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Dowsing Guide
Overview
To dowse, you must know the Dowsing tech and have a Dowsing Rod in your inventory. This gives you a new action icon in upper portion of the screen.
Dowsing results are reported in your main chat if you have the "Utility -> Interface -> Use console..." option checked. If you have your chats minimized the result will not be posted in the main chat.
Note that an ore vein does not have to necessarily break cleanly along coordinate lines. It might be that at one edge of the square for coordinate (1000, 1000), there's just sand, and at the other edge for (1000, 1000) there's a vein of ore.
Stat Timers
Using the dowsing skill sets off the FOCUS timer.
Perception Table
The following table indicates which ore are recognizable at what perception level. Remember that you can spot some ore but not recognize it, in which case it will be the ore with the immediately higher perception level required. The highest perception required to dowse any metal is 28. ( See Dowsing Discussion Page. )
Perception | Ore | Perception | Ore |
---|---|---|---|
0 | Copper | 15 | Strontium |
1 | 16 | Magnesium | |
2 | Iron | 17 | |
3 | 18 | Antimony | |
4 | Tin | 19 | Silver |
5 | Aluminum | 20 | |
6 | Zinc | 21 | |
7 | Lead | 22 | |
8 | 23 | ||
9 | Tungsten | 24 | Platinum |
10 | Titanium | 25 | |
11 | 26 | ||
12 | 27 | ||
13 | 28 | ||
14 |
Notes
- Teppy has indicated in ENN on Feb14 that only Platinum and Gold require perception above 20 to detect (Platinum at 28)
- In this same chat, Teppy also suggested that Platinum could be inferred at perception 0 just by following iron veins
- Copper ore identifies as such even with a Perception of 0.
- Iron ore identifies as such with a perception of 1, unrecognizable at 0.
- Tin Ore identifies as Unrecognized with perception of 2.
- It is showing as Unrecognized for me with perception of 3 (built a mine to verify it was tin), so the table seems incorrect. --Inkoaten 06:27, 21 March 2009 (EST)
- Asking on E! apparently the right value for Tin is 4. Updating the table.
- Zinc Ore identifies as such with a perception of 6.
- Lead ore identifies as such with a perception of 7, unrecognizable at 6.
- Titanium is unrecognizable at 9. Visable at 10.
- Antimony is not unrecognizable or seen at 10. Antimony dowsed as sand at 14, unrecognizable at 17, and as Antimony at 20.
- Aluminum ore identifies as such with a perception of 4
- Magnesium ore identifies as such with a perception of 16, unrecognizable at 15.
- Silver identifies as unrecognizable with a perception of 18.
- With a perception of at least 22 (may be less) when near a vein of Tungsten or Magnesium it will state you detect a vein of Magensium Ore nearby (or tungsten).
- I believe this is due to Constitution > 0 --Numaris
- Strontium ore identifies as such with a perception of 15(updated 7/13/09)-Iscandar.
- Platinum ore identifies as such with a perception of 24(updated4/08/09)-taffer.
- Tungsten identified as is at Per 11.
- Gold identifies as such with perception of 23 (31/8/09) Naia
Temporary Perception Boosts
- Eat Grilled Carrots (+2 Per for 10 Minutes)
- Drink from a +Perception Aquaduct tower (+3 usually for 24 hours)
- Eat a Meal with +Per
(Or you could just get permanent perception from Gastronomy, Beer Tasting, Wine notebooks, or Fumeology)
Vein shapes
To make a more efficient use of discovered veins you must know the vein shape. For now only add the patterns for mine building spots you have seen unless you have more details. State only 1 mine pattern orrientation which we assume can be rotated, or add a note if it is a fixed shape somehow.
- Copper: line
- Iron: line, or (always possible?) zigzag line which is more efficient like this
XX XX XX
- Tin: something like this (uncertain yet)
XXX XXXXX XXXXX XXX
- Zinc/Lead: A ring of zinc, with a small dot (fits maybe 2 mines) of lead in the very center, and a larger blob of lead 100 coords east plus 100 coords north of the small dot.