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Guilds/ACA
From A Tale in the Desert
Asceterium Cassarius Auratus
Senbi's understanding of who does what and what goes where. Please edit if you find errors. The fuzziest section is where Senbi and Theridion overlap.
Please also refer to the Development Plan.
Advanced Techs: Engine
- Chem Lab
- Paint
- Paper Press + Hammocks
- Acid Bath
- Barrel Grinder
- Chemical Bath
- Wood Treatment
- Scent/Acoustics/Other stuff we'll need but can't build yet ;)
- Gem Cutting Table
Metalworking, Charcoal and Glass: Bartoshep
- Forges
- Furnaces
- Glass benches and gloryhole
- Casting boxes
- Charcoal production
- Firepits
- Anvil
- Fleet Furnace
- Kettles
- Reactory
- Storage of Wood, CC, Ores, Metals, Metal Products, Beeswax
Basic Techs: Heket
- Storage of Wood, Flax, Flax Products, Clay, Stones, Stone Products
- Hackling Rakes - x2 done
- Hand Loom - x1 done ...... need 2 loom frames for another loom
- Distaffs - x8 done
- Sturdy Brick Racks
- True Kilns - x6 done
- Pottery Deck - to be built at a later date
- Carp Shop - x4 done ...... need blades
- 1 Vault Kiln - to be built at a later date
- Mason's Bench
- Rock Saw
- Pottery Wheels
Garden/Greenhouses: Theridion
- Greenhouses
- Vineyards
- Barrel Vice
- Wine Barrels
- Sturdy Tubs or Marble Tubs
- Chicken Coop
- Rabbit Hutch
- Grain Oven
- Malting Tray
- Kitchen
- Storage of Food Products, Seeds, Herbs, Mushrooms, Jugs, Saltpeter
Livestock/Pub/Party/Arts: Senbi
- Sheep/Camels/Bees/Indonesian Bees
- Banquet Table
- Hookahs
- Kitchen
- Watermines
- Gem cutting table