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Gravel

From A Tale in the Desert
Revision as of 19:42, 29 September 2009 by TamBlack (talk | contribs)
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Gravel.png
Bulk 1
Weight 1

Gravel is created by smashing medium stones with a sledgehammer. The amount of gravel that can be yielded by a particular medium stone is random and highly variable.

medium stones -> cracked stones -> broken stones -> split stones -> smashed stone -> gravel

you may get gravel at any smash but you will not get something earlier (i.e. you will not get cracked stones from smashing a broken stone)

 Average for me is around 50 gravel for medium stone. (tricross)
 I got 59.8 (598 gravel from 10 stones). (docsaintly)
 Another readong of 44.7 (671 from 15). (docsaintly)
 64 gravel per medium stone.  6 stones netted 384 gravel.  (blethezar)
 One of my stones yielded 0 gravel. The medium stone smashed into a single 
   broken stone with a quantity of 0 and no option to smash. (Tektonik)
 I've seen widely varying results. From 3 up to almost 200 gravel from one medium stone and
   over 10 stones averages ranging from 200 to 1000. (DG)
 From 100 medium stones gave me 5624 gravel (TamBlack)
Tips for mass gravel smashing:
- Stand in the middle of an empty field without trees or other objects
- Drop say 100 stones 1 by 1 at the place you stand (options -> Interface options -> Default MAX off)
- Point your mouse at the top of the stone and just hold the s key until you have smashed all stones. Use the same method to  
pick up all the gravel at your feet. It will take a while before your avatar stops performing the smash movement.  
- Drop your sledgehammer (with sledgehammer in inventory you have to click more)
- Start picking up the stones around you by clicking on them. Note that the game "remembers" where you click so you can  
quickly click on several stones and then just wait until your avatar is finished collecting those stones.
- Start all over again :)


Required By

Concrete

Produced By

Detonation Box, Sledgehammer