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Firepit

From A Tale in the Desert
Revision as of 12:24, 21 December 2008 by Mudkest (talk | contribs)
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File:Firepit.png
Size N/A
Where Outside




Warning: firepits cause Pollution

A firepit allows for the safe burning of wood with the help of flint and tinder to start the fire. The residue of a firepit is charcoal. Fish and vegetables can be grilled over the fire. Additionally, some items can be burned in a firepit to produce ash or lime.

Source

This building becomes available once you have learned the Controlled Burn tech. The Firebuilding skill is also required to light it.

Cost

Built Outside (Self > Projects).

Use

Once a fire has been lit, you have the option of stoking it if you have a Sharpened Stick or an Iron Poker. If you have both, it will let you choose which to use. Both seem to act identically other than that the poker does not seem to have a chance to burn up. Stoking a fire correctly keeps it burning longer, which increases its charcoal, ash, and lime yields. Stoking does not affect grilled food yields.

It is possible to leave the byproducts of firepit usage (charcoal, lime, ash) inside the firepit and still use it.

Data

Not sure if anyone's collecting stoke data (appears similar to T3). Here's a data point to start with:

200 limestone; 100 dried flax; 200 wood @ 25 stokes (~18 mins) = 21 Lime, 18 Ash, 39 cc