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Difference between revisions of "Test of the Safari"
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''Build a Fennec trap using boards and rope. Each night, traps on the outskirts of a pack will show signs of the creatures, and traps within 250 coordinates will capture one. At least four different subspecies of Fennecs must be captured and released.'' | ''Build a Fennec trap using boards and rope. Each night, traps on the outskirts of a pack will show signs of the creatures, and traps within 250 coordinates will capture one. At least four different subspecies of Fennecs must be captured and released.'' | ||
− | *Building a Fennec trap takes 4 [[Boards]] and 1 [[Rope]] and can only be build on sandy soil. | + | *Building a Fennec trap takes 4 [[Boards]] and 1 [[Rope]] and can only be build on sandy soil (when sand icon is shown). |
+ | *Checking your traps once per day (Egyptian day? Teppy-day? Real life day?) should be sufficient, since the status might only change once per day. | ||
+ | *There are 4 kinds of Fennecs. One of each subspecies must be captured. The 2 subspecies are: Pygmy, ??, ?? and ??. | ||
+ | *There are 3 possible messages: | ||
+ | *#"The Trap is perfectly clean, not even a Fennec hair to be seen.", which means that there are no Fennecs near. | ||
+ | *#"placeholder" | ||
+ | *#"placeholder" | ||
Revision as of 06:28, 7 February 2009
Demonstration of Principles
Demonstrated by merek in Saqqarah on 2009-02-02.
The Test of the Safari
Description
In the Test of the Safari you will learn to track and capture seven species of Egyptian fauna. Each species has unique behaviors and tracking methods, and each must be accomplished four times. More information about each species can be found here.
Principles
- Build a Fennec trap
- See a Gazelle
- Force an Otter to move to another hole
- Capture an Ibis
- Drop a Rabbit for a hungry Falcon
- Detect the signs of a Fennec
Start the test
To accept/start the test, go to any University of Body and go to the Tests menu.
The minimum level to accept this test is: 12
Complete the test
Capture/tap 4 of each kind of Egypt's animals (listed below).
Strength bonus
You will get a +1 permanent strength bonus for every 4 animals that you capture/tap/find (maximum 4 per type). So if you find 2 falcons and 2 fennecs, you should get a strength bonus. There are 7 animals, times 4, meaning that you can get a maximum bonus of +7 in this way. Strength bonus increases the ability to carry 500 more weight (not bulk) per 1 bonus point.
Further reading
Info from previous tales:
The animals of Egypt
Bullfrogs
Official game info from University of Body:
Bullfrogs exhibit almost perfect camouflage, but their distinctive sound gives them away. High Dexterity helps capture these creatures.
- Failing to catch a bullfrog uses the endurance timer. There is no timer if you are successful in a capture attempt.
- T3 info: only from 6pm through 6am (evening/night).
- To search for bullfrogs more effectively, try searching near a sea shore instead of river bank. If you search at a river bank, consider the possibility that the bullfrog could be on the other side of the river. In both cases be aware that bullfrogs might be located on small islands in the river or off the coast that are within the hearing range but outside of your reach (even with a Ferry Boat).
Desert Rats
Official game info from University of Body:
Fast-moving Desert Rats blend perfectly with Egypt's terrain, but their distinctive tracks will lead to them every time. Be aware that the wind will cover up tracks over time.
- It seems they are viewable at the default F7 camera; a little more visible than last tale.
Fennec
Official game info from University of Body:
Build a Fennec trap using boards and rope. Each night, traps on the outskirts of a pack will show signs of the creatures, and traps within 250 coordinates will capture one. At least four different subspecies of Fennecs must be captured and released.
- Building a Fennec trap takes 4 Boards and 1 Rope and can only be build on sandy soil (when sand icon is shown).
- Checking your traps once per day (Egyptian day? Teppy-day? Real life day?) should be sufficient, since the status might only change once per day.
- There are 4 kinds of Fennecs. One of each subspecies must be captured. The 2 subspecies are: Pygmy, ??, ?? and ??.
- There are 3 possible messages:
- "The Trap is perfectly clean, not even a Fennec hair to be seen.", which means that there are no Fennecs near.
- "placeholder"
- "placeholder"
Gazelle
Official game info from University of Body:
Gazelles run faster than humans. The key to tagging a Gazelle is to tire it out. Strong teamwork is a must.
The method of tagging a gazelle described below is merely meant as a suggested way to do it. However, it has proven to be a very successful way to have as many people as possible benefit from it. If this method is used correctly, everyone in the group should have a chance to tag it. Because of this, and especially because it's very hard (if not impossible) to do this by yourself, the method described below is recommended.
- Gazelles appear randomly in Egypt. Could be anywhere, but mostly in less populated areas.
- Unless completely hyped with speed/dexterity bonuses, it's almost impossible to capture a Gazelle by yourself or even with only a few people.
- It is custom to announce a gazelle in an Egypt-wide channel like E! and form a large group. Let people come in, even if it takes half an hour.
- Everyone should position around the gazelle in a circle (like in the image above) and when the group is complete, one person should be appointed leader.
- If the circle around the gazelle is wide enough and nobody approaches the gazelle, the gazelle is almost guaranteed to just stand there.
- On command of the leader, the group decreases the size of the circle slowly, moving in on the gazelle step by step.
- The gazelle will panic and move around. Warping a few coordinates in any direction is also possible. The gazelle is likely to escape from the circle.
- From this moment on, the group should chase the gazelle, but keep a certain distance. If the gazelle stops running, form a new circle around it and start over.
- When a gazelle has become tired, this is visible because it will let it's head hang down. Up to this moment, it's head will be upright.
- When this happens (tiring it out), it will not move until it gathers new energy to run again. This status will remain for about 10-20 seconds.
- The leader of the group signals everyone to tag. At this point, everyone can run up to the gazelle and click it. After tagging it, a popup should appear for each individual who tags it.
- As soon as you've tagged it, it is important to move away from the gazelle again. If not everyone has had the chance to tag it, this might be a way to keep it in sight and repeat the process.
- After regaining energy, the gazelle will run away again. Everyone who has not tagged it by then, should say so. If this is a reasonable large percentage of the group, try chasing it again.
Falcons
Official game info from University of Body:
To identify a Falcon Roost, drop a Rabbit. A falcon will take it sometime within the next 5 minutes (but never within the first minute), and will fly off toward the nearest roost. Trees may be checked for roosts, but doing so is exhausting!
- Searching trees for falcon roosts seems to be triggering the endurance timer.
- Dropping a rabbit isn't completely necessary to find falcons. There's always a tiny chance of finding a falcon roost in any tree.
- When you drop a rabbit, wait for a few minutes till it disappears. When that happens, read in your Main chat screen in which direction (North, South, East, West, Northeast, Southeast, Northwest, Southwest) you can look. Please bear in mind that this includes any tree in a wide range (anywhere between 1 and 500 coords?). The directions don't always seem to be very precise; for example North could also be leaning towards Northeast or Northwest. Use the map (F3) or compass (F4) to determine the direction to search.
- A tool to triangulate falcons can be found at http://hem.bredband.net/titgar/FalconFinder2.html
Ibis
Official game info from University of Body:
Only one flock of Ibis inhabits Egypt. Tagging a single bird causes it to flee, but the rest of the flock is unfazed. The flock tends to move at night, and resettle in the morning.
- It is common courtesy to announce the flock of Ibis somewhere. Whether or not you want to inform your guild brothers and sisters first, or your close friends, or straight away post their location in the E! channel, is up to you. But if you want to see some fun havoc after you've spotted the flock, announce it in E! and see some people go into panic-mode.
- If you announce a flock's location, please mention the region, its coordinates and where it is close to (schools or universities for example)
- It is also common courtesy for someone to stay with the flock, and keep announcing how many there are left.
Otters
Official game info from University of Body:
Otters build an underground network of tunnels. it is possible to put a stick (wood) down to block a portion of the network, but if too many holes are blocked, the Otter will get annoyed and eat a stick!
- While out and bout to trap otters carry a avg of 20 boards on you. Find the first main hole of the otter and place a board in hole. This will force the otter to move to another hole. Keep finding each hole the otter pops out of till you finally get message you have tagged them.
- Sometimes otter's holes can be hidden by objects like mines, quarries.