The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Guilds/*Elders of Paradise*"
Line 42: | Line 42: | ||
[[EOPMap]] | [[EOPMap]] | ||
[[Category:Guilds]] | [[Category:Guilds]] | ||
− | {{DEFAULTSORT:Elders}} | + | {{DEFAULTSORT:Elders}}<br> |
+ | |||
+ | |||
+ | |||
+ | |||
+ | <script type="text/javascript"> | ||
+ | |||
+ | /****************************************** | ||
+ | * Snow Effect Script- By Altan d.o.o. (http://www.altan.hr/snow/index.html) | ||
+ | * Visit Dynamic Drive DHTML code library (http://www.dynamicdrive.com/) for full source code | ||
+ | * Last updated Nov 9th, 05' by DD. This notice must stay intact for use | ||
+ | ******************************************/ | ||
+ | |||
+ | //Configure below to change URL path to the snow image | ||
+ | var snowsrc="snow.gif" | ||
+ | // Configure below to change number of snow to render | ||
+ | var no = 10; | ||
+ | // Configure whether snow should disappear after x seconds (0=never): | ||
+ | var hidesnowtime = 0; | ||
+ | // Configure how much snow should drop down before fading ("windowheight" or "pageheight") | ||
+ | var snowdistance = "pageheight"; | ||
+ | |||
+ | ///////////Stop Config////////////////////////////////// | ||
+ | |||
+ | var ie4up = (document.all) ? 1 : 0; | ||
+ | var ns6up = (document.getElementById&&!document.all) ? 1 : 0; | ||
+ | |||
+ | function iecompattest(){ | ||
+ | return (document.compatMode && document.compatMode!="BackCompat")? document.documentElement : document.body | ||
+ | } | ||
+ | |||
+ | var dx, xp, yp; // coordinate and position variables | ||
+ | var am, stx, sty; // amplitude and step variables | ||
+ | var i, doc_width = 800, doc_height = 600; | ||
+ | |||
+ | if (ns6up) { | ||
+ | doc_width = self.innerWidth; | ||
+ | doc_height = self.innerHeight; | ||
+ | } else if (ie4up) { | ||
+ | doc_width = iecompattest().clientWidth; | ||
+ | doc_height = iecompattest().clientHeight; | ||
+ | } | ||
+ | |||
+ | dx = new Array(); | ||
+ | xp = new Array(); | ||
+ | yp = new Array(); | ||
+ | am = new Array(); | ||
+ | stx = new Array(); | ||
+ | sty = new Array(); | ||
+ | snowsrc=(snowsrc.indexOf("dynamicdrive.com")!=-1)? "snow.gif" : snowsrc | ||
+ | for (i = 0; i < no; ++ i) { | ||
+ | dx[i] = 0; // set coordinate variables | ||
+ | xp[i] = Math.random()*(doc_width-50); // set position variables | ||
+ | yp[i] = Math.random()*doc_height; | ||
+ | am[i] = Math.random()*20; // set amplitude variables | ||
+ | stx[i] = 0.02 + Math.random()/10; // set step variables | ||
+ | sty[i] = 0.7 + Math.random(); // set step variables | ||
+ | if (ie4up||ns6up) { | ||
+ | if (i == 0) { | ||
+ | document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"; VISIBILITY: visible; TOP: 15px; LEFT: 15px;\"><a href=\"http://dynamicdrive.com\"><img src='"+snowsrc+"' border=\"0\"><\/a><\/div>"); | ||
+ | } else { | ||
+ | document.write("<div id=\"dot"+ i +"\" style=\"POSITION: absolute; Z-INDEX: "+ i +"; VISIBILITY: visible; TOP: 15px; LEFT: 15px;\"><img src='"+snowsrc+"' border=\"0\"><\/div>"); | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | |||
+ | function snowIE_NS6() { // IE and NS6 main animation function | ||
+ | doc_width = ns6up?window.innerWidth-10 : iecompattest().clientWidth-10; | ||
+ | doc_height=(window.innerHeight && snowdistance=="windowheight")? window.innerHeight : (ie4up && snowdistance=="windowheight")? iecompattest().clientHeight : (ie4up && !window.opera && snowdistance=="pageheight")? iecompattest().scrollHeight : iecompattest().offsetHeight; | ||
+ | for (i = 0; i < no; ++ i) { // iterate for every dot | ||
+ | yp[i] += sty[i]; | ||
+ | if (yp[i] > doc_height-50) { | ||
+ | xp[i] = Math.random()*(doc_width-am[i]-30); | ||
+ | yp[i] = 0; | ||
+ | stx[i] = 0.02 + Math.random()/10; | ||
+ | sty[i] = 0.7 + Math.random(); | ||
+ | } | ||
+ | dx[i] += stx[i]; | ||
+ | document.getElementById("dot"+i).style.top=yp[i]+"px"; | ||
+ | document.getElementById("dot"+i).style.left=xp[i] + am[i]*Math.sin(dx[i])+"px"; | ||
+ | } | ||
+ | snowtimer=setTimeout("snowIE_NS6()", 10); | ||
+ | } | ||
+ | |||
+ | function hidesnow(){ | ||
+ | if (window.snowtimer) clearTimeout(snowtimer) | ||
+ | for (i=0; i<no; i++) document.getElementById("dot"+i).style.visibility="hidden" | ||
+ | } | ||
+ | |||
+ | |||
+ | if (ie4up||ns6up){ | ||
+ | snowIE_NS6(); | ||
+ | if (hidesnowtime>0) | ||
+ | setTimeout("hidesnow()", hidesnowtime*1000) | ||
+ | } | ||
+ | |||
+ | </script> |
Revision as of 04:00, 27 December 2008
Elders Paradise
Were located in Nomads Paradise
Guild Members
User:Terrence89027
User:cheops
User:Kalmkitty
User:Amenka
Guild Projects
- Build a Guild
- Done
- Build a Main Guild CP
- Done
- Build Bee Hives
- Done
- Build Sheep Pen
- Done
- Build Camel Pen
- Done
- Get Sheep
- Done
- Get Camels
- 1 Female waiting on a male.
- Purchase Sometowes CP and Sheep Pen
- Build a Rock Saw
- Done
- Build a Mason's Bench
- Find a Copper/Iron Vein
- Done-Iron
- Build a Mine
- Done
- Recruit 25 members
- 4/25
Photos
Maps
<script type="text/javascript">
/******************************************
- Snow Effect Script- By Altan d.o.o. (http://www.altan.hr/snow/index.html)
- Visit Dynamic Drive DHTML code library (http://www.dynamicdrive.com/) for full source code
- Last updated Nov 9th, 05' by DD. This notice must stay intact for use
- /
//Configure below to change URL path to the snow image var snowsrc="snow.gif" // Configure below to change number of snow to render var no = 10; // Configure whether snow should disappear after x seconds (0=never): var hidesnowtime = 0; // Configure how much snow should drop down before fading ("windowheight" or "pageheight") var snowdistance = "pageheight";
///////////Stop Config//////////////////////////////////
var ie4up = (document.all) ? 1 : 0; var ns6up = (document.getElementById&&!document.all) ? 1 : 0;
function iecompattest(){ return (document.compatMode && document.compatMode!="BackCompat")? document.documentElement : document.body }
var dx, xp, yp; // coordinate and position variables var am, stx, sty; // amplitude and step variables var i, doc_width = 800, doc_height = 600; if (ns6up) { doc_width = self.innerWidth; doc_height = self.innerHeight; } else if (ie4up) { doc_width = iecompattest().clientWidth; doc_height = iecompattest().clientHeight; }
dx = new Array(); xp = new Array(); yp = new Array(); am = new Array(); stx = new Array(); sty = new Array(); snowsrc=(snowsrc.indexOf("dynamicdrive.com")!=-1)? "snow.gif" : snowsrc for (i = 0; i < no; ++ i) { dx[i] = 0; // set coordinate variables xp[i] = Math.random()*(doc_width-50); // set position variables yp[i] = Math.random()*doc_height; am[i] = Math.random()*20; // set amplitude variables stx[i] = 0.02 + Math.random()/10; // set step variables sty[i] = 0.7 + Math.random(); // set step variables
if (ie4up||ns6up) {
if (i == 0) {
document.write("
} else {document.write("
} } }
function snowIE_NS6() { // IE and NS6 main animation function doc_width = ns6up?window.innerWidth-10 : iecompattest().clientWidth-10;
doc_height=(window.innerHeight && snowdistance=="windowheight")? window.innerHeight : (ie4up && snowdistance=="windowheight")? iecompattest().clientHeight : (ie4up && !window.opera && snowdistance=="pageheight")? iecompattest().scrollHeight : iecompattest().offsetHeight;
for (i = 0; i < no; ++ i) { // iterate for every dot yp[i] += sty[i]; if (yp[i] > doc_height-50) { xp[i] = Math.random()*(doc_width-am[i]-30); yp[i] = 0; stx[i] = 0.02 + Math.random()/10; sty[i] = 0.7 + Math.random(); } dx[i] += stx[i]; document.getElementById("dot"+i).style.top=yp[i]+"px"; document.getElementById("dot"+i).style.left=xp[i] + am[i]*Math.sin(dx[i])+"px"; } snowtimer=setTimeout("snowIE_NS6()", 10); }
function hidesnow(){ if (window.snowtimer) clearTimeout(snowtimer) for (i=0; i<no; i++) document.getElementById("dot"+i).style.visibility="hidden" }
if (ie4up||ns6up){
snowIE_NS6();
if (hidesnowtime>0) setTimeout("hidesnow()", hidesnowtime*1000) }
</script>