The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Test of the Obelisk"

From A Tale in the Desert
Jump to navigationJump to search
(→‎Build Queues: rewording)
Line 60: Line 60:
 
== Build Queues ==
 
== Build Queues ==
 
Many regions have a build queue which they maintain. Some consider it polite to check whether such a queue exists before building another obelisk in that region, and consider violating the queue a form of griefing. Others contend that queues game (cheat) the system.
 
Many regions have a build queue which they maintain. Some consider it polite to check whether such a queue exists before building another obelisk in that region, and consider violating the queue a form of griefing. Others contend that queues game (cheat) the system.
* [[Pyramid Lake Obelisk Queue]]
+
* [[Adn/Test of the Obelisk| Adn's Obelisk Queue]]
* [[Meroe Obelisk Queue]]
+
* [[Cat's Claw Ridge Obelisk Queue]]
* [[Stillwater Desert Obelisk Queue | Stillwater Obelisk Queue]]
 
* [[Sinai/Test of the Obelisk | Sinai Obelisk Queue]]
 
* [[Khmun Obelisk Queue]]
 
* [[Shabbat_Ab_Desert_Obelisk_Queue| Shabbat Ab Queue]]
 
 
* [[FB_ObbyQueue | Falcon Bay Queue]]
 
* [[FB_ObbyQueue | Falcon Bay Queue]]
* [[Queen%27s_Retreat/ObeQueue | Queen's Retreat Queue]]
 
* [[Adn/Test of the Obelisk| Adn's Obelisk Queue]]
 
 
* [[Heaven's Gate Queue]]
 
* [[Heaven's Gate Queue]]
 +
* [[Khmun Obelisk Queue]]
 +
* [[Meroe Obelisk Queue]]
 
* [[Nomad's Paradise Obelisk Queue]]
 
* [[Nomad's Paradise Obelisk Queue]]
* [[Cat's Claw Ridge Obelisk Queue]]
+
* [[Pyramid Lake Obelisk Queue]]
 +
* [[Queen's Retreat/ObeQueue | Queen's Retreat Queue]]
 +
* [[Shabbat Ab Desert Obelisk Queue| Shabbat Ab Queue]]
 +
* [[Sinai/Test of the Obelisk | Sinai Obelisk Queue]]
 +
* [[Stillwater Desert Obelisk Queue | Stillwater Obelisk Queue]]
 +
 
  
 
{{Languages}}
 
{{Languages}}

Revision as of 22:30, 28 January 2009

Based mostly on T3 Info - correct as needed.

Overview

The test of the Obelisk requires that you build the largest Obelisk of its kind in your Region. You must exceed the current largest Obelisk by just a single cubit, but you must retain the title of largest Obelisk for at least 1 Egyptian week. By meditating on Obelisks (Tests Menu), you can sense what the various kinds of obelisks are and the heights of the obelisks that came before.

The Test of the Obelisk requires participants to build the largest obelisk of one of (eventually) four types in their region. It must not merely be the largest obelisk still standing there -- but rather, the largest obelisk ever.

Once your obelisk has stood for one week (game time, this is 2 days and 8 hours realtime, give or take a bit), unsurpassed in your region, you pass the test.

Principle

Principle of the Obelisk appears in the to do tab list as Obelisk and consists of:

Level Required: 3

You must have Obelisk Construction and Project Management to build.

You must have completed the Principles of Architecture to begin the Test.

Principle demonstrated by Ay in Queen's Retreat on 2008-12-19.

Principle-sized Desert Obelisk

A size 7 Desert Obelisk (for principle) is made from:

Your obelisk will be built in a Small Construction Site.

NOTE: You can disassemble your obelisk after building it and passing the principle, with NO loss of materials (apart from the small construction site).

Obelisk Types

Build Queues

Many regions have a build queue which they maintain. Some consider it polite to check whether such a queue exists before building another obelisk in that region, and consider violating the queue a form of griefing. Others contend that queues game (cheat) the system.