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Difference between revisions of "Tech Tree"
From A Tale in the Desert
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(Listed Glassblowing prereq for Mining, as changed in Tale 3 Beta.) |
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| [[Mine Automation]] || [[University of Architecture|Architecture]] || [[Advanced Automation]] || | | [[Mine Automation]] || [[University of Architecture|Architecture]] || [[Advanced Automation]] || | ||
|- | |- | ||
− | | [[Mining]] || [[University of Architecture|Architecture]] || [[ | + | | [[Mining]] || [[University of Architecture|Architecture]] || [[Glassblowing]] || [[Stonecutting]] (pottery wheels for jugs) |
|- | |- | ||
| [[Modern Sheep Farming]] || [[University of Worship|Worship]] || [[Advanced Animal Husbandry]] || [[Distillation]] (for spirits)<br>[[Thistle Gardening]] | | [[Modern Sheep Farming]] || [[University of Worship|Worship]] || [[Advanced Animal Husbandry]] || [[Distillation]] (for spirits)<br>[[Thistle Gardening]] |
Revision as of 04:49, 25 February 2010
This is a first attempt at documenting the requirements to allow specific technologies to be researched. The information is best-guess in some cases, based on review of regional research pages' update histories and other data. PLEASE update if you find any errors. --Shebi 14:44, 15 January 2009 (EST)
- Techs To List = Prerequisite technologies that must be open in the region to get the target tech listed on the university.
- Techs For Mats = Additional technologies required for research materials for the target technology
- IF they are not already in the prerequisite chain for that tech.
- Only the terminal tech in the additional chain is listed.
- Please use the Discussion page for questions/comments/discussions.
Visual Representation of the Tech Tree