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User:Cegaiel/Macros/PotteryWheel/Code
From A Tale in the Desert
< User:Cegaiel | Macros | PotteryWheel
Jump to navigationJump to search;Ctrl+P to pause script and Ctrl+P again to resume
;The AHK icon in system tray will turn red while paused.
;Ctrl+R to reload script
;Date 3/17/2010
^r::reload
^p::Pause
^!w::
;Explanation of Seconds variable below:
;If you find the jugs are getting done slightly late:
;(ie it begins making more jugs before they are done), then add 1 second at a time, below
;If you find the jugs are forming before the timer is done,
;(ie there is 1 or more seconds remaining on timer when jugs get done) then decrease 1 second at a time
;It takes about 69 seconds for the jugs to form, but the time it takes from when the first rack is loaded
;until the time the last one is loaded is the reason that time varies
;About 69s for 1 wheel
;About 59s for 36 wheels
Seconds = 59
IfWinExist eGenesis Client
{
WinActivate
Record:
Gui, Submit
Gui, Destroy
Gui, +AlwaysOnTop +ToolWindow
Gui, Font, bold
Gui, Add, Text, vMineNumText, Set Pottery Wheel locations
Gui, Font, norm
Gui, Add, Text,,
( LTrim
Hover and middle-click (Click mouse-wheel) on each pottery wheel, one by one,
until you've clicked on all the wheels you want to use. Then click the OK button.
(Drag this box out of the way if any wheels are hidden)
Make sure you chat is minimized and that your screen is locked (Alt+L)
AFTER setting pottery wheel locations, Press OK...
)
Gui, Add, Button, default gMineSetLoops, OK
Gui, Show
MineNum = 0
NumPulls = 100
WinGet, GameWinHandle, ID, eGenesis Client
loop
{
WinActivate
CoordMode, Mouse, Relative
KeyWait, MButton, D
KeyWait, MButton
MouseGetPos, TestX, TestY, WinHandle
if (WinHandle = GameWinHandle)
{
Gosub, MineRecord
}
else
{
Gui, Destroy
break
}
}
return
MineRecord:
MineNum++
MouseGetPos, MineX%MineNum%, MineY%MineNum%
GuiControl, Text, MineNumText, %MineNum% pottery wheel captured
TotalRacks := MineNum
return
MineSetLoops:
Gui, Submit
Gui, Destroy
Gui, +AlwaysOnTop +ToolWindow
Gui, Font, bold
Gui, Add, Text, vMineCycleText, 5 seconds to drag window out of way
Gui, Font, norm
Gui, Show
GuiControl, Text, MineCycleText, 5 seconds to drag window out of way
Delay = 5
;You got 5 seconds to drag the status window out of the way
Loop, %Delay%
{
GuiControl, Text, MineCycleText, %Delay%s to drag window out of way
Delay --
Sleep 1000
}
SetDefaultMouseSpeed, 0
loop, %NumPulls%
{
MineNum = 1
MouseGetPos, OldMX, OldMY
;Make Jugs Loop
loop, %TotalRacks% {
WinActivate, eGenesis Client
;BlockInput, MouseMove
GuiControl, Text, MineCycleText, Making Jugs - Wheel: %MineNum%
MinePosX := MineX%MineNum%
MinePosY := MineY%MineNum%
MouseMove, %MinePosX%, %MinePosY%, 0
sleep 200
Send {J}
Sleep, 200
MineNum++
}
MouseMove, %OldMX%, %OldMY%, 0
SecondsCountDown := Seconds
loop, %Seconds% {
GuiControl, Text, MineCycleText, Waiting %SecondsCountdown%s for Jugs to complete
SecondsCountdown := SecondsCountdown - 1
sleep 1000
}
MineNum = 1
;Take Jugs
loop, %TotalRacks% {
WinActivate, eGenesis Client
GuiControl, Text, MineCycleText, Taking Jugs - Wheel: %MineNum%
MinePosX := MineX%MineNum%
MinePosY := MineY%MineNum%
MouseMove, %MinePosX%, %MinePosY%, 0
Sleep, 200
Send {T}
Sleep, 200
MineNum++
}
GuiControl, Text, MineCycleText, 2s Pause, Hit Ctrl+P to STOP MAKING
Sleep 2000
}
Gui, Destroy
Gui, Add, Text,, Middle-click on this window to end the script.
Gui, Show
return
}