The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Guilds/FBRAII"

From A Tale in the Desert
Jump to navigationJump to search
Line 9: Line 9:
 
**[[User:Pascalito | Pascalito]]
 
**[[User:Pascalito | Pascalito]]
 
**Nictel
 
**Nictel
**[[User:Aarys | Aarys]]
+
**[[User:Ariella | Ariella]]
 
**Menhotep
 
**Menhotep
  

Revision as of 10:21, 20 March 2009

Falcon Bay Research and Industry Institute

This guild is focused on promoting research in the Falcon Bay area, a large portion of the collective group effort goes to the community by researching new technology, building public facilities and promoting community efforts. While the guild promotes community activity to learn new technology and build out the facilities of the guild, we also encourage each member to pursue their own interests and to take time for themselves whether that be fishing, exploring or working on their own compound and hobbies, etc.

  • Location - Our guild is located in a valley in Falcon Bay at 4323, -498.

Projects

Conflict Shrine

Facilities

Compounds

We currently have two public compounds for use by anyone who happens by:

  • Flax Compound (4325,-492) -
    • 5 kilns
    • 12 pottery wheels
    • mason's bench
    • 6 rock saws
    • carpentry shop
    • hand loom
    • 3 distaffs
    • rabbit hutch
    • barrel grinder
    • chem lab
    • gearbox assy. table
    • clinker vat
    • wood treatment tank
    • 3 glazier benches
    • kitchen
    • 5 advanced brick racks
    • 10 kettles
    • marble tub
    • pottery deck
    • vault kiln
  • Metals Compound (4155,-376) -
    • blast furnace
    • charcoal hearth
    • student forges
    • master forge
    • student's casting boxes
    • master casting box
    • reactory
    • kitchen


The guild itself also contains two sheep pens and a camel dromedary and is constantly expanding in both technology and buildings.

Wood Treatment Tank Recipes

Values in seconds:

  • Rotproof Termite-Resistant Volatile = 30 Sulfur, 130 Petroleum
  • Rotproof Nontoxic Termite-Prone = 90 Oil, 10 Petroleum, 10 Beeswax, 160 Water
  • Rotproof Blac = 90 Oil, 10 Petroleum
  • Pliable Soft Termite-Resistant Non-toxic Blonde = 10 Beeswax, 10 Water, 140 Saltpeter, 10 Petroleum

Mines

  • Copper, Quartz: 4634, -535 Repaired six times (broken)(near SLead, near road)
  • Copper, quartz: 4659, -588 Repair eight needed
  • Copper, quartz: 4678, -642 Repaired three times (broken)
  • Copper, quartz: 4681, -650 Repaired twice
  • Copper, quartz: 4684, -669 Repaired twice
  • Copper, quartz: 4686, -677 Repaired twice
  • Copper, quartz: 4690, -693 Repaired twice
  • Copper, quartz: 4693, -730 Repaired one time
  • Copper, quartz: 4694, -738 Repaired one time
  • Copper, quartz: 4695, -772 Repaired one time
  • Copper, quartz: 4695, -780 Repaired one time (about 1k ore left in it)
  • Copper, quartz: 4695, -789
  • Copper, quartz: 4695, -805
  • Copper, quartz: 4694, -814
  • Copper, quartz: 4691, -821
  • Copper, quartz: 4688, -832


  • Iron, Quartz: 4183, -346 Repaired 7 times. (broken) (between UArch and SBody, near road)
  • Iron, Quartz: 4197, -277 Repaired three times. (broken)
  • Iron, Quartz: 4194, -285 Repaired four times.
  • Iron, Quartz: 4194, -293 Repaired four times.
  • Iron, Quartz: 4193, -309 Repaired once. (broken)
  • Iron, Quartz: 4192, -301 Repaired twice. (broken)
  • Iron, Quartz: 4204, -379
  • Iron, Quartz: 4209, -401
  • Iron, Quartz: 4222, -431 (broken)


  • Tin, Quartz: 4530, -385 (between SBody and UHarmony, near road and voting booth)
  • Tin, Quartz: 4243, -492 (up mountain behind SArt)
  • Zinc, Quartz: 1857, 2679 (south Stillwater)
  • Zinc, Ruby: 4380, -1017 (Falcon Bay, south of SHarmony)
  • Lead, Quartz: 4433, -937 (Falcon Bay, south of SHarmony, repaired twice. Jan 17th)
  • Silver, Quartz: 1043, -4561 (south Meroe, in between Nile branches) Repaired one time
  • Aluminum, Quartz: 1410, 1816 Repaired once (near Shabbat Ab Chariot Stop)
  • Platinum, Quartz: 1414, 1807 (near Shabbat Ab Chariot Stop) repaid 1 time (PLEASE ASK Pascalito to mine it with his macro for optimal ore)
  • Magnesium, Quartz : 2420, 2180 (east Shabbat Ab)
  • Tungsten, Quartz: 2408, 2205 (east Shabbat Ab) (Repaired twice) needs repair, Peret IV-14
  • Titanium, Quartz: 4500, 7375 (south east of Pyramid Lake Chariot Stop)
  • Antimony, Topaz: 4573, 7430 (south east of Pyramid Lake Chariot Stop)

This Antimony mine does fairly well on Topaz as well, and will produce mostly Smalls and Mediums. As far as mining Antimony goes, the best I was able to do is 5 per pull, and I was able to do this fairly consistantly. When you mine, you will have 3 of the crystals that are in the same color family, with at least one other that is close, so look carefully. I was choosing the middle of the three, as far as color saturation goes, to have the best result. The yield is an escalating one - 1 first try, 2 second, and so on. - Menhotep

  • Lithium, Quartz: 138, 1028 (SW Shabbat Ab)
  • Strontium, Quartz: -1049 -5807 (W of Queen's Retreat Chariot Stop, into the desert)

Keeping click on the top left crystal until you get an ore then follow this sequence. 1,3,3,2,4,6,5,7 (but how did you number the crystals ? - Pascalito) - Repaired 1 times, needs repair

  • Diamond: 664, 6701 (average gem yield) ADN - Repaired 8 times
  • Diamond: 664, 6719 (pretty bad gem yield) ADN - Repaired 2 times

Quarries

  • Jade: 4436, -603
  • Oyster Shell Marble: 4445, -655 (salvaged)
  • Oyster Shell Marble: 4434, -694 (salvaged)
  • Oyster Shell Marble: 4478, -672 (salvaged)
  • Oyster Shell Marble: 4476, -647 (salvaged)
  • Oyster Shell Marble: 4453, -589 (Broke)
  • White Travertine: 4473, -683 (salvaged)
  • Feel free to look at available quarries in Grand Falcons guild and contact Pascalito if you would like to work one of those quarries.

Map of facilities

Additional resources Atlas

Research Goals

Viticulture (University of Worship - Falcon Bay)

Required to access our own grape vine

  • Small Barrels 12/100
  • Water in Jugs 1000/1000
  • Carp Fish 400/400
  • Perch Fish 400/400
  • Catfish 400/400
  • Tilapia Fish 400/400
  • Chromis Fish 400/400
  • Oxyrynchus Fish 400/400
  • Abdju Fish 400/400
  • Phagrus Fish 149/400 (on hand, not yet delivered)

Advanced Horticulture (University of Worship - Falcon Bay)

Required to access our own rose

  • Camels Mane Mushrooms 0/1600
  • Scorpions Brood Mushrooms 0/1200
  • Cobra Skin 0/2000
  • Khefre's Essence 0/50

Herpeculture (University of Thought - Saqqarah)

Raeli Pottery (University of Art & Music - Saqqarah)