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Difference between revisions of "User:Sithid"
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**** [[Recipes| Public Recipes]] | **** [[Recipes| Public Recipes]] | ||
**** [[User:Sithid/Cooking/Recipes| My Recipes]] | **** [[User:Sithid/Cooking/Recipes| My Recipes]] | ||
+ | *** [[User:Sithid/Viticulture| Viticulture]] | ||
+ | **** Vines | ||
+ | ***** [[User:Sithid/Viticulture/Balance| Balance]] | ||
** Guild Links | ** Guild Links | ||
*** [[Guilds/Akhetaton| Akhetaton]] | *** [[Guilds/Akhetaton| Akhetaton]] |
Revision as of 14:38, 21 January 2009
Sithid's Wiki
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Hello and welcome to my lil corner of the wiki! Please feel free to have a look around, add comments to my talk page, or message me ingame.
Petition: Harvestable Flax Decay Time
We, the people of egypt, request flax be given a finite decay time. After decay time has passed, the flax plant will die and nothing will remain. Additionally, players will be able to mark up to 10( ten ) flax beds as decorative( Utility->Set As Decoration ). Any flax bed set as decorative will remain safe from decay.
Proposed Decay Period:
7 real time hours * the total flax yield of the decaying flax plant( total rotten flax yield + total normal flax yield ). Old Egypt would have a decay time of 7 real time hours( 1 flax, 0 rotten yielded per seed ), Nile Green would have a decay time of 14 real time hours( 2 flax, 0 rotten yielded per seed ).
Retroaction:
In an attempt to give all players a fair chance to harvest their flax beds that they have already planted, at time of effectivness this law will give all currently growing flax beds 2 real time days to be harvested before they decay( or, if teppy would prefer, the flax strains decay time will start and all planted flax will begin the decay countdown).