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Difference between revisions of "Ant Colony"

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[[Image:seededcolony.jpg|Seeded Colony]]  
 
[[Image:seededcolony.jpg|Seeded Colony]]  
  
==Leaves==
+
==[[Leaves]]==
 
* only 21 leaves can be added at a time
 
* only 21 leaves can be added at a time
 
  
 
==Queen Ants==
 
==Queen Ants==

Revision as of 21:14, 20 March 2009

Antcolony.jpg
Size 3x5
Where Compound




Source

This building becomes available after the Myrmecology technology is learned at a University of Worship.

Cost

Built in a Compound. Uses 5x3 cells.

Raising Ants

Myrmecology will allow us to raise them. After finding a Queen you seed the Colony with your queen, your ants will move around if there is a queen they will not move if there is not a live queen.

Seeded Colony

Leaves

  • only 21 leaves can be added at a time

Queen Ants

IMPORTANT: ANTS CAN DIE IN YOUR INVENTORY! THIS ONLY TAKES 5 MINUTES
From accounts it would seem that having fresh leaves in your inventory would stop this, as Malard was able to transport an ant all the way across regions

Obtaining

Queen Ants are Obtained by examening plants. This option is not availible on wood bearing trees, cacti, or thorn-giving plants. The hotkey "E" will also accomplish this task.

Carrying an Ant

Once you have caught a Queen Ant it will die if you do not have Fresh Leaves on you. Also if you are carrying a Queen Ant and you have for example Fresh Leaves (week 34) on you and the week in game changes to (week 35) then your Queen Ant will die also. The Fresh Leaves you carry must be from the current week.