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Guilds/Arabian Knights/Writing Laws

From A Tale in the Desert
Revision as of 13:24, 23 December 2008 by Star (talk | contribs)
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Star:

Multiple part feature request for a Guild Hall.
Part 1:
We would like to have the Guild Hall where we may rename the ranks that are there the default ranks are Initiate, Associate, Member, Kinsman, Fellow, Patriarch and Elder. This feature will allow an Elder to rename the ranks like that of rank 1 is an Initiate but the Elder wants to change it to Novice or change it to anther name ECT…
Part 2:
We would like to be able to set an event time with in the guild itself. After setting the date/time and information about the guild event when there is like 2 hours to go till the date/time for the guild event there will be a message in the guild chat tab stating the date/time and information about the guild event.
Part 3:
We would like to be able to set up what each rank can and can not do with in the guild. Like having a Patriarch able to let others in the guild or also remove the functions that a Fellow and Patriarch have to transfer guild own buildings ECT… This way an Elder can set a rank to be able to add/remove members, transfer ownership of buildings, set Guild Events ECT…
Part 4:
As we all know when you expand the Guild Hall to be able to let in more members it displays an amount that the Guild Hall can hold, we would like to have this feature used in a way like that of chest as you upgrade the Guild Hall it will hold more items, this will help out with the less use of chest built outside on a compound. As with a chest have it where an Elder or a member that has the privilege to be able to set who can take from the guild Hall.
Part 5:
Last feature to Guild Halls is to have it where an Avatar can only build one Guild Hall. As in real life when someone is a founder of a Guild they do not build other guilds.


As with any add-ons or features to any thing to enhance something to make it better there should be a balance to it if a Guild Hall can hold any thing that a chest can it should be limited to one per avatar for the Guild Hall can hold more then a chest, tent or warehouse.