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Difference between revisions of "Glassmaking Guide"
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[[Category:Guides]] | [[Category:Guides]] | ||
− | '''''The Glazier Bench must be filled with at least 19 debens of glass to make any [[Glass Products]]. So, if you want to make 1 [[Glass Products|Glass Product]], you must have 20 debens of glass in the bench. | + | '''''The Glazier Bench must be filled with at least 19 debens of glass to make any [[Glass Products]]. So, if you want to make 1 [[Glass Products|Glass Product]], you must have 20 debens of glass in the bench. |
− | == Basic information == | + | ==Basic information== |
− | *While in operation, a [[Glazier's Bench]] follows a pattern of heat, maintain, cool | + | * While in operation, a [[Glazier's Bench]] follows a pattern of heat, maintain, cool. |
− | *Ticks | + | * Ticks or changes in temperature occur approximately every six seconds. |
− | *While the bench is heating or maintaining, if you add [[ | + | * While the bench is heating or maintaining, if you add [[Charcoal]], it will cause the temperature to rise or spike. |
− | *When at your desired temperature, work in increments of 2 [[ | + | * When at your desired temperature, work in increments of 2 [[Charcoal]] to prevent drastic changes. |
− | *Each type of glass has a working temperature and a melting temperature | + | * Each type of glass has a working temperature and a melting temperature. |
− | **Melting | + | ** Melting temperature is the point at which you can melt your raw materials to make the type of glass. |
− | **Working | + | ** Working temperature is the point at which you can model glass into an object. |
− | == | + | ==Method of operation== |
− | + | ===Initial Heating=== | |
− | + | Heat your bench initially with [[Charcoal]] ([[charcoal|CC]]). To obtain a quick reliable spike you will need to add 2 [[charcoal|CC]] every time you see the temperature rise on the bench (Step). If you do not wait for the temperature to raise, you will need more steps. After the steps are executed, the temperature will continue raising slowly for a minute or 2 and then spike. The amount of steps needed for each type of glass is listed below. | |
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− | + | :{| class="mw_metadata" style="font-size: 12px;width: 400px" | |
+ | ! Glass Type | ||
+ | ! Amount of steps | ||
+ | ! Spike Temperature | ||
+ | |- | ||
+ | | [[Soda Glass]] || 5 steps. || ~3500 | ||
+ | |- | ||
+ | | [[Normal Glass]] || unknown || unknown | ||
+ | |- | ||
+ | | [[Jewel Glass]] || unknown || unknown | ||
+ | |} | ||
+ | |||
+ | ===Maintenance=== | ||
+ | # As the bench drops below the maximum working temperature, begin making your products. | ||
+ | # When the bench is between 100 and 200 degrees below the maximum working temperature, add 2 [[charcoal|CC]] to start the maintenance phase. | ||
+ | # Continue the process of adding 2 [[charcoal|CC]] as soon as the bench begins to cool. This will happen in cycles. Every time 2 [[charcoal|CC]] is added, the temperature will rise slightly for several ticks and then suddenly drop by about 100 degrees. | ||
+ | # Do not create any additional items as the temperature of the bench approaches the minimum working temperature. | ||
+ | # When you have no product cooling, add 2 [[charcoal|CC]] to bench, wait for a step up and then add 2 [[charcoal|CC]] more. This spike will bring the bench near or above the maximum working temperature, hence not having a current project. You may want to experiment with 3 steps instead of 2, depending on how low your working temperature is. | ||
+ | # Repeat the maintenance process of letting the bench cool to the working zone and start the cycle again. | ||
== Related Pages == | == Related Pages == | ||
* [[Glazier's Bench]] | * [[Glazier's Bench]] | ||
* [[Glass Products]] | * [[Glass Products]] | ||
+ | |||
+ | [[Category:Guides]] |
Revision as of 05:47, 24 December 2008
The Glazier Bench must be filled with at least 19 debens of glass to make any Glass Products. So, if you want to make 1 Glass Product, you must have 20 debens of glass in the bench.
Basic information
- While in operation, a Glazier's Bench follows a pattern of heat, maintain, cool.
- Ticks or changes in temperature occur approximately every six seconds.
- While the bench is heating or maintaining, if you add Charcoal, it will cause the temperature to rise or spike.
- When at your desired temperature, work in increments of 2 Charcoal to prevent drastic changes.
- Each type of glass has a working temperature and a melting temperature.
- Melting temperature is the point at which you can melt your raw materials to make the type of glass.
- Working temperature is the point at which you can model glass into an object.
Method of operation
Initial Heating
Heat your bench initially with Charcoal (CC). To obtain a quick reliable spike you will need to add 2 CC every time you see the temperature rise on the bench (Step). If you do not wait for the temperature to raise, you will need more steps. After the steps are executed, the temperature will continue raising slowly for a minute or 2 and then spike. The amount of steps needed for each type of glass is listed below.
Glass Type Amount of steps Spike Temperature Soda Glass 5 steps. ~3500 Normal Glass unknown unknown Jewel Glass unknown unknown
Maintenance
- As the bench drops below the maximum working temperature, begin making your products.
- When the bench is between 100 and 200 degrees below the maximum working temperature, add 2 CC to start the maintenance phase.
- Continue the process of adding 2 CC as soon as the bench begins to cool. This will happen in cycles. Every time 2 CC is added, the temperature will rise slightly for several ticks and then suddenly drop by about 100 degrees.
- Do not create any additional items as the temperature of the bench approaches the minimum working temperature.
- When you have no product cooling, add 2 CC to bench, wait for a step up and then add 2 CC more. This spike will bring the bench near or above the maximum working temperature, hence not having a current project. You may want to experiment with 3 steps instead of 2, depending on how low your working temperature is.
- Repeat the maintenance process of letting the bench cool to the working zone and start the cycle again.