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Difference between revisions of "Technologies"
From A Tale in the Desert
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* [[Advanced Metallurgy 2]] | * [[Advanced Metallurgy 2]] | ||
* [[Advanced Metallurgy 3]] | * [[Advanced Metallurgy 3]] | ||
+ | * [[Advanced Metallurgy 4]] | ||
* [[Casting]] | * [[Casting]] | ||
* [[Chariot Repair]] (visible at Level 1) | * [[Chariot Repair]] (visible at Level 1) |
Revision as of 12:22, 25 February 2009
Technologies Open by Region
Tech Tree
Researched Technologies By University
Researched Technologies By University
University of Architecture
- Advanced Automation
- Alternative Fuels
- Automation
- Basic Metal Treatment
- Brick Automation
- Gearbox Design
- Improved Brick Rack Construction
- Masonry
- Mining
- Obelisk Construction (visible at Level 1)
- Obelisk Construction 2
- Obelisk Construction 3
- Pyramid Construction (visible at Level 1)
- Stonecutting (visible at Level 1)
- Stonemasonry (visible at Level 1)
- Structure Reinforcement
- Wood Treatment
University of Art & Music
- Advanced Blacksmithing
- Advanced Glassblowing
- Airship Construction
- Blacksmithing
- Chromatic Touch
- Crystal Acoustics
- Flax Automation
- Ferry Construction 2
- Glassblowing
- Mass Production of Color
- Pyramid Construction
- Pyrotechnic Mortar Construction
- Raeli Pottery
- Taxidermy
- The Science of Color
University of Body
- Advanced Charcoal Production
- Aromatics
- Basic Charcoal Production
- Beer Brewing
- Controlled Burn
- Dowsing
- Perfuming
- Pyramid Construction
University of Harmony
- Advanced Metallurgy
- Advanced Metallurgy 2
- Advanced Metallurgy 3
- Advanced Metallurgy 4
- Casting
- Chariot Repair (visible at Level 1)
- Chariot Repair 2
- Deep Well Construction
- Fine Casting
- Marble Mechanics
- Metallurgy
- Metallurgy 2
- Metallurgy 3
- Pyramid Construction (visible at Level 1)
University of Leadership
- Basic Trade
- Guild Construction
- Papyrus Paper Fabrication
- Pyramid Construction
- Sign Construction (visible at Level 1)
- Stellae Construction
University of Thought
- Basic Chemistry
- Cross Breeding
- Gem Cutting
- Herpeculture
- Hive Optimization
- Neutralization
- Pyramid Construction
- Structural Pottery
- Toxin Extraction
- Water Mining