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Difference between revisions of "Herbiculture"
From A Tale in the Desert
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=== Learning === | === Learning === | ||
− | * Level required to learn: | + | * Level required to learn: 8 |
* Teachable in: Unteachable | * Teachable in: Unteachable | ||
[[Category:Technologies]] | [[Category:Technologies]] |
Revision as of 04:01, 22 July 2009
Research Cost
- 1000 Common Sage Herb
- 1000 Common Rosemary Herb
- 700 Tsangto Herb
- 700 Sorrel Herb
- 343 Sweetflower Herb
- 343 Sugar Cane Herb
- 49 Sky Gladalia Herb
- 49 Moon Aloe Herb
- 7 Naranga Herb
- 7 Mandrake Root Herb
- 100 Any kind of Moss
- 49 Green Moss
- 7 Hairy Moss
- 7 Calico Moss
- 7 Phosphorescent Moss
- 7 Striped, Calico Moss
- 7 Calico, Reticulated Moss
- 7 Striped, Reticulated Moss
note: there maybe some randomness but meroe's and sq's lists were the same
Researched At
Prerequisite:
Opened In
- Research/Adn
- Research/Heaven's Gate
- Research/Pyramid Lake
- Research/Queen's Retreat
- Research/Meroe
- Research/Saqqarah
- Research/Shabbat Ab
- Research/Stillwater
Use
Allows for a random chance to gather seeds from any herb you harvest correctly.
Learning
- Level required to learn: 8
- Teachable in: Unteachable