The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Iron macro
From A Tale in the Desert
Jump to navigationJump to search
// This is what I suggest for setting up for this macro // First align your view so you can see all 7 crystals clearly // second use Alt-L to lock your camera angle // Third before starting this, I suggest you have your mouse sitting over // the first crystal. // You will have 3 seconds between the recording of each crystal's location // place your mouse over the darkest part of each crystal in turn // Once it has identified the 7 crystals, it will run the mine Constructs MouseX=List // this is an array of mouse X coords for gem sample points MouseY=List // this is an array of mouse X coords for gem sample points CrysColorR=List CrysColorG=List CrysColorB=List OEOffset=List END Constants OELevel = 1 // change this to your Ore Extraction level totalpulls = 100 // How many times do you want it to pull the mine colordiff = 30 diffRA = 0 diffRB = 0 diffGA = 0 diffGB = 0 diffBA = 0 diffBB = 0 DIFFFOUND = 0 loopcnt = 1 Mousecnt = 1 MouseXN = 0 MouseYN = 0 ColorRS = 0 ColorGS = 0 ColorBS = 0 found = 0 OElistcnt = 0 OELvlset = 1 End // First part that requires a detailed explanation // this loop will pause for 3 seconds then grab the current mouse location // its purpose is to identify the 7 sampling locations for the crystals // when it grabs the sampling spot, it will then echo a . to the chat window // make sure you are in your main chat tab. Loop 7 Delay 3000 Listadd MouseX, {MouseX} Listadd MouseY, {MouseY} SayPaste . END ListClear OEOffset loop $totalpulls Compute loopcnt = 1 ListClear CrysColorR ListClear CrysColorG ListClear CrysColorB loop 7 mousepos MouseX[$loopcnt], MouseY[$loopcnt] LoadRGB MouseX[$loopcnt], MouseY[$loopcnt] Call CALCCOLOR Compute loopcnt = $loopcnt + 1 Delay 100 END CALL FindtheOdd ListCount OEOffset, $OElistcnt IF $OElistcnt = 0 Listadd OEOffset, $Mousecnt ELSE IF $OElistcnt = 1 Listadd OEOffset, OEOffset[1] END IF $OElistcnt = 2 Listadd OEOffset, OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 3 Listadd OEOffset, OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 4 Listadd OEOffset, OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 5 Listadd OEOffset, OEOffset[5] Compute OEOffset[5] = OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 6 Listadd OEOffset, OEOffset[6] Compute OEOffset[6] = OEOffset[5] Compute OEOffset[5] = OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END IF $OElistcnt = 7 Compute OEOffset[7] = OEOffset[6] Compute OEOffset[6] = OEOffset[5] Compute OEOffset[5] = OEOffset[4] Compute OEOffset[4] = OEOffset[3] Compute OEOffset[3] = OEOffset[2] Compute OEOffset[2] = OEOffset[1] END Compute OEOffset[1] = $Mousecnt END ListCount OEOffset, $OElistcnt IF $OELevel > $OElistcnt Compute OELvlset = OEOffset[$OElistcnt] ELSE Compute OELvlset = OEOffset[$OELevel] END //Saypaste $OELevel $OElistcnt $OELvlset mousepos MouseX[$OELvlset], MouseY[$OELvlset] Delay 200 //200 leftclick Compute MouseXN = MouseX[$OELvlset] + 15 // adjust this if you need to for the menu click Compute MouseYN = MouseY[$OELvlset] - 5 // adjust this if you need to for the menu click Mousepos $MouseXN, $MouseYN Delay 200 Leftclick Delay 4200 // Delay to manage the str/perc timer on mining, adjust as needed end Procedure CALCCOLOR // This procedure grabs the color of the crystal Listadd CrysColorR, {RGBRed} Listadd CrysColorG, {RGBGreen} Listadd CrysColorB, {RGBBlue} //Saypaste {RGBRed} {RGBGreen} {RGBBlue} END Procedure FindtheOdd Compute ColorRS = CrysColorR[1] Compute ColorGS = CrysColorG[1] Compute ColorBS = CrysColorB[1] Compute DIFFFOUND = 0 //Saypaste $ColorRS $ColorGS $ColorBS Compute loopcnt = 2 CALL computediff IF $DIFFFOUND = 1 Compute loopcnt = 3 CALL computediff IF $DIFFFOUND = 1 Compute found = 1 Compute Mousecnt = 1 //Saypaste first one is it $DiffRA $DiffRB $DiffGA $DiffGB $DiffBA $DiffBB ELSE Compute found = 1 Compute Mousecnt = 2 //Saypaste second one is it END ELSE Compute loopcnt = 3 CALL computediff IF $DIFFFOUND = 1 Compute found = 1 Compute Mousecnt = 3 //Saypaste third one is it ELSE Compute found = 0 Compute Mousecnt = 4 //Saypaste not found yet END END IF $found = 0 Compute loopcnt = 4 While $found = 0 CALL computediff IF $DIFFFOUND = 1 Compute found = 1 Compute Mousecnt = $loopcnt //Saypaste $loopcnt is it END IF $loopcnt = 7 AND $found = 0 Compute found = 1 Compute Mousecnt = 1 //Saypaste couldnt find it ELSE Compute loopcnt = $loopcnt + 1 END END END END Procedure computediff Compute DIFFFOUND = 0 Compute DiffRA = CrysColorR[$loopcnt] - $ColorRS Compute DiffRB = $ColorRS - CrysColorR[$loopcnt] Compute DiffGA = CrysColorG[$loopcnt] - $ColorGS Compute DiffGB = $ColorGS - CrysColorG[$loopcnt] Compute DiffBA = CrysColorB[$loopcnt] - $ColorBS Compute DiffBB = $ColorBS - CrysColorB[$loopcnt] IF $DiffRA > $colordiff OR $DiffRB > $colordiff OR $DiffGA > $colordiff OR $DiffGB > $colordiff OR $DiffBA > $colordiff OR $DiffBB > $colordiff Compute DIFFFOUND = 1 END END
back to Macro list:[Mosaic Macros]