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Difference between revisions of "Barley"

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Barley is grown using barley (raw), water, grain fertiliser and weed killer, and requires you to know the Barley Cultivation technology. (NOTE: Weed killer is not strictly necessary for growing barley, and some cultivation strategies ignore it.) New citizens may obtain a starter packet of 4 raw barley from any University of Worship where Barley Cultivation has been unlocked.
  
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    * Grain fertilizer is made in a kettle. Each batch of 50 fertilizer requires 1 carp, 5 water in jugs, and 5 wood.
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    * Weed killer is also made in a kettle. Each batch of 50 weed killer requires 1 Toad Skin mushroom, 5 water in jugs, and 5 wood.
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Plant a barley patch on grassy terrain. Barley patches have controls to add water, fertilizer, and weed killer, and meters indicating the current level of each. When water and fertilizer are high, the barley will grow rapidly. When water and fertlizer are low, the barley will die back. Weed killer has no effect on the pace of growth. Water, fertilizer, and weed killer levels will all drop as time passes.
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Barley may be harvested at any time. If the patch does not display as "Ready to Harvest", it will yield between 0 and 4 barley, depending on the presence of weeds and how much the barley has been allowed to grow. "Ready to Harvest" patches will yield 10 barley. A barley patch which is Ready for Harvest will die 20 TeppyMinutes later if left unharvested.
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    In tale 2:
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    There was one additional way to increase the yield of a "Ready to Harvest" barley patch:
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    You would gain an additional 10 barley for each rank of worship you had.
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    The above bonus only apply to patches which are Ready to Harvest; there is no gain in
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    patches harvested early. All bonuses are calculated based on who harvests the barley,
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    not who grows it.
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In order for a barley patch to achieve "Ready to Harvest" status, it must have reached a certain level of growth and be entirely free of weeds.
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Weeds
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As barley grows, one or more weeds may appear in the patch. Weeds will retard the growth of the barley, and will prevent a patch from becoming Ready to Harvest. There are three kinds of weeds, each one requiring a different technique to fight:
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Yellow, leafy weed
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"Green leafy" might be better,
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but "yellow" is tradtional Green, spiky weed Brown, leafy weed
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"Brown spiky" might be better,
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but "leafy" is traditional
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−Water
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+Fertilizer
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+Weedkiller +Water
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−Fertilizer
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+Weedkiller +Water
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−Fertilizer
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−Weedkiller
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Let the amount of water drop while adding weed killer.
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You must do both. Let the amount of fertilizer drop while adding weed killer.
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You must do both. Let the amount of fertilizer drop.
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This weed is not affected by weedkiller.
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You must eliminate a weed completely before allowing the water or fertilizer level rise again; otherwise, it will simply return.
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Multiple Weeds
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Often you will have more than one type of weed at the same time. Here are the various combinations of weeds, and the best way to treat that combination. Keep up this treatment until only one type of weed is left and then go back to the above single weed methods.
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Yellow + Green
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    (−Water −Fertilizer +Weedkiller)
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Yellow + Brown
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    (+Water −Fertilizer +Weedkiller)
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Green + Brown
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    (+Water −Fertilizer +Weedkiller)
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All Three
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    (+Water −Fertilizer +Weedkiller)
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Techniques
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Growing Barley With Weedkiller
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Fill water and fertilizer to the maximum immediately after planting the barley. Every tick, add more water and fertilizer to keep the bars maximized. Keep a sharp eye out for weeds.
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If yellow weeds appear, stop adding water until the weed is gone. When water reaches 50%, add weed killer and keep weed killer above 50%. (Weed killer will not eliminate the weed until water has dropped below 50%, so there is no reason to add it before then.) Keep fertilizer at 50-75%; there is a good chance that one of the other weeds will appear before you have killed this one, forcing you to drop fertlizer.
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If green or brown weeds appear, stop adding fertilizer until the weed is gone. For green weeds, add weed killer when fertilizer has dropped to 50%. Keep water at 75-100%; yellow weeds is the only ones vulnerable to water, so there is less chance that you will need to decrease water before killing the current weed.
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Be very careful when adding water or fertilizer back in after killing off a weed. Weeds can be hard to spot, and if even one remains, you will have to start the process all over again.
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Harvest patches only when they are ready to harvest.
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When growing multiple patches of barley using this method, it is useful to plant them in a circle and stand in the middle. Rotate the camera to examine each patch in turn, maintain it, and move on to the next.
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Crib sheet
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Yellow −Water +Fertilizer +Weedkiller
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Green +Water −Fertilizer +Weedkiller
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Brown +Water −Fertilizer −Weedkiller
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Yellow + Green −Water −Fertilizer +Weedkiller
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Yellow + Brown +Water −Fertilizer +Weedkiller
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Green + Brown +Water −Fertilizer +Weedkiller
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All Three +Water −Fertilizer +Weedkiller
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Growing Barley Without Weedkiller

Revision as of 16:58, 6 January 2009

Barley is grown using barley (raw), water, grain fertiliser and weed killer, and requires you to know the Barley Cultivation technology. (NOTE: Weed killer is not strictly necessary for growing barley, and some cultivation strategies ignore it.) New citizens may obtain a starter packet of 4 raw barley from any University of Worship where Barley Cultivation has been unlocked.

   * Grain fertilizer is made in a kettle. Each batch of 50 fertilizer requires 1 carp, 5 water in jugs, and 5 wood.
   * Weed killer is also made in a kettle. Each batch of 50 weed killer requires 1 Toad Skin mushroom, 5 water in jugs, and 5 wood. 

Plant a barley patch on grassy terrain. Barley patches have controls to add water, fertilizer, and weed killer, and meters indicating the current level of each. When water and fertilizer are high, the barley will grow rapidly. When water and fertlizer are low, the barley will die back. Weed killer has no effect on the pace of growth. Water, fertilizer, and weed killer levels will all drop as time passes.

Barley may be harvested at any time. If the patch does not display as "Ready to Harvest", it will yield between 0 and 4 barley, depending on the presence of weeds and how much the barley has been allowed to grow. "Ready to Harvest" patches will yield 10 barley. A barley patch which is Ready for Harvest will die 20 TeppyMinutes later if left unharvested.

   In tale 2:
   There was one additional way to increase the yield of a "Ready to Harvest" barley patch:
   You would gain an additional 10 barley for each rank of worship you had.
   The above bonus only apply to patches which are Ready to Harvest; there is no gain in
   patches harvested early. All bonuses are calculated based on who harvests the barley,
   not who grows it.

In order for a barley patch to achieve "Ready to Harvest" status, it must have reached a certain level of growth and be entirely free of weeds.

Weeds

As barley grows, one or more weeds may appear in the patch. Weeds will retard the growth of the barley, and will prevent a patch from becoming Ready to Harvest. There are three kinds of weeds, each one requiring a different technique to fight:

Yellow, leafy weed

"Green leafy" might be better, but "yellow" is tradtional Green, spiky weed Brown, leafy weed

"Brown spiky" might be better, but "leafy" is traditional

−Water +Fertilizer +Weedkiller +Water −Fertilizer +Weedkiller +Water −Fertilizer −Weedkiller Let the amount of water drop while adding weed killer.

You must do both. Let the amount of fertilizer drop while adding weed killer.

You must do both. Let the amount of fertilizer drop.

This weed is not affected by weedkiller.

You must eliminate a weed completely before allowing the water or fertilizer level rise again; otherwise, it will simply return.

Multiple Weeds

Often you will have more than one type of weed at the same time. Here are the various combinations of weeds, and the best way to treat that combination. Keep up this treatment until only one type of weed is left and then go back to the above single weed methods.

Yellow + Green

   (−Water −Fertilizer +Weedkiller) 

Yellow + Brown

   (+Water −Fertilizer +Weedkiller) 

Green + Brown

   (+Water −Fertilizer +Weedkiller) 

All Three

   (+Water −Fertilizer +Weedkiller) 

Techniques Growing Barley With Weedkiller

Fill water and fertilizer to the maximum immediately after planting the barley. Every tick, add more water and fertilizer to keep the bars maximized. Keep a sharp eye out for weeds.

If yellow weeds appear, stop adding water until the weed is gone. When water reaches 50%, add weed killer and keep weed killer above 50%. (Weed killer will not eliminate the weed until water has dropped below 50%, so there is no reason to add it before then.) Keep fertilizer at 50-75%; there is a good chance that one of the other weeds will appear before you have killed this one, forcing you to drop fertlizer.

If green or brown weeds appear, stop adding fertilizer until the weed is gone. For green weeds, add weed killer when fertilizer has dropped to 50%. Keep water at 75-100%; yellow weeds is the only ones vulnerable to water, so there is less chance that you will need to decrease water before killing the current weed.

Be very careful when adding water or fertilizer back in after killing off a weed. Weeds can be hard to spot, and if even one remains, you will have to start the process all over again.

Harvest patches only when they are ready to harvest.

When growing multiple patches of barley using this method, it is useful to plant them in a circle and stand in the middle. Rotate the camera to examine each patch in turn, maintain it, and move on to the next.

Crib sheet Yellow −Water +Fertilizer +Weedkiller Green +Water −Fertilizer +Weedkiller Brown +Water −Fertilizer −Weedkiller Yellow + Green −Water −Fertilizer +Weedkiller Yellow + Brown +Water −Fertilizer +Weedkiller Green + Brown +Water −Fertilizer +Weedkiller All Three +Water −Fertilizer +Weedkiller

Growing Barley Without Weedkiller