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Difference between revisions of "User:Viscis"

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'''Whilst using any macro that requires movement (grass, flax, etc) you must close chat down ingame and have movement keys enabled for it to work correctly.'''
 
'''Whilst using any macro that requires movement (grass, flax, etc) you must close chat down ingame and have movement keys enabled for it to work correctly.'''
  
==== Configuration ====
+
==== Configuration (Mouse) ====
 
For any of my macros to work correctly with your system you will need to configure the location of certain icons / menus using ACTools. For example see the pictures below.
 
For any of my macros to work correctly with your system you will need to configure the location of certain icons / menus using ACTools. For example see the pictures below.
  
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Both of these images show the area where your mouse should be when trying to get a mouse location for ACTools. With ACTools in focus hover over the location requests (max button, jugs/grass/clay icon and press '''CTRL-M'''. This will record the location of the mouse to your macro.
 
Both of these images show the area where your mouse should be when trying to get a mouse location for ACTools. With ACTools in focus hover over the location requests (max button, jugs/grass/clay icon and press '''CTRL-M'''. This will record the location of the mouse to your macro.
 +
 +
==== Configuration (Delay/Keydown) ====
 +
Time values are recoreded in milliseconds. Therefore 1000 in the macro is approximatly 1 second of real time.
 +
 +
<pre>
 +
Delay 1000
 +
</pre>
 +
 +
The above code therefore delays the program for 1 second, either to allow movement or just to prevent error due to server lagg. Sometimes you may need to alter delays in order to achieve better efficence or simply because of location differences.
 +
 +
<pre>
 +
Keydown {UP} 10000
 +
</pre>
 +
 +
The Keydown command can also carry a delay component. This above command is equivilent to holding down the Up Arrow key for 10 seconds. Obviously you may need to change this depending on how far you must run for certain resources to become available.
  
 
=== Flint ===
 
=== Flint ===

Revision as of 23:01, 26 December 2008

Macros

Brief

For all my macros I use ACTools which is a easy to use program once you've had a little practice. With all of my templates you will need to make some small ajustments based on your computer.

Whilst using any macro that requires movement (grass, flax, etc) you must close chat down ingame and have movement keys enabled for it to work correctly.

Configuration (Mouse)

For any of my macros to work correctly with your system you will need to configure the location of certain icons / menus using ACTools. For example see the pictures below.

Fill jugs.jpg Max.jpg

Both of these images show the area where your mouse should be when trying to get a mouse location for ACTools. With ACTools in focus hover over the location requests (max button, jugs/grass/clay icon and press CTRL-M. This will record the location of the mouse to your macro.

Configuration (Delay/Keydown)

Time values are recoreded in milliseconds. Therefore 1000 in the macro is approximatly 1 second of real time.

Delay 1000

The above code therefore delays the program for 1 second, either to allow movement or just to prevent error due to server lagg. Sometimes you may need to alter delays in order to achieve better efficence or simply because of location differences.

Keydown {UP} 10000

The Keydown command can also carry a delay component. This above command is equivilent to holding down the Up Arrow key for 10 seconds. Obviously you may need to change this depending on how far you must run for certain resources to become available.

Flint

This macro assumes that you are standing near water and there is a clay patch infront of you. This is slighty more advance and requires some configuration based on user preference.

delay 10000 // Wait 10 seconds

MousePos 256, 59 // Fill jugs with water icon location
LeftClick
Delay 1000
MousePos 648, 539 // Max button location
LeftClick
Delay 1000

KeyDown {UP} 5000 // Walk forward so that I am in the clay patch (5000 is 5 seconds of holding down forward)
Delay 5000 // Same delay as above for walking time

loop 500 // Repeat x

loop 22 // Number of jugs you have in your inventory divided by 2
loop 1
KeyDown {UP}
delay 1500
MousePos 128, 117 // Clay Icon location
LeftClick
end

loop 1
KeyDown {DOWN}
delay 1500
MousePos 128, 117 // Clay Icon location
LeftClick
end
end

KeyDown {DOWN} 3500 // Run back to the water
Delay 5000

// Drop clay
// This works on the theory of the relative positioning of menus. If you open a menu at mouse x,y the next level of the sub-menu will appear and x+1,y+1 always.
MousePos 644, 524 // open menu here
Delay 500
Keys {ESC}
Delay 500
MousePos 737, 480 // select drop
Leftclick
Delay 500
MousePos 765, 456 // clay
Leftclick
Delay 500
MousePos 648, 539 // max
Leftclick
Delay 500

MousePos 240, 80 // refill jugs
LeftClick
Delay 1000
MousePos 648, 539 // max button
LeftClick
Delay 1000

KeyDown {UP} 5000
Delay 5000
MousePos 128, 117
leftclick

end

Grass

Wood

Flax

Limestone

This is perhaps the simplest macro to run as all that is required to click the limestone icon every time your endurance is refreshed.

// Limestone
// Use whilst standing on a patch of limestone
// All macros have a 10 second delay in order for you to postion yourself correctly
// and so that you can focus the window, tab the chat down etc.
delay 10000 // 10 second delay
MousePos 116, 103 // Change this to the location of the limestone icon

loop 10000 // Run this x times

loop 3
delay 1000
leftclick
end

delay 95000

end

Public Facilities

DWMS Public Facilities currently provided for the people of Sinai.

Location - 3300, 4300

  • Charcoal Heath x2
  • Bullet Furnace x2
  • Carpentry Shop
  • Rock Saw
  • Mason's Bench
  • Pottery Wheel x2