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Difference between revisions of "User:Blondie"

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beebalm = scrape away the outer stem
  
 
bloodwort—pluck
 
bloodwort—pluck

Revision as of 08:34, 29 July 2010

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too funny, ya gotta looksie:


http://www.youtube.com/watch?v=jf_ptBITU1U

T5 STUFF----BETA ---July 29th, Thursday

methods for herbs that are correctly foraged

beebalm = scrape away the outer stem

bloodwort—pluck

bluebotttle, pick

cinnamon—squeeze

c basil –cut away

common rose—cut away

crimson pipe—trim

discorea---pluck

fumitory—trim

Glechoma: scrape off

jagged—pick

lemondrop—crush

lythrum—cut away

mahonia—pluck

motherwort is scrape away the leaf hairs

myristica—peel

red pepper plant—peel

stickler—cut away

straw tea—cut

thyme –harvest

tiny clover—trim

true tar—scrape away

vs –harvest

wild lettuce –trim

BETA herbs, METHODS not correct

aloe—not cut away

anansi --not scrape away

apothecary—not harvest

azure not trim

buckler—not remove

c sage --not scrap off, not stem pith

cardamom—not scrap away


covage—not peel

crimson lettuce—not scrape off

daggerleaf—not peel

dewplant—not peel

digweed—not snip, not peel

dwarf hog—not peel

dwarf wild—not peel

earth apple –not trim

fivesleaf---not scrape off

flander—not snip

fool’s agar—not crush

ginseng root—not peel

gynura-- not snip

harebell—not scrape off, not trim

harrow—not snip, not cut, not harvest

hazelwort—not scrape off

houseleek not snip

hyssop not tap root

indigo --not peel

katako root-- not pick out seeds, not scrape off

liquorice—not pick

mariae—not peel

mountain mint not scrape off, not remove, not squeeze either

pale ochoa—not cutaway

pale russet—not pluck

panoe—not scrape off

peppermint—not peel


satsachi—not peel

shrub sage—not snip

silvertongue—not remove

soapwort—not scrape off

sorrel—not pick, not crush

sweetsop—not cut away

tristeria—not crush

umberbasil—not peel

xanosi—not scrape away, not remove,

yigory—not remove

DP thoughts

Well, i guess i should say somethings about myself. I am very interested in becoming a dp; i think it would be interesting to take on a role like dp because while i don't get along with everyone in Egypt or agree with them I still enjoy the company.

Suffering the tepster with others is always exciting and waiting on new tests, well, that's such a thrill because of the bugs.

I've been in Egypt since T1 so a have a lot of expectations of teppy and like other egyptians, I speak my mind when i'm pleased, when i'm upset. One never know what to expect from people playing here and that makes things fun and certainly ...interesting.


My discipline of choice has been worship since t1 because it *tends* to be less competitive than others (though it does not lack its craziness). You will see a lot spamming festivals, hp, rc and i'm still helping in those and other worship tests. Others tests I enjoy or help with are acro, mushie hunting, safari and one close to my heart, tattoo.


I try to help with ant leaves and tiles for temples but competition tends to be fierce. I help friends organize events and anyone that asks for help I do my best to assist.


If i cannot help others myself i try to find someone else who can or simply just wait til someone updates, then i poke someone to add stuff to the wiki.

Anyway, whether i'm chosen or not i will continue playing and be my at times serious self or very silly self. I would love it if the world loved me but if not, not much I can do.


I appreciate your votes if I can get them and i do hope you consider me in the ballot. Good luck to all, no matter what you decide. :)


Past thoughts on dp from me

I started playing this game in the middle of Tale 1 and pretty much straight through until today. This is my first mmorpg and I fell in love with it after planting my first flax bed, my first gin, and many, many more times particularly after meeting players who have become longtime friends.

I was born in Honduras but moved to the New York when I was ten years old. I've spent most of my life in New York and New Jersey. Last year I moved to the UK to be with my rl and game husband Reyzer. I'm currently working at home and getting used to living the rural life with the horses, deer and pheasants that occassionally appear outside my window.

I have enjoyed meeting people from different backgrounds and continents through this game. Part of my love for this game comes from that, as I would not really have a chance in rl to meet with so many of the people here. It gives me joy to feel comfortable with people I may otherwise feel intimidated by as I am mostly a homebody and have kept to myself.

I like feeling like I can assist both old and new players even if it's just to share frustrations in the game or at moments of sadness and happiness stemming from outside of the game.


  • I believe the role of DP is i would ideally like it carried out by a player is for a DP to treat others players with respect

and tries to understand different types of personalities and different play styles.

I think DP's are around to comfort other players when they feel alone and frusttrated by situations arising in game and on some occassions situations outside of the game.

I would not want a DP to spread him or herself too thin by being the best of friends to everyone and being available all the time. Yet, it's definitely appreciated when a DP makes him or herself available when other players have issues which concern them greatly and they are in need of some assistance. A DP should be a listener and be as objective and understanding as possible to other players' issues.


  • I think people should vote for me because, for the most part, I am a people person and like to meet new people, share good times and bad times with old and new friends.

I am also a very loyal both to friends and to this game and I would not leave a project or fail to keep a promise unless I was unable to help when a rl situation may arise. I can be trusted not to violate others' privacy or misuse/abuse someone else's account.

If a situation comes up and I cannot assist someone because of my lack of knowledge on a subject in the game I do my best to get the answer from someone who may know the subject better.

I play this game for fun but I also try to be fair and be serious when the situation calls for it. I try to rectify mistakes I make or errors in judgment. I care greatly for this game and for the people playing it.

Humble Priest info

List of altars from T2 (i've not checked the rest of the altars nor changed most of the info from t2)

Listed in bold print what i have changed

I'm doublechecking these for gods and if they are stil around

So far :

Altars in same location but different god than in t2:

-2440, -733 Khmun Amun


1666, 2434 SW Hathor


-2071, -387 Khmun Maat

740, 6490 ADN Maat


1070, 7565 ADN Nut (off by t2 location by 5 coords, ty altar 1070, 7560)


827, 7365 ADN Sobek

413, 6693 ADN Sobek


543, -4216 Meroe Tayet

379, -3683 Meroe Tayet


446, 7332 ADN Tefnut

-1990, -655 Khmun Tefnut


-1428, 2180 NP Thoth

Altars gone:

Sobek altar: 1065, -3772 Meroe


Nut altar: 1399, 7145 ADN Note: same altar listed as 1401, 7145 in Sinai (looks like a double entry)

Altars unchanged

1089, 6911 ADN Thoth (Near cs)

2786, 4736 Sinai Tayet

Unchecked locations:

872, -744 Karnak Amun


-1480, 7564 Pharaoh's Bay Amun

1996, 1847 Red Sea Oasis Amun

2307, 6444 Sinai Amun

-1082,5015 Valley of Kings Amun

-1590, -680 Fool's Paradise Amun

5019, -1677 Cradle of the Sun Geb Dirt at the bottom of the hill (dig site ringed with chests)


1743, -498 Karnak Geb The white spot right next to the altar is Dirt

600,-3365 Lower Nubia Geb

-768, 7598 Pharaoh's Bay Geb

2892, 5174 Sinai Geb Dirt at 3029, 5192. Common Altar at 2873, 5026

587, -7778 Upper Nubia Geb

-1625, 2517 Desert of Shades Geb

4190, -2105 Cradle of the Sun Hathor

-1940, 2662 Desert of Shades Hathor

2135, -963 Karnak Hathor Common Altar at 2050, -887; Tasting table at 2037, -887

-573, 7967 Pharaoh's Bay Hathor

2442, 1893 Red Sea Oasis Hathor


98, -8040 Upper Nubia Hathor

-1695, 4945 Valley of the Kings Hathor

4656, -1786 Cradle of the Sun Heket


1838, -857 Karnak Heket

372, 7026 Nile Delta Heket

-1232, 7486 Pharaoh's Bay Heket


2435, 5116 Sinai Heket

750, -7440 Upper Nubia Heket


1001,-271 Karnak Maat


1823, 1934 RSO Maat

3744, 5325 Sinai Maat

64, -7908 Upper Nubia Maat

-665, 5333 Valley of the Kings Maat


-1050, 4874 Valley of the Kings Nut

4835, -1737 Cradle of the Sun Nut

-1453, 2768 Desert of Shades Nut

905, -581 Karnak Nut

1601, -3647 Lower Nubia Nut


-462, 7719 Pharaoh's Bay Nut


1083, -4371 Lower Nubia Ptah

4578, -2588 Cradle of the Sun Ptah

-709, 2427 Desert of Shades Ptah



1657, 2021 Red Sea Oasis Ptah May be impossible to get to, it's on a high cliff

2837, 5918 Sinai Ptah

-1845, -1128 Fool's Paradise Ptah don't see one

4938, -2573 Cradle of the Sun Set

-1549, 7837 Pharaoh's Bay Set Pyramid on site

1770, 2684 Red Sea Oasis Set Big pyramid on site now :D


4800, -2090 Cradle of the Sun Sobek

-1609, 2884 Desert of Shades Sobek

-2168, -380 Fool's Paradise Sobek


-1009, 7502 Pharaoh's Bay Sobek

3121, 5463 Sinai Sobek Yes, public ferry too When you crumble moss, make sure to select the option "Crumble Moss" when you are already on the ferry, not before! Try to have few things in inventory so you can then quickly select the moss

-1786, 5230 Valley of Kings Sobek

-1432, -405 Fool's Paradise Tayet

1530, -3967 Lower Nubia Tayet


-1402, 8128 Pharaoh's Bay Tayet



-1030, 2267 Desert of Shades Tayet

4310, -2075 Cradle of the Sun Tefnut

1275, -1310 Karnak Tefnut

1055, -3245 Lower Nubia Tefnut

1176, -7733 Upper Nubia Tefnut


2587, 2200 Red Sea Oasis Tefnut

-1405,4775 Valley of Kings Tefnut

921, -1225 Karnak Thoth Be sure that a papy plant can grow where you crumble the moss



2187, 2685 Red Sea Oasis Thoth

2079, 6057 Sinai Thoth

802, -8051 Upper Nubia Thoth



===========================

Tiles for trade coming soon... Also available: dark gray, dark slate blue, dark slate gray, dim gray, gainsboro, ghost white,

gray, lavender, lavender blush, linen, misty rose, pale violet red, plum,

rosy brown, snow, thistle, white smoke



Tiles colors I would like more of include: sea shell,burly wood, Alice Blue,powder blue, light blue,dark salmon, light coral, fire brick


===============

stuff

   *  Begin the Ritual
   * Drink Beer
   * Perform the Emotional Devotion
   * Bless the chosen God
   * Bake the Holy Bread
   * Sacrifice some of the Bread
   * Holy Bread consumed by a proper Benefactor 

==

Decide beforehand who is going to perform each role.

   You will need to assign the members in your group a position in the lineup, and the order needs to stay the same throughout. If something in the text below says it needs doing by Player2, then it needs to be Player2. There will be tasks done by all members and also things done individually. You will need to read below to see the full sequence of events, but here is an overview of the tasks unique to each of the positions: 
   * Player1 - Starts the ritual (via Test menu). Types (or pastes) several prayers into Main at the right time during the bread baking phase.
   * Player2 - Builds/lights the bonfires. Handles the emir mortar. Loads the wheat and bread additive. Sacrifices the first loaf.
   * Player3 - Adds the beer and other moistener to the mortar.
   * Player4 - Performs two tasks (to be specified in the visions).
   * Player5 - Should assist as needed (perhaps is elected to perform the bonfire stoking). 

A few good ideas...

   * Have a friend who is not participating standing by to do any traveling for you.
   * Don't choose a location so crowded that you cannot drop things.
   * Have a text file (or dedicated chat tab at least) prepared for each player that explains their role and gives them any text they need to paste in Main. If you're using the sentences suggested in the notes below, don't forget that quotation marks or brackets and such shouldn't be included.
   * Plan on a means of communication (a shared guild, TeamSpeak) for use during the ritual. Main cannot be used.
   * Have your group perform their emotes once prior to starting the ritual to make sure the animation has been patched to prevent confusion.
   * Warn your group members ahead of time to schedule as much free time as possible the day of the ritual and that they should be ready to be patient if/when things go wrong.
   * Have at least one member ready to run around and contact newbies the week after you do the ritual. All this is useless if your group isn't successful at feeding your bread to anyone. =) 

=

The Ritual, Part I (getting your visions) Gather your group together at your chosen location. Double check your materials before starting. If you have followed the steps above, you should be in pretty good shape. Remember, once you choose one of the numbered roles, you *must* stay with it and act in order. It's a good idea to stop any talk happening in Main at this point. Once the ritual is begun, no one in the group may use travel time or spousewarp until after the bread is baked successfully (free chariot travel is okay).


The Emotional Devotion (visions ritual)

  1. Player1 chooses "Begin the Ritual of Leavened Bread" under his/her Tests/Test of Leavened Bread menu.
  2. Any player opens a barrel of beer.
  3. Players 1-5 drink a cup of beer in order from the tasting table. It does not matter which cups you use - only that the players drink in sequence, 1 through 5.
  4. Player1 does the "Command Me from Heaven" emote and says (in Main): "Bless us oh god as we humbly seek your wisdom"
  5. Player2 does the "Take My Blood" emote and says (in Main): "We ask for your blessings on this home and its generous proprietor"
  6. Player3 does the "Show Me Mercy" emote and says (in Main): "We ask that you bless us all your humble servants"
  7. Player4 does the "Enter My Soul" emote and says (in Main): "Reveal to us your spirit and wisdom and how we might please you"
  8. Player5 does the "Share My Joy" emote and says (in main): "Guide us in preparing our day's bread to fortify and enlighten us and our brethren and to earn your blessings" 


If all has gone well, each player will receive a vision (a popup) giving information about things the group will need to do. Do not lose this information! Copy this information and share it with your group. If you have a requirement you can not meet, dissolve the ritual (via the Tests menu), wait two Teppyhours, and try again from scratch. If your group did something wrong and did not receive these popups, you can dissolve the ritual and restart immediately. Your visions will turn out something like this:

   * Player1 learns the name of the God to whom the prayers in the second part of the ritual must be addressed.
   * Player2 learns the additive (such as aromatic honey) that must be added to the bread. One of each (and 200 wheat) is needed per loaf.
   * Player3 learns the type of beer needed and the season of wheat needed and moistener (such as coconut milk). Only 1 barrel of this beer is needed.
   * Player4 learns the activities to perform (such as cooking a meal or digging a hole). There should be two activities and the emotes to perform.
   * Player5 learns the type of person (Benefactor) to give bread to after it is baked (this will be something like "Recent Initiates of Thought"). 

=

The Ritual, Part II (baking the bread) You've just learned what new kind of beer your group needs. There is no time limit for making this beer, nor for trading for additional wheat, but you will not be able to use any navigation other than free chariot travel until the bread is baked or the ritual is dissolved. (Expedition travel seems to be okay to use right now, but this is probably a bug and could change.) Any player can make the beer, or you can trade for it. Send your runner to go make it/pick it up. ;)

While the beer is being sorted out, Player1 should take a moment to prepare the text that s/he will paste into Main during the baking phase. This text must consist of five separate lines. Each line needs to mention one group member's name along with the name of the god mentioned during the vision. You can use this sentence: "Oh <god>, we ask you to bless <PlayerN>." To be crystal clear, if your group members' names are Art, Bob, Charlie, Dave, and Ed, and your god's name was Buto, your sentences would look like this:

Oh Buto, we ask you to bless Art Oh Buto, we ask you to bless Bob Oh Buto, we ask you to bless Charlie Oh Buto, we ask you to bless Dave Oh Buto, we ask you to bless Ed

Just a note (added by HarvestStar): If the names of the players are mispelled the bread will not bake, this is case sensitive in my experience. If you do mispell the name or mess up with entering this part exact you WILL have to start the ritual over from step one. You can not just try baking the bread again.

You should also take the time here to prepare any necessary materials for the tasks Player4 needs to do, get your moistener and additive ready, and make sure you've got jugs/wood/emir mortar nearby. Once your beer is back at camp with you, and you've got your stuff ready to go, it's time to move on to the next part of the ritual.

The next steps need to be carefully coordinated, so read through them and be prepared before starting. Once you start this next phase, you won't be stopping until the bread is done.

==

Blessing the Chosen God, Baking the Holy Bread, and Sacrificing Bread (breadbaking ritual)

  1. Player2 drops an emir mortar on the ground and builds a bonfire of exactly 105 wood near it.
  2. Player2 adds wheat (200 per loaf) to this single mortar. All the wheat used goes into *one* mortar.
  3. Player3 adds moistener (1 per loaf) and beer (1 barrel total no matter how many loaves) to the mortar.
  4. Player2 adds the additive (1 per loaf) to the mortar.
  5. Player2 lights the bonfire.
  6. When the wood gets down to about 30, Player1 pastes the five prepared lines one by one into Main. The text must appear between 2 minutes and 0 minutes before the fire runs out of wood.
  7. When the fire reaches 0 wood, Player2 moves the emir mortar to the bonfire. This is a menu option on the mortar. The mortar will move visibly, although it may not actually reach into/under the fire.
  8. Once the mortar has been moved to the fire, one player (any) must perform stoking duty. Each time the fire reaches 0 wood, that player adds 1 wood and 1 water to the bonfire until the bread is baked.
  9. During the stoking phase, Player4 performs the common actions mentioned in the vision. Some of these activities may require the assistance of another group member who isn't otherwise occupied.
 10. Player2 will get a clear notice (popup) when the bread is ready. (This can actually happen before Player4 has completed his/her activities.) Player2 should remove the bread from the fire and double-check in inventory that it says "holy" bread.
 11. Player2 builds a second bonfire of 10 wood, lights it, and sacrifices one of the breads on the bonfire. 

Part II done! At this point you can safely use any form of navigation and talk in Main again.

=
   We started at 30 wood and our player #1 only copied the main blessing and tried to type each persons name in. This took too much time and we did not finish before the bread was ready. We had to start the ritual over from step one because of the error. We also had to start over because of a misspelling of a name. The blessings are so important you need to make sure you have someone who can copy and paste quickly. ~HarvestStar
   During step 10 above, our Player4 had finished one task and was running to perform the second when Player2 got the message that the bread was ready and removed it from the mortar. We had Player4 do the second task before we moved on to step 11 just in case, but Player2 already had the bread in inventory and said that it was "holy." ~Calixes
   Player2 will have to make the Emir Mortar publicly accessible, so player3 can access it.
   Our Emir Mortar actually moved to the other side of the bonfire. Looks like it moves one coordinate towards the fire.
   The stoking part can take a while, so be patient, if you've followed the steps above, used the right ingredients, and done the chores. It will finish. -McArine


===

The bread expires after 7 days. You should now track down Benefactors who meet the requirement you got in your vision. Please keep in mind that "recent" as applies to these categories seems to mean "within the last seven days." There is nothing stopping you from giving bread to an inappropriate recipient.

   Ritual asked for "recent paid citizen." Bread given to a person paid 8 days, [got the message] "bread not meant for them."

In order to score points, you must give a loaf to a viable Benefactor, and the Benefactor must eat the bread using the Skills/Consume menu. As soon as a proper Benefactor has eaten the bread, you can check your score via the Tests menu...It will be updated with a new point. Any member (or multiple) of your group may hand out the bread. Any points earned will carry over even if the ritual is dissolved, and you form another one.

It seems you will continue to see a brief popup window any time you use travel time until your ritual is dissolved (or possibly pass).