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Difference between revisions of "Unconventional Storage"
JulianJaynes (talk | contribs) |
(Changed the format of the table a little since some buildings can have both 'Add and Remove' and 'Remove Only' items) |
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{| border="1" | {| border="1" | ||
− | ! Building Name !! | + | ! Building Name !! Add and Remove !! Remove Only |
|- | |- | ||
| [[Guild Hall]] | | [[Guild Hall]] | ||
| [[Bricks]], [[Boards]] | | [[Bricks]], [[Boards]] | ||
− | | | + | | |
|- | |- | ||
| [[Sheep Pen]] | | [[Sheep Pen]] | ||
+ | | [[Onions]] | ||
| [[Dung]], [[Leather]], [[Oil]], [[Mutton]] | | [[Dung]], [[Leather]], [[Oil]], [[Mutton]] | ||
− | |||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 01:55, 19 December 2008
Boxes and chests are the main storage buildings in Egypt. However, there are many buildings that allow you to store specific resources. For instance, a Guild Hall will store as many bricks and boards as you wish. So far there are only two types of storage on this page: buildings that allow you to add as well as remove resources, and buildings that will store items they produce, but not allow you to add any new items. For instance, a Sheep Pen will store all the dung, leather, oil and mutton your sheep produce, but won't allow you to add more yourself.
Building Name | Add and Remove | Remove Only |
---|---|---|
Guild Hall | Bricks, Boards | |
Sheep Pen | Onions | Dung, Leather, Oil, Mutton |