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Difference between revisions of "Principles of Architecture"
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== Principles of Architecture == | == Principles of Architecture == | ||
Build a [[compound]], and expand it to at least 16 sectors. You must build the compound (CP), but you do not necessarily have to expand it yourself. | Build a [[compound]], and expand it to at least 16 sectors. You must build the compound (CP), but you do not necessarily have to expand it yourself. |
Revision as of 20:17, 3 April 2010
Main Shard | Bastet | T5 Beta |
Principles of Architecture
Build a compound, and expand it to at least 16 sectors. You must build the compound (CP), but you do not necessarily have to expand it yourself.
To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and finally click on the outer wall. Note that after these steps you must load materials for actual expanding your CP and in the mean time you are not able to maintain or create new buildings in your CP.
- Learn Compound Construction
- Build a Compound
- If you have a paid account, immediately add a cornerstone to prevent deterioration.
- Claim rights as an Initiate of Architecture
Once you pass the principle, you will gain a level and will also be able to sign up for the seven Tests of the Architecture discipline (provided that you meet the level requirements).
Level Required: 1
Demonstrating the Principle
What it took to unlock the test for Egypt.
- 1000 Boards
- 1000 Bricks
Demonstrated by MacBeth in Stillwater on 2008-12-13