The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Test of the Pathmaker
Overview
Design a miniature system of aqueduct towers, and challenge other to connect them in a loop. Living mossy towers (green) require the pipe to pass straight through, but turn adjacent. Dead (black) towers require the pipe to turn in place, but extend straight.
Principles
The Test and Principles can be started from a University of Thought at level 6.
Principles of the Pathmaker will lead you through making one of each type of item needed to build a Pathmaker. Of course, you may trade for the materials, bypassing all of those steps.
- Dig a Cuttable Stone at a Hole
- Cut a Stone on a Rock Saw
- Cut a Hexas Plate Amethyst
- Cut a Looking Glass Jade
- Cut a Symmetry Turquoise
- Cut a Dragyn's Eye Citrine
- Mine a Huge Diamond
- Mine a Medium Topaz
- Mine Silver
- Build a Pathmaker
- Open your design for Judging
- Tear down your Pathmaker, OR do the following:
- Have 7 Judges solve and rate your Pathmaker
- Design rated Good by most judges
- All of the above, OR solve three recent winning Pathmakers
Demonstrate the Principle
- 2 Hexas Plate cut Amethyst
- 2 Dragyn's Eye cut Citrine
- 2 Huge Diamond
- 10 Medium Topaz
- 100 Silver Wire
Demonstrated by McArine in Shabbat Ab on 09-03-22.
Designing a Puzzle
Cost to build a Pathmaker is:
- 300 Cut Stone
- 3 Hexas Plate cut Amethyst
- 3 Looking Glass cut Jade
- 2 Symmetry cut Turquoise
- 1 Dragyn's Eye cut Citrine
- 2 Huge Diamond
- 12 Medium Topaz
- 60 Silver Wire
Solving a Puzzle
Guide goes here.
Pathmaker Locations
- Add a link here to an Atlas page