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Difference between revisions of "FBQC loot proposal tehmoosh"

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I like this proposal; however, one question.  How do we handle the gears' cost?
 
I like this proposal; however, one question.  How do we handle the gears' cost?
 
The gearbox design is easy but there is still the materials cost.  Propose using
 
The gearbox design is easy but there is still the materials cost.  Propose using
guild marble to cover the cost of brass (based on Pascalito's page is ok with me)
+
guild marble to cover the cost of brass ? (based on Pascalito's page is ok with me)
 
Thoughts?  - Varick
 
Thoughts?  - Varick
  
  
 
[[Falcon Bay Quarry Corporation]]
 
[[Falcon Bay Quarry Corporation]]

Revision as of 15:54, 17 February 2009

  1. Guild gets first marble or granite quarried from a virgin mine.
  2. Prospectors (2) + Workers (4 – even if gearbox is used) will split marble quarried evenly with remainder split per below:
    Gearbox share goes back to Guild
  3. Remainder Split (max of 5)
5 marble or granite - Quarriers get 1 each, guild gets 1
4 marble or granite - Quarriers get 1 each
3 marble or granite - Prospectors get 1 each, guild gets 1
2 marble or granite - Prospectors get 1 each
1 marble or granite -Guild gets 1

Guild Marble may be traded for based on Rates on Pascal's Info Page.


I like this proposal; however, one question. How do we handle the gears' cost? The gearbox design is easy but there is still the materials cost. Propose using guild marble to cover the cost of brass ? (based on Pascalito's page is ok with me) Thoughts? - Varick


Falcon Bay Quarry Corporation