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Difference between revisions of "Herbiculture"
From A Tale in the Desert
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== Use == | == Use == | ||
− | + | Allows for a random chance to gather seeds from any herb you harvest correctly. | |
=== Learning === | === Learning === | ||
− | * Level required to learn: ? | + | * Level required to learn: ? (available at least by lvl 11 and possibly before) |
* Teachable in: ? lessons | * Teachable in: ? lessons | ||
[[Category:Technologies]] | [[Category:Technologies]] |
Revision as of 15:54, 6 June 2009
Research Costs
- Common Sage Herb - 1000
- Common Rosemary Herb - 1000
- Tsangto Herb - 700
- Sorrel Herb - 700
- Sweetflower Herb - 343
- Sugar Cane Herb - 343
- Sky Gladalia Herb - 49
- Moon Aloe Herb - 49
- Naranga Herb - 7
- Mandrake Root Herb - 7
- Any kind - 100
- Green - 49
- Hairy - 7
- Calico - 7
- Phosphorescent - 7
- Striped, Calico - 7
- Calico, Reticulated - 7
- Striped, Reticulated - 7
Researched At
Prerequisite:
Opened In
- Research/Adn
- Research/Heaven's Gate
- Research/Pyramid Lake
- Research/Queen's Retreat
- Research/Meroe
- Research/Saqqarah
- Research/Shabbat Ab
- Research/Stillwater
Use
Allows for a random chance to gather seeds from any herb you harvest correctly.
Learning
- Level required to learn: ? (available at least by lvl 11 and possibly before)
- Teachable in: ? lessons