. Uses 7x13 cells.

Use

An anvil is used to create various metal tools by shaping a block of metal into a specific pattern. Using an anvil requires the Blacksmithing tech.

This uses various smithing tools, each with a different pattern in pushing metal:

The finished products are assigned a quality based on how close they are to the goal. The higher the quality, the more effective the tool, with 9999 being perfect. An anvil can produce the following:

from any of the following metals, with stronger metals allowing more hits before the piece becomes too fragile to work.

For details on technique, please check out the Blacksmithing Guide.